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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "shader_recompiler/backend/spirv/emit_spirv.h"
- #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
- #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
- namespace Shader::Backend::SPIRV {
- Id EmitUndefU1(EmitContext& ctx) {
- return ctx.OpUndef(ctx.U1);
- }
- Id EmitUndefU8(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
- }
- Id EmitUndefU16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
- }
- Id EmitUndefU32(EmitContext& ctx) {
- return ctx.OpUndef(ctx.U32[1]);
- }
- Id EmitUndefU64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
- }
- } // namespace Shader::Backend::SPIRV
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