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yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons

Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
Lioncash 7 jaren geleden
bovenliggende
commit
65ae1ac4e5
1 gewijzigde bestanden met toevoegingen van 7 en 7 verwijderingen
  1. 7 7
      src/yuzu/applets/software_keyboard.cpp

+ 7 - 7
src/yuzu/applets/software_keyboard.cpp

@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
         length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
     });
 
-    buttons = new QDialogButtonBox;
-    buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
-    buttons->addButton(parameters.submit_text.empty()
-                           ? tr("OK")
-                           : QString::fromStdU16String(parameters.submit_text),
-                       QDialogButtonBox::AcceptRole);
-
+    buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+    if (parameters.submit_text.empty()) {
+        buttons->addButton(QDialogButtonBox::Ok);
+    } else {
+        buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+                           QDialogButtonBox::AcceptRole);
+    }
     connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
     connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
     layout->addWidget(header_label);