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@@ -4,8 +4,8 @@
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#include <string_view>
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#include <string_view>
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-#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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+#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
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#include "shader_recompiler/frontend/ir/program.h"
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#include "shader_recompiler/frontend/ir/program.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/frontend/ir/value.h"
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@@ -17,110 +17,6 @@ namespace Shader::Backend::GLASM {
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#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
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#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
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-static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
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- switch (phi.Type()) {
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- case IR::Type::U1:
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- case IR::Type::U32:
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- case IR::Type::F32:
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- ctx.reg_alloc.Define(phi);
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- break;
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- case IR::Type::U64:
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- case IR::Type::F64:
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- ctx.reg_alloc.LongDefine(phi);
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- break;
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- default:
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- throw NotImplementedException("Phi node type {}", phi.Type());
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- }
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-}
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-
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-void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
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- const size_t num_args{phi.NumArgs()};
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- for (size_t i = 0; i < num_args; ++i) {
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- ctx.reg_alloc.Consume(phi.Arg(i));
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- }
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- if (!phi.Definition<Id>().is_valid) {
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- // The phi node wasn't forward defined
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- DefinePhi(ctx, phi);
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- }
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-}
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-
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-void EmitVoid(EmitContext&) {}
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-
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-void EmitReference(EmitContext& ctx, const IR::Value& value) {
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- ctx.reg_alloc.Consume(value);
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-}
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-
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-void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
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- IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
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- if (!phi.Definition<Id>().is_valid) {
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- // The phi node wasn't forward defined
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- DefinePhi(ctx, phi);
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- }
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- const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
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- const Value eval_value{ctx.reg_alloc.Consume(value)};
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-
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- if (phi_reg == eval_value) {
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- return;
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- }
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- switch (phi.Flags<IR::Type>()) {
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- case IR::Type::U1:
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- case IR::Type::U32:
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- case IR::Type::F32:
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- ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
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- break;
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- case IR::Type::U64:
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- case IR::Type::F64:
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- ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
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- break;
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- default:
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- throw NotImplementedException("Phi node type {}", phi.Type());
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- }
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-}
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-
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-void EmitJoin(EmitContext& ctx) {
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- NotImplemented();
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-}
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-
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-void EmitDemoteToHelperInvocation(EmitContext& ctx) {
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- ctx.Add("KIL TR.x;");
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-}
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-
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-void EmitBarrier(EmitContext& ctx) {
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- ctx.Add("BAR;");
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-}
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-
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-void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
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- ctx.Add("MEMBAR.CTA;");
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-}
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-
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-void EmitDeviceMemoryBarrier(EmitContext& ctx) {
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- ctx.Add("MEMBAR;");
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-}
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-
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-void EmitPrologue(EmitContext& ctx) {
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- // TODO
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-}
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-
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-void EmitEpilogue(EmitContext& ctx) {
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- // TODO
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-}
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-
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-void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
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- if (stream.type == Type::U32 && stream.imm_u32 == 0) {
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- ctx.Add("EMIT;");
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- } else {
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- ctx.Add("EMITS {};", stream);
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- }
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-}
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-
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-void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
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- if (!stream.IsImmediate()) {
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- LOG_WARNING(Shader_GLASM, "Stream is not immediate");
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- }
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- ctx.reg_alloc.Consume(stream);
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- ctx.Add("ENDPRIM;");
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-}
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-
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void EmitGetRegister(EmitContext& ctx) {
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void EmitGetRegister(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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@@ -185,55 +81,6 @@ void EmitSetOFlag(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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-void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {},invocation.groupid;", inst);
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-}
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-
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-void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {},invocation.localid;", inst);
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-}
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-
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-void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
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-}
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-
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-void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
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-}
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-
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-void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
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-}
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-
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-void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
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- ctx.uses_y_direction = true;
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- ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
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-}
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-
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-void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
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-}
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-
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-void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,0;", inst);
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-}
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-
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-void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,0;", inst);
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-}
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-
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-void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,0;", inst);
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-}
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-
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-void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
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- ctx.Add("MOV.S {}.x,0;", inst);
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-}
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-
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-void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
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- ctx.LongAdd("MOV.S64 {}.x,0;", inst);
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-}
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-
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void EmitGetZeroFromOp(EmitContext& ctx) {
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void EmitGetZeroFromOp(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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@@ -258,20 +105,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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-void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
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- ctx.Add("OR.S {},{},{};", inst, a, b);
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-}
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-
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-void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
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- ctx.Add("AND.S {},{},{};", inst, a, b);
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-}
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-
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-void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
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- ctx.Add("XOR.S {},{},{};", inst, a, b);
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-}
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-
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-void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
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- ctx.Add("SEQ.S {},{},0;", inst, value);
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-}
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-
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} // namespace Shader::Backend::GLASM
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} // namespace Shader::Backend::GLASM
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