Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 416e1b7441 spirv: Implement image buffers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d8ec99dada spirv: Implement Layer stores %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f263760c5a shader: Implement geometry shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL %!s(int64=5) %!d(string=hai) anos
  ameerj 3db2b3effa shader: Implement ATOM/S and RED %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST %!s(int64=5) %!d(string=hai) anos
  lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e9a91bc5cc shader: Interact texture buffers with buffer cache %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1f3eb601ac shader: Implement texture buffers %!s(int64=5) %!d(string=hai) anos
  FernandoS27 dcaf0e9150 shader: Address feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 73cb17f41b shader: Implement indexed Position and ClipDistances %!s(int64=5) %!d(string=hai) anos
  FernandoS27 1d51803169 shader: Implement indexed attributes %!s(int64=5) %!d(string=hai) anos
  FernandoS27 72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp da6cf2632c shader: Add subgroup masks %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 %!s(int64=5) %!d(string=hai) anos
  FernandoS27 baec84247f shader: Address Feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 595806fb1c shader: Fix shared memory on cool drivers %!s(int64=5) %!d(string=hai) anos
  FernandoS27 d819ba4489 shader: Implement ViewportIndex %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f1dd743731 shader: Fix dependency on identity removal pass %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 09e1927b70 spirv: Remove unnecesary variable for clip distances %!s(int64=5) %!d(string=hai) anos
  FernandoS27 0c4cf3b9eb shader: Implement ClipDistance %!s(int64=5) %!d(string=hai) anos
  FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7a1c14269e spirv: Add fixed pipeline point size %!s(int64=5) %!d(string=hai) anos
  FernandoS27 9d7422d967 shader: Add PointCoord attribute %!s(int64=5) %!d(string=hai) anos
  ameerj b7589fe115 shader: Add PointSize attribute %!s(int64=5) %!d(string=hai) anos
  ameerj 6c51f49632 shader: Implement FSWZADD %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available %!s(int64=5) %!d(string=hai) anos