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yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons

Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
Lioncash 7 年 前
コミット
65ae1ac4e5
1 ファイル変更7 行追加7 行削除
  1. 7 7
      src/yuzu/applets/software_keyboard.cpp

+ 7 - 7
src/yuzu/applets/software_keyboard.cpp

@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
         length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
     });
 
-    buttons = new QDialogButtonBox;
-    buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
-    buttons->addButton(parameters.submit_text.empty()
-                           ? tr("OK")
-                           : QString::fromStdU16String(parameters.submit_text),
-                       QDialogButtonBox::AcceptRole);
-
+    buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+    if (parameters.submit_text.empty()) {
+        buttons->addButton(QDialogButtonBox::Ok);
+    } else {
+        buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+                           QDialogButtonBox::AcceptRole);
+    }
     connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
     connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
     layout->addWidget(header_label);