|
|
@@ -109,88 +109,6 @@ static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexA
|
|
|
return Shader::AttributeType::Float;
|
|
|
}
|
|
|
|
|
|
-std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings(
|
|
|
- const GraphicsPipelineCacheKey& key) {
|
|
|
- static constexpr std::array VECTORS{
|
|
|
- 28, // gl_Position
|
|
|
- 32, // Generic 0
|
|
|
- 36, // Generic 1
|
|
|
- 40, // Generic 2
|
|
|
- 44, // Generic 3
|
|
|
- 48, // Generic 4
|
|
|
- 52, // Generic 5
|
|
|
- 56, // Generic 6
|
|
|
- 60, // Generic 7
|
|
|
- 64, // Generic 8
|
|
|
- 68, // Generic 9
|
|
|
- 72, // Generic 10
|
|
|
- 76, // Generic 11
|
|
|
- 80, // Generic 12
|
|
|
- 84, // Generic 13
|
|
|
- 88, // Generic 14
|
|
|
- 92, // Generic 15
|
|
|
- 96, // Generic 16
|
|
|
- 100, // Generic 17
|
|
|
- 104, // Generic 18
|
|
|
- 108, // Generic 19
|
|
|
- 112, // Generic 20
|
|
|
- 116, // Generic 21
|
|
|
- 120, // Generic 22
|
|
|
- 124, // Generic 23
|
|
|
- 128, // Generic 24
|
|
|
- 132, // Generic 25
|
|
|
- 136, // Generic 26
|
|
|
- 140, // Generic 27
|
|
|
- 144, // Generic 28
|
|
|
- 148, // Generic 29
|
|
|
- 152, // Generic 30
|
|
|
- 156, // Generic 31
|
|
|
- 160, // gl_FrontColor
|
|
|
- 164, // gl_FrontSecondaryColor
|
|
|
- 160, // gl_BackColor
|
|
|
- 164, // gl_BackSecondaryColor
|
|
|
- 192, // gl_TexCoord[0]
|
|
|
- 196, // gl_TexCoord[1]
|
|
|
- 200, // gl_TexCoord[2]
|
|
|
- 204, // gl_TexCoord[3]
|
|
|
- 208, // gl_TexCoord[4]
|
|
|
- 212, // gl_TexCoord[5]
|
|
|
- 216, // gl_TexCoord[6]
|
|
|
- 220, // gl_TexCoord[7]
|
|
|
- };
|
|
|
- std::vector<Shader::TransformFeedbackVarying> xfb(256);
|
|
|
- for (size_t buffer = 0; buffer < Maxwell::NumTransformFeedbackBuffers; ++buffer) {
|
|
|
- const auto& locations = key.state.xfb_state.varyings[buffer];
|
|
|
- const auto& layout = key.state.xfb_state.layouts[buffer];
|
|
|
- const u32 varying_count = layout.varying_count;
|
|
|
- u32 highest = 0;
|
|
|
- for (u32 offset = 0; offset < varying_count; ++offset) {
|
|
|
- const u32 base_offset = offset;
|
|
|
- const u8 location = locations[offset];
|
|
|
-
|
|
|
- Shader::TransformFeedbackVarying varying;
|
|
|
- varying.buffer = layout.stream;
|
|
|
- varying.stride = layout.stride;
|
|
|
- varying.offset = offset * 4;
|
|
|
- varying.components = 1;
|
|
|
-
|
|
|
- if (std::ranges::find(VECTORS, Common::AlignDown(location, 4)) != VECTORS.end()) {
|
|
|
- UNIMPLEMENTED_IF_MSG(location % 4 != 0, "Unaligned TFB");
|
|
|
-
|
|
|
- const u8 base_index = location / 4;
|
|
|
- while (offset + 1 < varying_count && base_index == locations[offset + 1] / 4) {
|
|
|
- ++offset;
|
|
|
- ++varying.components;
|
|
|
- }
|
|
|
- }
|
|
|
- xfb[location] = varying;
|
|
|
- highest = std::max(highest, (base_offset + varying.components) * 4);
|
|
|
- }
|
|
|
- UNIMPLEMENTED_IF(highest != layout.stride);
|
|
|
- }
|
|
|
- return xfb;
|
|
|
-}
|
|
|
-
|
|
|
Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
|
|
|
const Shader::IR::Program& program) {
|
|
|
Shader::RuntimeInfo info;
|
|
|
@@ -206,7 +124,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
|
|
|
info.fixed_state_point_size = point_size;
|
|
|
}
|
|
|
if (key.state.xfb_enabled != 0) {
|
|
|
- info.xfb_varyings = MakeTransformFeedbackVaryings(key);
|
|
|
+ info.xfb_varyings = VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
|
|
|
}
|
|
|
info.convert_depth_mode = gl_ndc;
|
|
|
}
|
|
|
@@ -248,7 +166,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
|
|
|
info.fixed_state_point_size = point_size;
|
|
|
}
|
|
|
if (key.state.xfb_enabled != 0) {
|
|
|
- info.xfb_varyings = MakeTransformFeedbackVaryings(key);
|
|
|
+ info.xfb_varyings = VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
|
|
|
}
|
|
|
info.convert_depth_mode = gl_ndc;
|
|
|
break;
|