ReinUsesLisp 788d57d723 settings: Add settings for graphics backend 6 anni fa
..
buffer_cache b35449c85d buffer_cache: Delay buffer destructions 6 anni fa
engines 5a077c95ce Merge pull request #3322 from ReinUsesLisp/vk-front-face 6 anni fa
renderer_opengl 91f79225e7 Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache 6 anni fa
renderer_vulkan 788d57d723 settings: Add settings for graphics backend 6 anni fa
shader 9f0162e4b5 shader/other: Fix skips for SYNC and BRK 6 anni fa
texture_cache f55f6ff9bb texture_cache/surface_base: Fix layered break down 6 anni fa
textures 51c9e98677 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 6 anni fa
CMakeLists.txt f5dfe68a94 vk_blit_screen: Initial implementation 6 anni fa
dma_pusher.cpp e52c895559 GPU: Flush commands on every dma pusher step. 7 anni fa
dma_pusher.h 22d3dfbcd4 gpu: Rewrite virtual memory manager using PageTable. 7 anni fa
gpu.cpp cb9dd01ffd video_core: Block in WaitFence. 6 anni fa
gpu.h cb9dd01ffd video_core: Block in WaitFence. 6 anni fa
gpu_asynch.cpp 3f104464de Core: Wait for GPU to be idle before shutting down. 6 anni fa
gpu_asynch.h 3f104464de Core: Wait for GPU to be idle before shutting down. 6 anni fa
gpu_synch.cpp 9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 7 anni fa
gpu_synch.h 3f104464de Core: Wait for GPU to be idle before shutting down. 6 anni fa
gpu_thread.cpp aed6d8bef5 video_core/gpu_thread: Tidy up SwapBuffers() 6 anni fa
gpu_thread.h 3f104464de Core: Wait for GPU to be idle before shutting down. 6 anni fa
macro_interpreter.cpp 125caf5d6e video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 anni fa
macro_interpreter.h 125caf5d6e video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 anni fa
memory_manager.cpp 3f08e8d8d4 core/memory: Migrate over GetPointer() 6 anni fa
memory_manager.h a1845d1dd3 prefer system reference over global accessor 7 anni fa
morton.cpp 3f9262195b Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 anni fa
morton.h 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 7 anni fa
rasterizer_accelerated.cpp e9faa1617c Added missing include 6 anni fa
rasterizer_accelerated.h 536fc7f0ea core: Prepare various classes for memory read/write migration 6 anni fa
rasterizer_cache.cpp 9de523fd90 rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 7 anni fa
rasterizer_cache.h 4705d1b523 rasterizer_cache: Protect inherited caches from submission level 7 anni fa
rasterizer_interface.h 68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor 6 anni fa
renderer_base.cpp f9ee0dc7ee video_core/engines: Remove unnecessary includes 7 anni fa
renderer_base.h 9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 7 anni fa
sampler_cache.cpp c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 anni fa
sampler_cache.h c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 anni fa
surface.cpp 80eacdf89b texture_cache: Use a table instead of switch for texture formats 6 anni fa
surface.h 80eacdf89b texture_cache: Use a table instead of switch for texture formats 6 anni fa
video_core.cpp 096f339a2a video_core: Silence implicit conversion warnings 6 anni fa
video_core.h 6d0551196d video_core/gpu: Create threads separately from initialization 7 anni fa