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blit_image.cpp
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44f10c8dee
video_core: Fix ogl status error when draw_texture
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3 лет назад |
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blit_image.h
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1e8cee2ddf
video_core: Implement maxwell3d draw texture method
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3 лет назад |
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gl_buffer_cache.cpp
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75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001)
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3 лет назад |
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gl_buffer_cache.h
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a16c261131
Buffer Cache: Fully rework the buffer cache.
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3 лет назад |
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gl_buffer_cache_base.cpp
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a16c261131
Buffer Cache: Fully rework the buffer cache.
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3 лет назад |
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gl_compute_pipeline.cpp
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720ff38097
gl_compute_pipeline: Force context flush when loading shader cache
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3 лет назад |
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gl_compute_pipeline.h
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720ff38097
gl_compute_pipeline: Force context flush when loading shader cache
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3 лет назад |
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gl_device.cpp
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ca6bf06ef7
Log object names with debug renderer, add a GPU address to ImageViews
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3 лет назад |
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gl_device.h
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fe91066f46
video_core: Enable ImageGather with subpixel offset on Intel
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3 лет назад |
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gl_fence_manager.cpp
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03137086db
OpenGL: Prefer glClientWaitSync for OGLSync objects
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3 лет назад |
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gl_fence_manager.h
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fca72beb2d
Fence Manager: implement async fence management in a sepparate thread.
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3 лет назад |
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gl_fsr.cpp
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c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 лет назад |
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gl_fsr.h
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c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 лет назад |
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gl_graphics_pipeline.cpp
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03137086db
OpenGL: Prefer glClientWaitSync for OGLSync objects
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3 лет назад |
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gl_graphics_pipeline.h
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01eeda74a6
gl_graphics_pipeline: Force context flush when loading shader cache
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3 лет назад |
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gl_query_cache.cpp
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e29ced29fa
QueryCache: rework async downloads.
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3 лет назад |
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gl_query_cache.h
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e29ced29fa
QueryCache: rework async downloads.
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3 лет назад |
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gl_rasterizer.cpp
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8014dd8259
Texture cache: Only force flush the dma downloads
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3 лет назад |
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gl_rasterizer.h
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c6cac2ffaa
GPU: Add Reactive flushing
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3 лет назад |
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gl_resource_manager.cpp
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03137086db
OpenGL: Prefer glClientWaitSync for OGLSync objects
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3 лет назад |
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gl_resource_manager.h
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03137086db
OpenGL: Prefer glClientWaitSync for OGLSync objects
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3 лет назад |
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gl_shader_cache.cpp
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fe91066f46
video_core: Enable ImageGather with subpixel offset on Intel
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3 лет назад |
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gl_shader_cache.h
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720ff38097
gl_compute_pipeline: Force context flush when loading shader cache
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3 лет назад |
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gl_shader_context.h
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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4 лет назад |
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gl_shader_manager.cpp
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013b689153
video_core: Implement opengl/vulkan draw_texture
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3 лет назад |
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gl_shader_manager.h
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013b689153
video_core: Implement opengl/vulkan draw_texture
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3 лет назад |
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gl_shader_util.cpp
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b9360681df
renderer_opengl: delete shader source after linking
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4 лет назад |
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gl_shader_util.h
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cdb240f3d4
chore: make yuzu REUSE compliant
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4 лет назад |
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gl_state_tracker.cpp
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c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
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3 лет назад |
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gl_state_tracker.h
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0d99b7962d
state_tracker: workaround channel setup for homebrew
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3 лет назад |
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gl_stream_buffer.cpp
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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4 лет назад |
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gl_stream_buffer.h
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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4 лет назад |
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gl_texture_cache.cpp
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8a214e5530
Texture Cache: Fix ASTC textures
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3 лет назад |
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gl_texture_cache.h
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ca6bf06ef7
Log object names with debug renderer, add a GPU address to ImageViews
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3 лет назад |
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gl_texture_cache_base.cpp
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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4 лет назад |
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maxwell_to_gl.h
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87a9be8dec
GPU: implement missing ASTC
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3 лет назад |
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renderer_opengl.cpp
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c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 лет назад |
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renderer_opengl.h
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c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 лет назад |
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util_shaders.cpp
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93cf2b3ca8
texture_cache: OpenGL: Implement MSAA uploads and copies
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3 лет назад |
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util_shaders.h
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93cf2b3ca8
texture_cache: OpenGL: Implement MSAA uploads and copies
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3 лет назад |