Procházet zdrojové kódy

shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available

ReinUsesLisp před 5 roky
rodič
revize
e860870dd2

+ 2 - 0
src/shader_recompiler/CMakeLists.txt

@@ -14,6 +14,7 @@ add_library(shader_recompiler STATIC
     backend/spirv/emit_spirv_logical.cpp
     backend/spirv/emit_spirv_memory.cpp
     backend/spirv/emit_spirv_select.cpp
+    backend/spirv/emit_spirv_shared_memory.cpp
     backend/spirv/emit_spirv_special.cpp
     backend/spirv/emit_spirv_undefined.cpp
     backend/spirv/emit_spirv_warp.cpp
@@ -111,6 +112,7 @@ add_library(shader_recompiler STATIC
     frontend/maxwell/translate/impl/load_constant.cpp
     frontend/maxwell/translate/impl/load_effective_address.cpp
     frontend/maxwell/translate/impl/load_store_attribute.cpp
+    frontend/maxwell/translate/impl/load_store_local_shared.cpp
     frontend/maxwell/translate/impl/load_store_memory.cpp
     frontend/maxwell/translate/impl/logic_operation.cpp
     frontend/maxwell/translate/impl/logic_operation_three_input.cpp

+ 114 - 1
src/shader_recompiler/backend/spirv/emit_context.cpp

@@ -9,6 +9,7 @@
 #include <fmt/format.h>
 
 #include "common/common_types.h"
+#include "common/div_ceil.h"
 #include "shader_recompiler/backend/spirv/emit_context.h"
 
 namespace Shader::Backend::SPIRV {
@@ -96,11 +97,13 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
 }
 
 EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding)
-    : Sirit::Module(0x00010000), profile{profile_}, stage{program.stage} {
+    : Sirit::Module(profile_.supported_spirv), profile{profile_}, stage{program.stage} {
     AddCapability(spv::Capability::Shader);
     DefineCommonTypes(program.info);
     DefineCommonConstants();
     DefineInterfaces(program.info);
+    DefineLocalMemory(program);
+    DefineSharedMemory(program);
     DefineConstantBuffers(program.info, binding);
     DefineStorageBuffers(program.info, binding);
     DefineTextures(program.info, binding);
@@ -143,6 +146,8 @@ void EmitContext::DefineCommonTypes(const Info& info) {
     F32.Define(*this, TypeFloat(32), "f32");
     U32.Define(*this, TypeInt(32, false), "u32");
 
+    private_u32 = Name(TypePointer(spv::StorageClass::Private, U32[1]), "private_u32");
+
     input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32");
     input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32");
     input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32");
@@ -184,6 +189,105 @@ void EmitContext::DefineInterfaces(const Info& info) {
     DefineOutputs(info);
 }
 
+void EmitContext::DefineLocalMemory(const IR::Program& program) {
+    if (program.local_memory_size == 0) {
+        return;
+    }
+    const u32 num_elements{Common::DivCeil(program.local_memory_size, 4U)};
+    const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
+    const Id pointer{TypePointer(spv::StorageClass::Private, type)};
+    local_memory = AddGlobalVariable(pointer, spv::StorageClass::Private);
+    if (profile.supported_spirv >= 0x00010400) {
+        interfaces.push_back(local_memory);
+    }
+}
+
+void EmitContext::DefineSharedMemory(const IR::Program& program) {
+    if (program.shared_memory_size == 0) {
+        return;
+    }
+    const auto make{[&](Id element_type, u32 element_size) {
+        const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
+        const Id array_type{TypeArray(element_type, Constant(U32[1], num_elements))};
+        Decorate(array_type, spv::Decoration::ArrayStride, element_size);
+
+        const Id struct_type{TypeStruct(array_type)};
+        MemberDecorate(struct_type, 0U, spv::Decoration::Offset, 0U);
+        Decorate(struct_type, spv::Decoration::Block);
+
+        const Id pointer{TypePointer(spv::StorageClass::Workgroup, struct_type)};
+        const Id element_pointer{TypePointer(spv::StorageClass::Workgroup, element_type)};
+        const Id variable{AddGlobalVariable(pointer, spv::StorageClass::Workgroup)};
+        Decorate(variable, spv::Decoration::Aliased);
+        interfaces.push_back(variable);
+
+        return std::make_pair(variable, element_pointer);
+    }};
+    if (profile.support_explicit_workgroup_layout) {
+        AddExtension("SPV_KHR_workgroup_memory_explicit_layout");
+        AddCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR);
+        if (program.info.uses_int8) {
+            AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR);
+            std::tie(shared_memory_u8, shared_u8) = make(U8, 1);
+        }
+        if (program.info.uses_int16) {
+            AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR);
+            std::tie(shared_memory_u16, shared_u16) = make(U16, 2);
+        }
+        std::tie(shared_memory_u32, shared_u32) = make(U32[1], 4);
+        std::tie(shared_memory_u32x2, shared_u32x2) = make(U32[2], 8);
+        std::tie(shared_memory_u32x4, shared_u32x4) = make(U32[4], 16);
+    }
+    const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
+    const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
+    const Id pointer_type{TypePointer(spv::StorageClass::Workgroup, type)};
+    shared_u32 = TypePointer(spv::StorageClass::Workgroup, U32[1]);
+    shared_memory_u32 = AddGlobalVariable(pointer_type, spv::StorageClass::Workgroup);
+    interfaces.push_back(shared_memory_u32);
+
+    const Id func_type{TypeFunction(void_id, U32[1], U32[1])};
+    const auto make_function{[&](u32 mask, u32 size) {
+        const Id loop_header{OpLabel()};
+        const Id continue_block{OpLabel()};
+        const Id merge_block{OpLabel()};
+
+        const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type)};
+        const Id offset{OpFunctionParameter(U32[1])};
+        const Id insert_value{OpFunctionParameter(U32[1])};
+        AddLabel();
+        OpBranch(loop_header);
+
+        AddLabel(loop_header);
+        const Id word_offset{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))};
+        const Id shift_offset{OpShiftLeftLogical(U32[1], offset, Constant(U32[1], 3U))};
+        const Id bit_offset{OpBitwiseAnd(U32[1], shift_offset, Constant(U32[1], mask))};
+        const Id count{Constant(U32[1], size)};
+        OpLoopMerge(merge_block, continue_block, spv::LoopControlMask::MaskNone);
+        OpBranch(continue_block);
+
+        AddLabel(continue_block);
+        const Id word_pointer{OpAccessChain(shared_u32, shared_memory_u32, word_offset)};
+        const Id old_value{OpLoad(U32[1], word_pointer)};
+        const Id new_value{OpBitFieldInsert(U32[1], old_value, insert_value, bit_offset, count)};
+        const Id atomic_res{OpAtomicCompareExchange(U32[1], word_pointer, Constant(U32[1], 1U),
+                                                    u32_zero_value, u32_zero_value, new_value,
+                                                    old_value)};
+        const Id success{OpIEqual(U1, atomic_res, old_value)};
+        OpBranchConditional(success, merge_block, loop_header);
+
+        AddLabel(merge_block);
+        OpReturn();
+        OpFunctionEnd();
+        return func;
+    }};
+    if (program.info.uses_int8) {
+        shared_store_u8_func = make_function(24, 8);
+    }
+    if (program.info.uses_int16) {
+        shared_store_u16_func = make_function(16, 16);
+    }
+}
+
 void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
     if (info.constant_buffer_descriptors.empty()) {
         return;
@@ -234,6 +338,9 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
         Decorate(id, spv::Decoration::Binding, binding);
         Decorate(id, spv::Decoration::DescriptorSet, 0U);
         Name(id, fmt::format("ssbo{}", index));
+        if (profile.supported_spirv >= 0x00010400) {
+            interfaces.push_back(id);
+        }
         std::fill_n(ssbos.data() + index, desc.count, id);
         index += desc.count;
         binding += desc.count;
@@ -261,6 +368,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
                 .image_type{image_type},
             });
         }
+        if (profile.supported_spirv >= 0x00010400) {
+            interfaces.push_back(id);
+        }
         binding += desc.count;
     }
 }
@@ -363,6 +473,9 @@ void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions:
         for (size_t i = 0; i < desc.count; ++i) {
             cbufs[desc.index + i].*member_type = id;
         }
+        if (profile.supported_spirv >= 0x00010400) {
+            interfaces.push_back(id);
+        }
         binding += desc.count;
     }
 }

+ 21 - 0
src/shader_recompiler/backend/spirv/emit_context.h

@@ -73,6 +73,14 @@ public:
 
     UniformDefinitions uniform_types;
 
+    Id private_u32{};
+
+    Id shared_u8{};
+    Id shared_u16{};
+    Id shared_u32{};
+    Id shared_u32x2{};
+    Id shared_u32x4{};
+
     Id input_f32{};
     Id input_u32{};
     Id input_s32{};
@@ -96,6 +104,17 @@ public:
     Id base_vertex{};
     Id front_face{};
 
+    Id local_memory{};
+
+    Id shared_memory_u8{};
+    Id shared_memory_u16{};
+    Id shared_memory_u32{};
+    Id shared_memory_u32x2{};
+    Id shared_memory_u32x4{};
+
+    Id shared_store_u8_func{};
+    Id shared_store_u16_func{};
+
     Id input_position{};
     std::array<Id, 32> input_generics{};
 
@@ -111,6 +130,8 @@ private:
     void DefineCommonTypes(const Info& info);
     void DefineCommonConstants();
     void DefineInterfaces(const Info& info);
+    void DefineLocalMemory(const IR::Program& program);
+    void DefineSharedMemory(const IR::Program& program);
     void DefineConstantBuffers(const Info& info, u32& binding);
     void DefineStorageBuffers(const Info& info, u32& binding);
     void DefineTextures(const Info& info, u32& binding);

+ 14 - 0
src/shader_recompiler/backend/spirv/emit_spirv.h

@@ -58,6 +58,8 @@ void EmitSetCFlag(EmitContext& ctx);
 void EmitSetOFlag(EmitContext& ctx);
 Id EmitWorkgroupId(EmitContext& ctx);
 Id EmitLocalInvocationId(EmitContext& ctx);
+Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
+void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
 Id EmitUndefU1(EmitContext& ctx);
 Id EmitUndefU8(EmitContext& ctx);
 Id EmitUndefU16(EmitContext& ctx);
@@ -94,6 +96,18 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va
                         Id value);
 void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                          Id value);
+Id EmitLoadSharedU8(EmitContext& ctx, Id offset);
+Id EmitLoadSharedS8(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU16(EmitContext& ctx, Id offset);
+Id EmitLoadSharedS16(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU32(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU64(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU128(EmitContext& ctx, Id offset);
+void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value);
 Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2);
 Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
 Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);

+ 10 - 0
src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp

@@ -238,4 +238,14 @@ Id EmitLocalInvocationId(EmitContext& ctx) {
     return ctx.OpLoad(ctx.U32[3], ctx.local_invocation_id);
 }
 
+Id EmitLoadLocal(EmitContext& ctx, Id word_offset) {
+    const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
+    return ctx.OpLoad(ctx.U32[1], pointer);
+}
+
+void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value) {
+    const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
+    ctx.OpStore(pointer, value);
+}
+
 } // namespace Shader::Backend::SPIRV

+ 175 - 0
src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp

@@ -0,0 +1,175 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+
+namespace Shader::Backend::SPIRV {
+namespace {
+Id Pointer(EmitContext& ctx, Id pointer_type, Id array, Id offset, u32 shift) {
+    const Id shift_id{ctx.Constant(ctx.U32[1], shift)};
+    const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+    return ctx.OpAccessChain(pointer_type, array, ctx.u32_zero_value, index);
+}
+
+Id Word(EmitContext& ctx, Id offset) {
+    const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+    const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+    const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+    return ctx.OpLoad(ctx.U32[1], pointer);
+}
+
+std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count) {
+    const Id shift{ctx.OpShiftLeftLogical(ctx.U32[1], offset, ctx.Constant(ctx.U32[1], 3U))};
+    const Id bit{ctx.OpBitwiseAnd(ctx.U32[1], shift, ctx.Constant(ctx.U32[1], mask))};
+    const Id count_id{ctx.Constant(ctx.U32[1], count)};
+    return {bit, count_id};
+}
+} // Anonymous namespace
+
+Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{
+            ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+        return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer));
+    } else {
+        const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)};
+        return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+    }
+}
+
+Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{
+            ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+        return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer));
+    } else {
+        const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)};
+        return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+    }
+}
+
+Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+        return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
+    } else {
+        const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)};
+        return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+    }
+}
+
+Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+        return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
+    } else {
+        const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)};
+        return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+    }
+}
+
+Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
+        return ctx.OpLoad(ctx.U32[1], pointer);
+    } else {
+        return Word(ctx, offset);
+    }
+}
+
+Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
+        return ctx.OpLoad(ctx.U32[2], pointer);
+    } else {
+        const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+        const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+        const Id next_index{ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], 1U))};
+        const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, base_index)};
+        const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_index)};
+        return ctx.OpCompositeConstruct(ctx.U32[2], ctx.OpLoad(ctx.U32[1], lhs_pointer),
+                                        ctx.OpLoad(ctx.U32[1], rhs_pointer));
+    }
+}
+
+Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
+        return ctx.OpLoad(ctx.U32[4], pointer);
+    }
+    const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+    const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+    std::array<Id, 4> values{};
+    for (u32 i = 0; i < 4; ++i) {
+        const Id index{i == 0 ? base_index
+                              : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))};
+        const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+        values[i] = ctx.OpLoad(ctx.U32[1], pointer);
+    }
+    return ctx.OpCompositeConstruct(ctx.U32[4], values);
+}
+
+void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{
+            ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+        ctx.OpStore(pointer, ctx.OpUConvert(ctx.U8, value));
+    } else {
+        ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u8_func, offset, value);
+    }
+}
+
+void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+        ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
+    } else {
+        ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u16_func, offset, value);
+    }
+}
+
+void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
+    Id pointer{};
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
+    } else {
+        const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+        const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+        pointer = ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset);
+    }
+    ctx.OpStore(pointer, value);
+}
+
+void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
+        ctx.OpStore(pointer, value);
+        return;
+    }
+    const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+    const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+    const Id next_offset{ctx.OpIAdd(ctx.U32[1], word_offset, ctx.Constant(ctx.U32[1], 1U))};
+    const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset)};
+    const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_offset)};
+    ctx.OpStore(lhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 0U));
+    ctx.OpStore(rhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 1U));
+}
+
+void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
+    if (ctx.profile.support_explicit_workgroup_layout) {
+        const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
+        ctx.OpStore(pointer, value);
+        return;
+    }
+    const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+    const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+    for (u32 i = 0; i < 4; ++i) {
+        const Id index{i == 0 ? base_index
+                              : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))};
+        const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+        ctx.OpStore(pointer, ctx.OpCompositeExtract(ctx.U32[1], value, i));
+    }
+}
+
+} // namespace Shader::Backend::SPIRV

+ 4 - 0
src/shader_recompiler/environment.h

@@ -19,6 +19,10 @@ public:
 
     [[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
 
+    [[nodiscard]] virtual u32 LocalMemorySize() const = 0;
+
+    [[nodiscard]] virtual u32 SharedMemorySize() const = 0;
+
     [[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0;
 
     [[nodiscard]] const ProgramHeader& SPH() const noexcept {

+ 46 - 0
src/shader_recompiler/frontend/ir/ir_emitter.cpp

@@ -355,6 +355,52 @@ void IREmitter::WriteGlobal128(const U64& address, const IR::Value& vector) {
     Inst(Opcode::WriteGlobal128, address, vector);
 }
 
+U32 IREmitter::LoadLocal(const IR::U32& word_offset) {
+    return Inst<U32>(Opcode::LoadLocal, word_offset);
+}
+
+void IREmitter::WriteLocal(const IR::U32& word_offset, const IR::U32& value) {
+    Inst(Opcode::WriteLocal, word_offset, value);
+}
+
+Value IREmitter::LoadShared(int bit_size, bool is_signed, const IR::U32& offset) {
+    switch (bit_size) {
+    case 8:
+        return Inst(is_signed ? Opcode::LoadSharedS8 : Opcode::LoadSharedU8, offset);
+    case 16:
+        return Inst(is_signed ? Opcode::LoadSharedS16 : Opcode::LoadSharedU16, offset);
+    case 32:
+        return Inst(Opcode::LoadSharedU32, offset);
+    case 64:
+        return Inst(Opcode::LoadSharedU64, offset);
+    case 128:
+        return Inst(Opcode::LoadSharedU128, offset);
+    }
+    throw InvalidArgument("Invalid bit size {}", bit_size);
+}
+
+void IREmitter::WriteShared(int bit_size, const IR::U32& offset, const IR::Value& value) {
+    switch (bit_size) {
+    case 8:
+        Inst(Opcode::WriteSharedU8, offset, value);
+        break;
+    case 16:
+        Inst(Opcode::WriteSharedU16, offset, value);
+        break;
+    case 32:
+        Inst(Opcode::WriteSharedU32, offset, value);
+        break;
+    case 64:
+        Inst(Opcode::WriteSharedU64, offset, value);
+        break;
+    case 128:
+        Inst(Opcode::WriteSharedU128, offset, value);
+        break;
+    default:
+        throw InvalidArgument("Invalid bit size {}", bit_size);
+    }
+}
+
 U1 IREmitter::GetZeroFromOp(const Value& op) {
     return Inst<U1>(Opcode::GetZeroFromOp, op);
 }

+ 6 - 0
src/shader_recompiler/frontend/ir/ir_emitter.h

@@ -99,6 +99,12 @@ public:
     void WriteGlobal64(const U64& address, const IR::Value& vector);
     void WriteGlobal128(const U64& address, const IR::Value& vector);
 
+    [[nodiscard]] U32 LoadLocal(const U32& word_offset);
+    void WriteLocal(const U32& word_offset, const U32& value);
+
+    [[nodiscard]] Value LoadShared(int bit_size, bool is_signed, const U32& offset);
+    void WriteShared(int bit_size, const U32& offset, const Value& value);
+
     [[nodiscard]] U1 GetZeroFromOp(const Value& op);
     [[nodiscard]] U1 GetSignFromOp(const Value& op);
     [[nodiscard]] U1 GetCarryFromOp(const Value& op);

+ 6 - 0
src/shader_recompiler/frontend/ir/microinstruction.cpp

@@ -76,6 +76,12 @@ bool Inst::MayHaveSideEffects() const noexcept {
     case Opcode::WriteStorage32:
     case Opcode::WriteStorage64:
     case Opcode::WriteStorage128:
+    case Opcode::WriteLocal:
+    case Opcode::WriteSharedU8:
+    case Opcode::WriteSharedU16:
+    case Opcode::WriteSharedU32:
+    case Opcode::WriteSharedU64:
+    case Opcode::WriteSharedU128:
         return true;
     default:
         return false;

+ 18 - 0
src/shader_recompiler/frontend/ir/opcodes.inc

@@ -89,6 +89,24 @@ OPCODE(WriteStorage32,                                      Void,           U32,
 OPCODE(WriteStorage64,                                      Void,           U32,            U32,            U32x2,                                          )
 OPCODE(WriteStorage128,                                     Void,           U32,            U32,            U32x4,                                          )
 
+// Local memory operations
+OPCODE(LoadLocal,                                           U32,            U32,                                                                            )
+OPCODE(WriteLocal,                                          Void,           U32,            U32,                                                            )
+
+// Shared memory operations
+OPCODE(LoadSharedU8,                                        U32,            U32,                                                                            )
+OPCODE(LoadSharedS8,                                        U32,            U32,                                                                            )
+OPCODE(LoadSharedU16,                                       U32,            U32,                                                                            )
+OPCODE(LoadSharedS16,                                       U32,            U32,                                                                            )
+OPCODE(LoadSharedU32,                                       U32,            U32,                                                                            )
+OPCODE(LoadSharedU64,                                       U32x2,          U32,                                                                            )
+OPCODE(LoadSharedU128,                                      U32x4,          U32,                                                                            )
+OPCODE(WriteSharedU8,                                       Void,           U32,            U32,                                                            )
+OPCODE(WriteSharedU16,                                      Void,           U32,            U32,                                                            )
+OPCODE(WriteSharedU32,                                      Void,           U32,            U32,                                                            )
+OPCODE(WriteSharedU64,                                      Void,           U32,            U32x2,                                                          )
+OPCODE(WriteSharedU128,                                     Void,           U32,            U32x4,                                                          )
+
 // Vector utility
 OPCODE(CompositeConstructU32x2,                             U32x2,          U32,            U32,                                                            )
 OPCODE(CompositeConstructU32x3,                             U32x3,          U32,            U32,            U32,                                            )

+ 2 - 0
src/shader_recompiler/frontend/ir/program.h

@@ -21,6 +21,8 @@ struct Program {
     Info info;
     Stage stage{};
     std::array<u32, 3> workgroup_size{};
+    u32 local_memory_size{};
+    u32 shared_memory_size{};
 };
 
 [[nodiscard]] std::string DumpProgram(const Program& program);

+ 2 - 0
src/shader_recompiler/frontend/maxwell/program.cpp

@@ -67,8 +67,10 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
     program.blocks = VisitAST(inst_pool, block_pool, env, cfg);
     program.post_order_blocks = PostOrder(program.blocks);
     program.stage = env.ShaderStage();
+    program.local_memory_size = env.LocalMemorySize();
     if (program.stage == Stage::Compute) {
         program.workgroup_size = env.WorkgroupSize();
+        program.shared_memory_size = env.SharedMemorySize();
     }
     RemoveUnreachableBlocks(program);
 

+ 197 - 0
src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp

@@ -0,0 +1,197 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class Size : u64 {
+    U8,
+    S8,
+    U16,
+    S16,
+    B32,
+    B64,
+    B128,
+};
+
+IR::U32 Offset(TranslatorVisitor& v, u64 insn) {
+    union {
+        u64 raw;
+        BitField<8, 8, IR::Reg> offset_reg;
+        BitField<20, 24, u64> absolute_offset;
+        BitField<20, 24, s64> relative_offset;
+    } const encoding{insn};
+
+    if (encoding.offset_reg == IR::Reg::RZ) {
+        return v.ir.Imm32(static_cast<u32>(encoding.absolute_offset));
+    } else {
+        const s32 relative{static_cast<s32>(encoding.relative_offset.Value())};
+        return v.ir.IAdd(v.X(encoding.offset_reg), v.ir.Imm32(relative));
+    }
+}
+
+std::pair<int, bool> GetSize(u64 insn) {
+    union {
+        u64 raw;
+        BitField<48, 3, Size> size;
+    } const encoding{insn};
+
+    const Size nnn = encoding.size;
+    switch (encoding.size) {
+    case Size::U8:
+        return {8, false};
+    case Size::S8:
+        return {8, true};
+    case Size::U16:
+        return {16, false};
+    case Size::S16:
+        return {16, true};
+    case Size::B32:
+        return {32, false};
+    case Size::B64:
+        return {64, false};
+    case Size::B128:
+        return {128, false};
+    default:
+        throw NotImplementedException("Invalid size {}", encoding.size.Value());
+    }
+}
+
+IR::Reg Reg(u64 insn) {
+    union {
+        u64 raw;
+        BitField<0, 8, IR::Reg> reg;
+    } const encoding{insn};
+
+    return encoding.reg;
+}
+
+IR::U32 ByteOffset(IR::IREmitter& ir, const IR::U32& offset) {
+    return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(24));
+}
+
+IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) {
+    return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(16));
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::LDL(u64 insn) {
+    const IR::U32 offset{Offset(*this, insn)};
+    const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))};
+
+    const IR::Reg dest{Reg(insn)};
+    const auto [bit_size, is_signed]{GetSize(insn)};
+    switch (bit_size) {
+    case 8: {
+        const IR::U32 bit{ByteOffset(ir, offset)};
+        X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(8), is_signed));
+        break;
+    }
+    case 16: {
+        const IR::U32 bit{ShortOffset(ir, offset)};
+        X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(16), is_signed));
+        break;
+    }
+    case 32:
+    case 64:
+    case 128:
+        if (!IR::IsAligned(dest, bit_size / 32)) {
+            throw NotImplementedException("Unaligned destination register {}", dest);
+        }
+        X(dest, ir.LoadLocal(word_offset));
+        for (int i = 1; i < bit_size / 32; ++i) {
+            X(dest + i, ir.LoadLocal(ir.IAdd(word_offset, ir.Imm32(i))));
+        }
+        break;
+    }
+}
+
+void TranslatorVisitor::LDS(u64 insn) {
+    const IR::U32 offset{Offset(*this, insn)};
+    const IR::Reg dest{Reg(insn)};
+    const auto [bit_size, is_signed]{GetSize(insn)};
+    const IR::Value value{ir.LoadShared(bit_size, is_signed, offset)};
+    switch (bit_size) {
+    case 8:
+    case 16:
+    case 32:
+        X(dest, IR::U32{value});
+        break;
+    case 64:
+    case 128:
+        if (!IR::IsAligned(dest, bit_size / 32)) {
+            throw NotImplementedException("Unaligned destination register {}", dest);
+        }
+        for (int element = 0; element < bit_size / 32; ++element) {
+            X(dest + element, IR::U32{ir.CompositeExtract(value, element)});
+        }
+        break;
+    }
+}
+
+void TranslatorVisitor::STL(u64 insn) {
+    const IR::U32 offset{Offset(*this, insn)};
+    const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))};
+
+    const IR::Reg reg{Reg(insn)};
+    const IR::U32 src{X(reg)};
+    const int bit_size{GetSize(insn).first};
+    switch (bit_size) {
+    case 8: {
+        const IR::U32 bit{ByteOffset(ir, offset)};
+        const IR::U32 value{ir.BitFieldInsert(ir.LoadLocal(word_offset), src, bit, ir.Imm32(8))};
+        ir.WriteLocal(word_offset, value);
+        break;
+    }
+    case 16: {
+        const IR::U32 bit{ShortOffset(ir, offset)};
+        const IR::U32 value{ir.BitFieldInsert(ir.LoadLocal(word_offset), src, bit, ir.Imm32(16))};
+        ir.WriteLocal(word_offset, value);
+        break;
+    }
+    case 32:
+    case 64:
+    case 128:
+        if (!IR::IsAligned(reg, bit_size / 32)) {
+            throw NotImplementedException("Unaligned source register");
+        }
+        ir.WriteLocal(word_offset, src);
+        for (int i = 1; i < bit_size / 32; ++i) {
+            ir.WriteLocal(ir.IAdd(word_offset, ir.Imm32(i)), X(reg + i));
+        }
+        break;
+    }
+}
+
+void TranslatorVisitor::STS(u64 insn) {
+    const IR::U32 offset{Offset(*this, insn)};
+    const IR::Reg reg{Reg(insn)};
+    const int bit_size{GetSize(insn).first};
+    switch (bit_size) {
+    case 8:
+    case 16:
+    case 32:
+        ir.WriteShared(bit_size, offset, X(reg));
+        break;
+    case 64:
+        if (!IR::IsAligned(reg, 2)) {
+            throw NotImplementedException("Unaligned source register {}", reg);
+        }
+        ir.WriteShared(64, offset, ir.CompositeConstruct(X(reg), X(reg + 1)));
+        break;
+    case 128: {
+        if (!IR::IsAligned(reg, 2)) {
+            throw NotImplementedException("Unaligned source register {}", reg);
+        }
+        const IR::Value vector{ir.CompositeConstruct(X(reg), X(reg + 1), X(reg + 2), X(reg + 3))};
+        ir.WriteShared(128, offset, vector);
+        break;
+    }
+    }
+}
+
+} // namespace Shader::Maxwell

+ 0 - 16
src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp

@@ -193,14 +193,6 @@ void TranslatorVisitor::LD(u64) {
     ThrowNotImplemented(Opcode::LD);
 }
 
-void TranslatorVisitor::LDL(u64) {
-    ThrowNotImplemented(Opcode::LDL);
-}
-
-void TranslatorVisitor::LDS(u64) {
-    ThrowNotImplemented(Opcode::LDS);
-}
-
 void TranslatorVisitor::LEPC(u64) {
     ThrowNotImplemented(Opcode::LEPC);
 }
@@ -309,18 +301,10 @@ void TranslatorVisitor::ST(u64) {
     ThrowNotImplemented(Opcode::ST);
 }
 
-void TranslatorVisitor::STL(u64) {
-    ThrowNotImplemented(Opcode::STL);
-}
-
 void TranslatorVisitor::STP(u64) {
     ThrowNotImplemented(Opcode::STP);
 }
 
-void TranslatorVisitor::STS(u64) {
-    ThrowNotImplemented(Opcode::STS);
-}
-
 void TranslatorVisitor::SUATOM_cas(u64) {
     ThrowNotImplemented(Opcode::SUATOM_cas);
 }

+ 6 - 0
src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp

@@ -200,6 +200,9 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     case IR::Opcode::LoadStorageS8:
     case IR::Opcode::WriteStorageU8:
     case IR::Opcode::WriteStorageS8:
+    case IR::Opcode::LoadSharedU8:
+    case IR::Opcode::LoadSharedS8:
+    case IR::Opcode::WriteSharedU8:
     case IR::Opcode::SelectU8:
     case IR::Opcode::ConvertF16S8:
     case IR::Opcode::ConvertF16U8:
@@ -224,6 +227,9 @@ void VisitUsages(Info& info, IR::Inst& inst) {
     case IR::Opcode::LoadStorageS16:
     case IR::Opcode::WriteStorageU16:
     case IR::Opcode::WriteStorageS16:
+    case IR::Opcode::LoadSharedU16:
+    case IR::Opcode::LoadSharedS16:
+    case IR::Opcode::WriteSharedU16:
     case IR::Opcode::SelectU16:
     case IR::Opcode::BitCastU16F16:
     case IR::Opcode::BitCastF16U16:

+ 3 - 0
src/shader_recompiler/profile.h

@@ -18,6 +18,8 @@ enum class AttributeType : u8 {
 };
 
 struct Profile {
+    u32 supported_spirv{0x00010000};
+
     bool unified_descriptor_binding{};
     bool support_vertex_instance_id{};
     bool support_float_controls{};
@@ -30,6 +32,7 @@ struct Profile {
     bool support_fp16_signed_zero_nan_preserve{};
     bool support_fp32_signed_zero_nan_preserve{};
     bool support_fp64_signed_zero_nan_preserve{};
+    bool support_explicit_workgroup_layout{};
     bool support_vote{};
     bool warp_size_potentially_larger_than_guest{};
 

+ 43 - 4
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

@@ -114,10 +114,12 @@ public:
         gpu_memory->ReadBlock(program_base + read_lowest, data.get(), code_size);
 
         const u64 num_texture_types{static_cast<u64>(texture_types.size())};
+        const u32 local_memory_size{LocalMemorySize()};
         const u32 texture_bound{TextureBoundBuffer()};
 
         file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size))
             .write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types))
+            .write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size))
             .write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound))
             .write(reinterpret_cast<const char*>(&start_address), sizeof(start_address))
             .write(reinterpret_cast<const char*>(&read_lowest), sizeof(read_lowest))
@@ -132,7 +134,10 @@ public:
         file.flush();
         if (stage == Shader::Stage::Compute) {
             const std::array<u32, 3> workgroup_size{WorkgroupSize()};
-            file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size));
+            const u32 shared_memory_size{SharedMemorySize()};
+            file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size))
+                .write(reinterpret_cast<const char*>(&shared_memory_size),
+                       sizeof(shared_memory_size));
         } else {
             file.write(reinterpret_cast<const char*>(&sph), sizeof(sph));
         }
@@ -278,6 +283,16 @@ public:
         return maxwell3d->regs.tex_cb_index;
     }
 
+    u32 LocalMemorySize() const override {
+        const u64 size{sph.LocalMemorySize()};
+        ASSERT(size <= std::numeric_limits<u32>::max());
+        return static_cast<u32>(size);
+    }
+
+    u32 SharedMemorySize() const override {
+        throw Shader::LogicError("Requesting shared memory size in graphics stage");
+    }
+
     std::array<u32, 3> WorkgroupSize() const override {
         throw Shader::LogicError("Requesting workgroup size in a graphics stage");
     }
@@ -313,6 +328,16 @@ public:
         return kepler_compute->regs.tex_cb_index;
     }
 
+    u32 LocalMemorySize() const override {
+        const auto& qmd{kepler_compute->launch_description};
+        return qmd.local_pos_alloc;
+    }
+
+    u32 SharedMemorySize() const override {
+        const auto& qmd{kepler_compute->launch_description};
+        return qmd.shared_alloc;
+    }
+
     std::array<u32, 3> WorkgroupSize() const override {
         const auto& qmd{kepler_compute->launch_description};
         return {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z};
@@ -366,6 +391,7 @@ public:
         u64 num_texture_types{};
         file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size))
             .read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types))
+            .read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size))
             .read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound))
             .read(reinterpret_cast<char*>(&start_address), sizeof(start_address))
             .read(reinterpret_cast<char*>(&read_lowest), sizeof(read_lowest))
@@ -381,7 +407,8 @@ public:
             texture_types.emplace(key, type);
         }
         if (stage == Shader::Stage::Compute) {
-            file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size));
+            file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size))
+                .read(reinterpret_cast<char*>(&shared_memory_size), sizeof(shared_memory_size));
         } else {
             file.read(reinterpret_cast<char*>(&sph), sizeof(sph));
         }
@@ -402,6 +429,14 @@ public:
         return it->second;
     }
 
+    u32 LocalMemorySize() const override {
+        return local_memory_size;
+    }
+
+    u32 SharedMemorySize() const override {
+        return shared_memory_size;
+    }
+
     u32 TextureBoundBuffer() const override {
         return texture_bound;
     }
@@ -414,6 +449,8 @@ private:
     std::unique_ptr<u64[]> code;
     std::unordered_map<u64, Shader::TextureType> texture_types;
     std::array<u32, 3> workgroup_size{};
+    u32 local_memory_size{};
+    u32 shared_memory_size{};
     u32 texture_bound{};
     u32 read_lowest{};
     u32 read_highest{};
@@ -541,6 +578,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
     const auto& float_control{device.FloatControlProperties()};
     const VkDriverIdKHR driver_id{device.GetDriverID()};
     base_profile = Shader::Profile{
+        .supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U,
         .unified_descriptor_binding = true,
         .support_vertex_instance_id = false,
         .support_float_controls = true,
@@ -558,6 +596,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
             float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE,
         .support_fp64_signed_zero_nan_preserve =
             float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE,
+        .support_explicit_workgroup_layout = device.IsKhrWorkgroupMemoryExplicitLayoutSupported(),
         .support_vote = true,
         .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
         .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR,
@@ -600,8 +639,8 @@ ComputePipeline* PipelineCache::CurrentComputePipeline() {
         shader = MakeShaderInfo(env, *cpu_shader_addr);
     }
     const ComputePipelineCacheKey key{
-        .unique_hash = shader->unique_hash,
-        .shared_memory_size = qmd.shared_alloc,
+        .unique_hash{shader->unique_hash},
+        .shared_memory_size{qmd.shared_alloc},
         .workgroup_size{qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z},
     };
     const auto [pair, is_new]{compute_cache.try_emplace(key)};

+ 34 - 0
src/video_core/vulkan_common/vulkan_device.cpp

@@ -399,6 +399,20 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
         LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
     }
 
+    VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout;
+    if (khr_workgroup_memory_explicit_layout) {
+        workgroup_layout = {
+            .sType =
+                VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR,
+            .pNext = nullptr,
+            .workgroupMemoryExplicitLayout = VK_TRUE,
+            .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE,
+            .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE,
+            .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE,
+        };
+        SetNext(next, workgroup_layout);
+    }
+
     if (!ext_depth_range_unrestricted) {
         LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
     }
@@ -662,6 +676,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
     }
 
     bool has_khr_shader_float16_int8{};
+    bool has_khr_workgroup_memory_explicit_layout{};
     bool has_ext_subgroup_size_control{};
     bool has_ext_transform_feedback{};
     bool has_ext_custom_border_color{};
@@ -682,6 +697,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
         test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
         test(khr_uniform_buffer_standard_layout,
              VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
+        test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
         test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
         test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
         test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
@@ -694,6 +710,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
         test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
         test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
         test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
+        test(has_khr_workgroup_memory_explicit_layout,
+             VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
         if (Settings::values.renderer_debug) {
             test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
                  true);
@@ -787,6 +805,22 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
             ext_extended_dynamic_state = true;
         }
     }
+    if (has_khr_workgroup_memory_explicit_layout) {
+        VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout;
+        layout.sType =
+            VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR;
+        layout.pNext = nullptr;
+        features.pNext = &layout;
+        physical.GetFeatures2KHR(features);
+
+        if (layout.workgroupMemoryExplicitLayout &&
+            layout.workgroupMemoryExplicitLayout8BitAccess &&
+            layout.workgroupMemoryExplicitLayout16BitAccess &&
+            layout.workgroupMemoryExplicitLayoutScalarBlockLayout) {
+            extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
+            khr_workgroup_memory_explicit_layout = true;
+        }
+    }
     return extensions;
 }
 

+ 27 - 15
src/video_core/vulkan_common/vulkan_device.h

@@ -168,11 +168,21 @@ public:
         return nv_viewport_swizzle;
     }
 
-    /// Returns true if the device supports VK_EXT_scalar_block_layout.
+    /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
     bool IsKhrUniformBufferStandardLayoutSupported() const {
         return khr_uniform_buffer_standard_layout;
     }
 
+    /// Returns true if the device supports VK_KHR_spirv_1_4.
+    bool IsKhrSpirv1_4Supported() const {
+        return khr_spirv_1_4;
+    }
+
+    /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
+    bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
+        return khr_workgroup_memory_explicit_layout;
+    }
+
     /// Returns true if the device supports VK_EXT_index_type_uint8.
     bool IsExtIndexTypeUint8Supported() const {
         return ext_index_type_uint8;
@@ -296,20 +306,22 @@ private:
     bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
     bool is_blit_depth_stencil_supported{};     ///< Support for blitting from and to depth stencil.
     bool nv_viewport_swizzle{};                 ///< Support for VK_NV_viewport_swizzle.
-    bool khr_uniform_buffer_standard_layout{};  ///< Support for std430 on UBOs.
-    bool ext_index_type_uint8{};                ///< Support for VK_EXT_index_type_uint8.
-    bool ext_sampler_filter_minmax{};           ///< Support for VK_EXT_sampler_filter_minmax.
-    bool ext_depth_range_unrestricted{};        ///< Support for VK_EXT_depth_range_unrestricted.
-    bool ext_shader_viewport_index_layer{};     ///< Support for VK_EXT_shader_viewport_index_layer.
-    bool ext_tooling_info{};                    ///< Support for VK_EXT_tooling_info.
-    bool ext_subgroup_size_control{};           ///< Support for VK_EXT_subgroup_size_control.
-    bool ext_transform_feedback{};              ///< Support for VK_EXT_transform_feedback.
-    bool ext_custom_border_color{};             ///< Support for VK_EXT_custom_border_color.
-    bool ext_extended_dynamic_state{};          ///< Support for VK_EXT_extended_dynamic_state.
-    bool ext_shader_stencil_export{};           ///< Support for VK_EXT_shader_stencil_export.
-    bool nv_device_diagnostics_config{};        ///< Support for VK_NV_device_diagnostics_config.
-    bool has_renderdoc{};                       ///< Has RenderDoc attached
-    bool has_nsight_graphics{};                 ///< Has Nsight Graphics attached
+    bool khr_uniform_buffer_standard_layout{};  ///< Support for scalar uniform buffer layouts.
+    bool khr_spirv_1_4{};                       ///< Support for VK_KHR_spirv_1_4.
+    bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
+    bool ext_index_type_uint8{};                 ///< Support for VK_EXT_index_type_uint8.
+    bool ext_sampler_filter_minmax{};            ///< Support for VK_EXT_sampler_filter_minmax.
+    bool ext_depth_range_unrestricted{};         ///< Support for VK_EXT_depth_range_unrestricted.
+    bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
+    bool ext_tooling_info{};                ///< Support for VK_EXT_tooling_info.
+    bool ext_subgroup_size_control{};       ///< Support for VK_EXT_subgroup_size_control.
+    bool ext_transform_feedback{};          ///< Support for VK_EXT_transform_feedback.
+    bool ext_custom_border_color{};         ///< Support for VK_EXT_custom_border_color.
+    bool ext_extended_dynamic_state{};      ///< Support for VK_EXT_extended_dynamic_state.
+    bool ext_shader_stencil_export{};       ///< Support for VK_EXT_shader_stencil_export.
+    bool nv_device_diagnostics_config{};    ///< Support for VK_NV_device_diagnostics_config.
+    bool has_renderdoc{};                   ///< Has RenderDoc attached
+    bool has_nsight_graphics{};             ///< Has Nsight Graphics attached
 
     // Telemetry parameters
     std::string vendor_name;                      ///< Device's driver name.