FernandoS27 c736b9ffab DMA: Restrict optimised path for BlockToLinear further. 5 лет назад
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buffer_cache 4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage 5 лет назад
command_classes da4ca4f2f9 Merge pull request #6525 from ameerj/nvdec-fixes 5 лет назад
engines c736b9ffab DMA: Restrict optimised path for BlockToLinear further. 5 лет назад
host_shaders bab400daaf Merge pull request #6459 from lat9nq/ubuntu-fixes 5 лет назад
macro a4c6712a4b common: Move settings to common from core. 5 лет назад
renderer_opengl 562af30181 shader: Fix VertexA Shaders. 5 лет назад
renderer_vulkan f45f7b5c2a vk_swapchain: Handle outdated swapchains 5 лет назад
texture_cache 56d4a9ebde texture_cache: Reduce invalid image/sampler error severity 5 лет назад
textures d621e96d0d shader: Initial OpenGL implementation 5 лет назад
vulkan_common 8f099af6a8 nsight_aftermath_tracker: Fix SPIR-V module writes 5 лет назад
CMakeLists.txt eacf18cce9 gl_shader_cache: Rename Program abstractions into Pipeline 5 лет назад
cdma_pusher.cpp 208a04dcff Slightly refactor NVDEC and codecs for readability and safety 5 лет назад
cdma_pusher.h 3c37d66c28 Address PR feedback 5 лет назад
compatible_formats.cpp 5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 лет назад
compatible_formats.h 5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 лет назад
delayed_destruction_ring.h 9106ac1e6b video_core: Add a delayed destruction ring abstraction 5 лет назад
dirty_flags.cpp f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 лет назад
dirty_flags.h f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 лет назад
dma_pusher.cpp 2c8f4ed27f BufferCache: Additional download fixes. 5 лет назад
dma_pusher.h 677a8b208d video_core: Resolve more variable shadowing scenarios 5 лет назад
fence_manager.h 4a09517336 Fence Manager: remove reference fencing. 5 лет назад
framebuffer_config.h 14c825bd1c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 5 лет назад
gpu.cpp be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 5 лет назад
gpu.h 8592f8a2b4 video_core: gpu: WaitFence: Do not block threads during shutdown. 5 лет назад
gpu_thread.cpp 588ab44470 GPUTHread: Remove async reads from Normal Accuracy. 5 лет назад
gpu_thread.h e8bd9aed8b video_core: Use a CV for blocking commands. 5 лет назад
memory_manager.cpp 4d0d29fc20 shader: Address feedback 5 лет назад
memory_manager.h 8f9f142956 Texture Cache: Address feedback. 5 лет назад
query_cache.h a4c6712a4b common: Move settings to common from core. 5 лет назад
rasterizer_accelerated.cpp 7b0d8bd1fb rasterizer: Update pages in batches 5 лет назад
rasterizer_accelerated.h 4b95b0df97 video_core: rasterizer_cache: Use u16 for cached page count. 5 лет назад
rasterizer_interface.h c67d64365a shader: Remove old shader management 5 лет назад
renderer_base.cpp a4c6712a4b common: Move settings to common from core. 5 лет назад
renderer_base.h fb16cbb17e video_core: Add GPU vendor name to window title bar 5 лет назад
shader_cache.cpp d621e96d0d shader: Initial OpenGL implementation 5 лет назад
shader_cache.h d621e96d0d shader: Initial OpenGL implementation 5 лет назад
shader_environment.cpp d621e96d0d shader: Initial OpenGL implementation 5 лет назад
shader_environment.h d621e96d0d shader: Initial OpenGL implementation 5 лет назад
shader_notify.cpp 1841ca4b9b video_core: add missing header after 468bd9c1b0f9 5 лет назад
shader_notify.h 468bd9c1b0 async shaders 6 лет назад
surface.cpp 0dd98842bf Reaper: Address Feedback. 5 лет назад
surface.h 0dd98842bf Reaper: Address Feedback. 5 лет назад
transform_feedback.cpp e57ee3b7fd transform_feedback: Read buffer stride from index instead of layout 5 лет назад
transform_feedback.h 69b910e9e7 video_core: Abstract transform feedback translation utility 5 лет назад
video_core.cpp a4c6712a4b common: Move settings to common from core. 5 лет назад
video_core.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад