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yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons

Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
Lioncash 7 vuotta sitten
vanhempi
commit
65ae1ac4e5
1 muutettua tiedostoa jossa 7 lisäystä ja 7 poistoa
  1. 7 7
      src/yuzu/applets/software_keyboard.cpp

+ 7 - 7
src/yuzu/applets/software_keyboard.cpp

@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
         length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
     });
 
-    buttons = new QDialogButtonBox;
-    buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
-    buttons->addButton(parameters.submit_text.empty()
-                           ? tr("OK")
-                           : QString::fromStdU16String(parameters.submit_text),
-                       QDialogButtonBox::AcceptRole);
-
+    buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+    if (parameters.submit_text.empty()) {
+        buttons->addButton(QDialogButtonBox::Ok);
+    } else {
+        buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+                           QDialogButtonBox::AcceptRole);
+    }
     connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
     connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
     layout->addWidget(header_label);