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yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons

Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
Lioncash 7 年之前
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65ae1ac4e5
共有 1 個文件被更改,包括 7 次插入7 次删除
  1. 7 7
      src/yuzu/applets/software_keyboard.cpp

+ 7 - 7
src/yuzu/applets/software_keyboard.cpp

@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
         length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
     });
 
-    buttons = new QDialogButtonBox;
-    buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
-    buttons->addButton(parameters.submit_text.empty()
-                           ? tr("OK")
-                           : QString::fromStdU16String(parameters.submit_text),
-                       QDialogButtonBox::AcceptRole);
-
+    buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+    if (parameters.submit_text.empty()) {
+        buttons->addButton(QDialogButtonBox::Ok);
+    } else {
+        buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+                           QDialogButtonBox::AcceptRole);
+    }
     connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
     connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
     layout->addWidget(header_label);