emit_spirv_bitwise_conversion.cpp 1.8 KB

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  1. // Copyright 2021 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "shader_recompiler/backend/spirv/emit_spirv.h"
  5. #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
  6. #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
  7. namespace Shader::Backend::SPIRV {
  8. void EmitBitCastU16F16(EmitContext&) {
  9. throw NotImplementedException("SPIR-V Instruction");
  10. }
  11. Id EmitBitCastU32F32(EmitContext& ctx, Id value) {
  12. return ctx.OpBitcast(ctx.U32[1], value);
  13. }
  14. void EmitBitCastU64F64(EmitContext&) {
  15. throw NotImplementedException("SPIR-V Instruction");
  16. }
  17. void EmitBitCastF16U16(EmitContext&) {
  18. throw NotImplementedException("SPIR-V Instruction");
  19. }
  20. Id EmitBitCastF32U32(EmitContext& ctx, Id value) {
  21. return ctx.OpBitcast(ctx.F32[1], value);
  22. }
  23. void EmitBitCastF64U64(EmitContext&) {
  24. throw NotImplementedException("SPIR-V Instruction");
  25. }
  26. Id EmitPackUint2x32(EmitContext& ctx, Id value) {
  27. return ctx.OpBitcast(ctx.U64, value);
  28. }
  29. Id EmitUnpackUint2x32(EmitContext& ctx, Id value) {
  30. return ctx.OpBitcast(ctx.U32[2], value);
  31. }
  32. Id EmitPackFloat2x16(EmitContext& ctx, Id value) {
  33. return ctx.OpBitcast(ctx.U32[1], value);
  34. }
  35. Id EmitUnpackFloat2x16(EmitContext& ctx, Id value) {
  36. return ctx.OpBitcast(ctx.F16[2], value);
  37. }
  38. Id EmitPackHalf2x16(EmitContext& ctx, Id value) {
  39. return ctx.OpPackHalf2x16(ctx.U32[1], value);
  40. }
  41. Id EmitUnpackHalf2x16(EmitContext& ctx, Id value) {
  42. return ctx.OpUnpackHalf2x16(ctx.F32[2], value);
  43. }
  44. Id EmitPackDouble2x32(EmitContext& ctx, Id value) {
  45. return ctx.OpBitcast(ctx.F64[1], value);
  46. }
  47. Id EmitUnpackDouble2x32(EmitContext& ctx, Id value) {
  48. return ctx.OpBitcast(ctx.U32[2], value);
  49. }
  50. } // namespace Shader::Backend::SPIRV