| .. |
|
const_buffer_info.h
|
2f2a61887a
video_core/engines: Move ConstBufferInfo out of Maxwell3D
|
пре 7 година |
|
engine_interface.h
|
31932904c5
engine_interface: Add missing virtual destructor
|
пре 5 година |
|
engine_upload.cpp
|
677a8b208d
video_core: Resolve more variable shadowing scenarios
|
пре 5 година |
|
engine_upload.h
|
677a8b208d
video_core: Resolve more variable shadowing scenarios
|
пре 5 година |
|
fermi_2d.cpp
|
c7ad195fd3
Out of bound blit (#6531)
|
пре 5 година |
|
fermi_2d.h
|
31932904c5
engine_interface: Add missing virtual destructor
|
пре 5 година |
|
kepler_compute.cpp
|
c67d64365a
shader: Remove old shader management
|
пре 5 година |
|
kepler_compute.h
|
85cce78583
shader: Primitive Vulkan integration
|
пре 5 година |
|
kepler_memory.cpp
|
82c2601555
video_core: Reimplement the buffer cache
|
пре 5 година |
|
kepler_memory.h
|
31932904c5
engine_interface: Add missing virtual destructor
|
пре 5 година |
|
maxwell_3d.cpp
|
c67d64365a
shader: Remove old shader management
|
пре 5 година |
|
maxwell_3d.h
|
c67d64365a
shader: Remove old shader management
|
пре 5 година |
|
maxwell_dma.cpp
|
c736b9ffab
DMA: Restrict optimised path for BlockToLinear further.
|
пре 5 година |
|
maxwell_dma.h
|
b780d5b5c5
DMAEngine: Accelerate BufferClear
|
пре 5 година |
|
shader_type.h
|
180417c514
gl_shader_cache: Remove dynamic BaseBinding specialization
|
пре 6 година |