renderer_base.cpp 1.4 KB

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  1. // Copyright 2015 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/logging/log.h"
  5. #include "core/frontend/emu_window.h"
  6. #include "core/settings.h"
  7. #include "video_core/renderer_base.h"
  8. namespace VideoCore {
  9. RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} {
  10. RefreshBaseSettings();
  11. }
  12. RendererBase::~RendererBase() = default;
  13. void RendererBase::RefreshBaseSettings() {
  14. UpdateCurrentFramebufferLayout();
  15. renderer_settings.use_framelimiter = Settings::values.use_frame_limit;
  16. renderer_settings.set_background_color = true;
  17. }
  18. void RendererBase::UpdateCurrentFramebufferLayout() {
  19. const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
  20. render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
  21. }
  22. void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
  23. const Layout::FramebufferLayout& layout) {
  24. if (renderer_settings.screenshot_requested) {
  25. LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
  26. return;
  27. }
  28. renderer_settings.screenshot_bits = data;
  29. renderer_settings.screenshot_complete_callback = std::move(callback);
  30. renderer_settings.screenshot_framebuffer_layout = layout;
  31. renderer_settings.screenshot_requested = true;
  32. }
  33. } // namespace VideoCore