surface.h 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615
  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <climits>
  6. #include <utility>
  7. #include "common/assert.h"
  8. #include "common/common_types.h"
  9. #include "common/logging/log.h"
  10. #include "video_core/gpu.h"
  11. #include "video_core/textures/texture.h"
  12. namespace VideoCore::Surface {
  13. enum class PixelFormat {
  14. ABGR8U = 0,
  15. ABGR8S = 1,
  16. ABGR8UI = 2,
  17. B5G6R5U = 3,
  18. A2B10G10R10U = 4,
  19. A1B5G5R5U = 5,
  20. R8U = 6,
  21. R8UI = 7,
  22. RGBA16F = 8,
  23. RGBA16U = 9,
  24. RGBA16UI = 10,
  25. R11FG11FB10F = 11,
  26. RGBA32UI = 12,
  27. DXT1 = 13,
  28. DXT23 = 14,
  29. DXT45 = 15,
  30. DXN1 = 16, // This is also known as BC4
  31. DXN2UNORM = 17,
  32. DXN2SNORM = 18,
  33. BC7U = 19,
  34. BC6H_UF16 = 20,
  35. BC6H_SF16 = 21,
  36. ASTC_2D_4X4 = 22,
  37. BGRA8 = 23,
  38. RGBA32F = 24,
  39. RG32F = 25,
  40. R32F = 26,
  41. R16F = 27,
  42. R16U = 28,
  43. R16S = 29,
  44. R16UI = 30,
  45. R16I = 31,
  46. RG16 = 32,
  47. RG16F = 33,
  48. RG16UI = 34,
  49. RG16I = 35,
  50. RG16S = 36,
  51. RGB32F = 37,
  52. RGBA8_SRGB = 38,
  53. RG8U = 39,
  54. RG8S = 40,
  55. RG32UI = 41,
  56. RGBX16F = 42,
  57. R32UI = 43,
  58. ASTC_2D_8X8 = 44,
  59. ASTC_2D_8X5 = 45,
  60. ASTC_2D_5X4 = 46,
  61. BGRA8_SRGB = 47,
  62. DXT1_SRGB = 48,
  63. DXT23_SRGB = 49,
  64. DXT45_SRGB = 50,
  65. BC7U_SRGB = 51,
  66. R4G4B4A4U = 52,
  67. ASTC_2D_4X4_SRGB = 53,
  68. ASTC_2D_8X8_SRGB = 54,
  69. ASTC_2D_8X5_SRGB = 55,
  70. ASTC_2D_5X4_SRGB = 56,
  71. ASTC_2D_5X5 = 57,
  72. ASTC_2D_5X5_SRGB = 58,
  73. ASTC_2D_10X8 = 59,
  74. ASTC_2D_10X8_SRGB = 60,
  75. ASTC_2D_6X6 = 61,
  76. ASTC_2D_6X6_SRGB = 62,
  77. ASTC_2D_10X10 = 63,
  78. ASTC_2D_10X10_SRGB = 64,
  79. ASTC_2D_12X12 = 65,
  80. ASTC_2D_12X12_SRGB = 66,
  81. ASTC_2D_8X6 = 67,
  82. ASTC_2D_8X6_SRGB = 68,
  83. ASTC_2D_6X5 = 69,
  84. ASTC_2D_6X5_SRGB = 70,
  85. E5B9G9R9F = 71,
  86. MaxColorFormat,
  87. // Depth formats
  88. Z32F = 72,
  89. Z16 = 73,
  90. MaxDepthFormat,
  91. // DepthStencil formats
  92. Z24S8 = 74,
  93. S8Z24 = 75,
  94. Z32FS8 = 76,
  95. MaxDepthStencilFormat,
  96. Max = MaxDepthStencilFormat,
  97. Invalid = 255,
  98. };
  99. static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
  100. enum class SurfaceType {
  101. ColorTexture = 0,
  102. Depth = 1,
  103. DepthStencil = 2,
  104. Invalid = 3,
  105. };
  106. enum class SurfaceTarget {
  107. Texture1D,
  108. TextureBuffer,
  109. Texture2D,
  110. Texture3D,
  111. Texture1DArray,
  112. Texture2DArray,
  113. TextureCubemap,
  114. TextureCubeArray,
  115. };
  116. constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
  117. 0, // ABGR8U
  118. 0, // ABGR8S
  119. 0, // ABGR8UI
  120. 0, // B5G6R5U
  121. 0, // A2B10G10R10U
  122. 0, // A1B5G5R5U
  123. 0, // R8U
  124. 0, // R8UI
  125. 0, // RGBA16F
  126. 0, // RGBA16U
  127. 0, // RGBA16UI
  128. 0, // R11FG11FB10F
  129. 0, // RGBA32UI
  130. 2, // DXT1
  131. 2, // DXT23
  132. 2, // DXT45
  133. 2, // DXN1
  134. 2, // DXN2UNORM
  135. 2, // DXN2SNORM
  136. 2, // BC7U
  137. 2, // BC6H_UF16
  138. 2, // BC6H_SF16
  139. 2, // ASTC_2D_4X4
  140. 0, // BGRA8
  141. 0, // RGBA32F
  142. 0, // RG32F
  143. 0, // R32F
  144. 0, // R16F
  145. 0, // R16U
  146. 0, // R16S
  147. 0, // R16UI
  148. 0, // R16I
  149. 0, // RG16
  150. 0, // RG16F
  151. 0, // RG16UI
  152. 0, // RG16I
  153. 0, // RG16S
  154. 0, // RGB32F
  155. 0, // RGBA8_SRGB
  156. 0, // RG8U
  157. 0, // RG8S
  158. 0, // RG32UI
  159. 0, // RGBX16F
  160. 0, // R32UI
  161. 2, // ASTC_2D_8X8
  162. 2, // ASTC_2D_8X5
  163. 2, // ASTC_2D_5X4
  164. 0, // BGRA8_SRGB
  165. 2, // DXT1_SRGB
  166. 2, // DXT23_SRGB
  167. 2, // DXT45_SRGB
  168. 2, // BC7U_SRGB
  169. 0, // R4G4B4A4U
  170. 2, // ASTC_2D_4X4_SRGB
  171. 2, // ASTC_2D_8X8_SRGB
  172. 2, // ASTC_2D_8X5_SRGB
  173. 2, // ASTC_2D_5X4_SRGB
  174. 2, // ASTC_2D_5X5
  175. 2, // ASTC_2D_5X5_SRGB
  176. 2, // ASTC_2D_10X8
  177. 2, // ASTC_2D_10X8_SRGB
  178. 2, // ASTC_2D_6X6
  179. 2, // ASTC_2D_6X6_SRGB
  180. 2, // ASTC_2D_10X10
  181. 2, // ASTC_2D_10X10_SRGB
  182. 2, // ASTC_2D_12X12
  183. 2, // ASTC_2D_12X12_SRGB
  184. 2, // ASTC_2D_8X6
  185. 2, // ASTC_2D_8X6_SRGB
  186. 2, // ASTC_2D_6X5
  187. 2, // ASTC_2D_6X5_SRGB
  188. 0, // E5B9G9R9F
  189. 0, // Z32F
  190. 0, // Z16
  191. 0, // Z24S8
  192. 0, // S8Z24
  193. 0, // Z32FS8
  194. }};
  195. /**
  196. * Gets the compression factor for the specified PixelFormat. This applies to just the
  197. * "compressed width" and "compressed height", not the overall compression factor of a
  198. * compressed image. This is used for maintaining proper surface sizes for compressed
  199. * texture formats.
  200. */
  201. inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
  202. DEBUG_ASSERT(format != PixelFormat::Invalid);
  203. DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
  204. return compression_factor_shift_table[static_cast<std::size_t>(format)];
  205. }
  206. inline constexpr u32 GetCompressionFactor(PixelFormat format) {
  207. return 1U << GetCompressionFactorShift(format);
  208. }
  209. constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
  210. 1, // ABGR8U
  211. 1, // ABGR8S
  212. 1, // ABGR8UI
  213. 1, // B5G6R5U
  214. 1, // A2B10G10R10U
  215. 1, // A1B5G5R5U
  216. 1, // R8U
  217. 1, // R8UI
  218. 1, // RGBA16F
  219. 1, // RGBA16U
  220. 1, // RGBA16UI
  221. 1, // R11FG11FB10F
  222. 1, // RGBA32UI
  223. 4, // DXT1
  224. 4, // DXT23
  225. 4, // DXT45
  226. 4, // DXN1
  227. 4, // DXN2UNORM
  228. 4, // DXN2SNORM
  229. 4, // BC7U
  230. 4, // BC6H_UF16
  231. 4, // BC6H_SF16
  232. 4, // ASTC_2D_4X4
  233. 1, // BGRA8
  234. 1, // RGBA32F
  235. 1, // RG32F
  236. 1, // R32F
  237. 1, // R16F
  238. 1, // R16U
  239. 1, // R16S
  240. 1, // R16UI
  241. 1, // R16I
  242. 1, // RG16
  243. 1, // RG16F
  244. 1, // RG16UI
  245. 1, // RG16I
  246. 1, // RG16S
  247. 1, // RGB32F
  248. 1, // RGBA8_SRGB
  249. 1, // RG8U
  250. 1, // RG8S
  251. 1, // RG32UI
  252. 1, // RGBX16F
  253. 1, // R32UI
  254. 8, // ASTC_2D_8X8
  255. 8, // ASTC_2D_8X5
  256. 5, // ASTC_2D_5X4
  257. 1, // BGRA8_SRGB
  258. 4, // DXT1_SRGB
  259. 4, // DXT23_SRGB
  260. 4, // DXT45_SRGB
  261. 4, // BC7U_SRGB
  262. 1, // R4G4B4A4U
  263. 4, // ASTC_2D_4X4_SRGB
  264. 8, // ASTC_2D_8X8_SRGB
  265. 8, // ASTC_2D_8X5_SRGB
  266. 5, // ASTC_2D_5X4_SRGB
  267. 5, // ASTC_2D_5X5
  268. 5, // ASTC_2D_5X5_SRGB
  269. 10, // ASTC_2D_10X8
  270. 10, // ASTC_2D_10X8_SRGB
  271. 6, // ASTC_2D_6X6
  272. 6, // ASTC_2D_6X6_SRGB
  273. 10, // ASTC_2D_10X10
  274. 10, // ASTC_2D_10X10_SRGB
  275. 12, // ASTC_2D_12X12
  276. 12, // ASTC_2D_12X12_SRGB
  277. 8, // ASTC_2D_8X6
  278. 8, // ASTC_2D_8X6_SRGB
  279. 6, // ASTC_2D_6X5
  280. 6, // ASTC_2D_6X5_SRGB
  281. 1, // E5B9G9R9F
  282. 1, // Z32F
  283. 1, // Z16
  284. 1, // Z24S8
  285. 1, // S8Z24
  286. 1, // Z32FS8
  287. }};
  288. static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
  289. if (format == PixelFormat::Invalid)
  290. return 0;
  291. ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
  292. return block_width_table[static_cast<std::size_t>(format)];
  293. }
  294. constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
  295. 1, // ABGR8U
  296. 1, // ABGR8S
  297. 1, // ABGR8UI
  298. 1, // B5G6R5U
  299. 1, // A2B10G10R10U
  300. 1, // A1B5G5R5U
  301. 1, // R8U
  302. 1, // R8UI
  303. 1, // RGBA16F
  304. 1, // RGBA16U
  305. 1, // RGBA16UI
  306. 1, // R11FG11FB10F
  307. 1, // RGBA32UI
  308. 4, // DXT1
  309. 4, // DXT23
  310. 4, // DXT45
  311. 4, // DXN1
  312. 4, // DXN2UNORM
  313. 4, // DXN2SNORM
  314. 4, // BC7U
  315. 4, // BC6H_UF16
  316. 4, // BC6H_SF16
  317. 4, // ASTC_2D_4X4
  318. 1, // BGRA8
  319. 1, // RGBA32F
  320. 1, // RG32F
  321. 1, // R32F
  322. 1, // R16F
  323. 1, // R16U
  324. 1, // R16S
  325. 1, // R16UI
  326. 1, // R16I
  327. 1, // RG16
  328. 1, // RG16F
  329. 1, // RG16UI
  330. 1, // RG16I
  331. 1, // RG16S
  332. 1, // RGB32F
  333. 1, // RGBA8_SRGB
  334. 1, // RG8U
  335. 1, // RG8S
  336. 1, // RG32UI
  337. 1, // RGBX16F
  338. 1, // R32UI
  339. 8, // ASTC_2D_8X8
  340. 5, // ASTC_2D_8X5
  341. 4, // ASTC_2D_5X4
  342. 1, // BGRA8_SRGB
  343. 4, // DXT1_SRGB
  344. 4, // DXT23_SRGB
  345. 4, // DXT45_SRGB
  346. 4, // BC7U_SRGB
  347. 1, // R4G4B4A4U
  348. 4, // ASTC_2D_4X4_SRGB
  349. 8, // ASTC_2D_8X8_SRGB
  350. 5, // ASTC_2D_8X5_SRGB
  351. 4, // ASTC_2D_5X4_SRGB
  352. 5, // ASTC_2D_5X5
  353. 5, // ASTC_2D_5X5_SRGB
  354. 8, // ASTC_2D_10X8
  355. 8, // ASTC_2D_10X8_SRGB
  356. 6, // ASTC_2D_6X6
  357. 6, // ASTC_2D_6X6_SRGB
  358. 10, // ASTC_2D_10X10
  359. 10, // ASTC_2D_10X10_SRGB
  360. 12, // ASTC_2D_12X12
  361. 12, // ASTC_2D_12X12_SRGB
  362. 6, // ASTC_2D_8X6
  363. 6, // ASTC_2D_8X6_SRGB
  364. 5, // ASTC_2D_6X5
  365. 5, // ASTC_2D_6X5_SRGB
  366. 1, // E5B9G9R9F
  367. 1, // Z32F
  368. 1, // Z16
  369. 1, // Z24S8
  370. 1, // S8Z24
  371. 1, // Z32FS8
  372. }};
  373. static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
  374. if (format == PixelFormat::Invalid)
  375. return 0;
  376. ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
  377. return block_height_table[static_cast<std::size_t>(format)];
  378. }
  379. constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
  380. 32, // ABGR8U
  381. 32, // ABGR8S
  382. 32, // ABGR8UI
  383. 16, // B5G6R5U
  384. 32, // A2B10G10R10U
  385. 16, // A1B5G5R5U
  386. 8, // R8U
  387. 8, // R8UI
  388. 64, // RGBA16F
  389. 64, // RGBA16U
  390. 64, // RGBA16UI
  391. 32, // R11FG11FB10F
  392. 128, // RGBA32UI
  393. 64, // DXT1
  394. 128, // DXT23
  395. 128, // DXT45
  396. 64, // DXN1
  397. 128, // DXN2UNORM
  398. 128, // DXN2SNORM
  399. 128, // BC7U
  400. 128, // BC6H_UF16
  401. 128, // BC6H_SF16
  402. 128, // ASTC_2D_4X4
  403. 32, // BGRA8
  404. 128, // RGBA32F
  405. 64, // RG32F
  406. 32, // R32F
  407. 16, // R16F
  408. 16, // R16U
  409. 16, // R16S
  410. 16, // R16UI
  411. 16, // R16I
  412. 32, // RG16
  413. 32, // RG16F
  414. 32, // RG16UI
  415. 32, // RG16I
  416. 32, // RG16S
  417. 96, // RGB32F
  418. 32, // RGBA8_SRGB
  419. 16, // RG8U
  420. 16, // RG8S
  421. 64, // RG32UI
  422. 64, // RGBX16F
  423. 32, // R32UI
  424. 128, // ASTC_2D_8X8
  425. 128, // ASTC_2D_8X5
  426. 128, // ASTC_2D_5X4
  427. 32, // BGRA8_SRGB
  428. 64, // DXT1_SRGB
  429. 128, // DXT23_SRGB
  430. 128, // DXT45_SRGB
  431. 128, // BC7U
  432. 16, // R4G4B4A4U
  433. 128, // ASTC_2D_4X4_SRGB
  434. 128, // ASTC_2D_8X8_SRGB
  435. 128, // ASTC_2D_8X5_SRGB
  436. 128, // ASTC_2D_5X4_SRGB
  437. 128, // ASTC_2D_5X5
  438. 128, // ASTC_2D_5X5_SRGB
  439. 128, // ASTC_2D_10X8
  440. 128, // ASTC_2D_10X8_SRGB
  441. 128, // ASTC_2D_6X6
  442. 128, // ASTC_2D_6X6_SRGB
  443. 128, // ASTC_2D_10X10
  444. 128, // ASTC_2D_10X10_SRGB
  445. 128, // ASTC_2D_12X12
  446. 128, // ASTC_2D_12X12_SRGB
  447. 128, // ASTC_2D_8X6
  448. 128, // ASTC_2D_8X6_SRGB
  449. 128, // ASTC_2D_6X5
  450. 128, // ASTC_2D_6X5_SRGB
  451. 32, // E5B9G9R9F
  452. 32, // Z32F
  453. 16, // Z16
  454. 32, // Z24S8
  455. 32, // S8Z24
  456. 64, // Z32FS8
  457. }};
  458. static constexpr u32 GetFormatBpp(PixelFormat format) {
  459. if (format == PixelFormat::Invalid)
  460. return 0;
  461. ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
  462. return bpp_table[static_cast<std::size_t>(format)];
  463. }
  464. /// Returns the sizer in bytes of the specified pixel format
  465. static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
  466. if (pixel_format == PixelFormat::Invalid) {
  467. return 0;
  468. }
  469. return GetFormatBpp(pixel_format) / CHAR_BIT;
  470. }
  471. enum class SurfaceCompression {
  472. None, // Not compressed
  473. Compressed, // Texture is compressed
  474. Converted, // Texture is converted before upload or after download
  475. Rearranged, // Texture is swizzled before upload or after download
  476. };
  477. constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
  478. SurfaceCompression::None, // ABGR8U
  479. SurfaceCompression::None, // ABGR8S
  480. SurfaceCompression::None, // ABGR8UI
  481. SurfaceCompression::None, // B5G6R5U
  482. SurfaceCompression::None, // A2B10G10R10U
  483. SurfaceCompression::None, // A1B5G5R5U
  484. SurfaceCompression::None, // R8U
  485. SurfaceCompression::None, // R8UI
  486. SurfaceCompression::None, // RGBA16F
  487. SurfaceCompression::None, // RGBA16U
  488. SurfaceCompression::None, // RGBA16UI
  489. SurfaceCompression::None, // R11FG11FB10F
  490. SurfaceCompression::None, // RGBA32UI
  491. SurfaceCompression::Compressed, // DXT1
  492. SurfaceCompression::Compressed, // DXT23
  493. SurfaceCompression::Compressed, // DXT45
  494. SurfaceCompression::Compressed, // DXN1
  495. SurfaceCompression::Compressed, // DXN2UNORM
  496. SurfaceCompression::Compressed, // DXN2SNORM
  497. SurfaceCompression::Compressed, // BC7U
  498. SurfaceCompression::Compressed, // BC6H_UF16
  499. SurfaceCompression::Compressed, // BC6H_SF16
  500. SurfaceCompression::Converted, // ASTC_2D_4X4
  501. SurfaceCompression::None, // BGRA8
  502. SurfaceCompression::None, // RGBA32F
  503. SurfaceCompression::None, // RG32F
  504. SurfaceCompression::None, // R32F
  505. SurfaceCompression::None, // R16F
  506. SurfaceCompression::None, // R16U
  507. SurfaceCompression::None, // R16S
  508. SurfaceCompression::None, // R16UI
  509. SurfaceCompression::None, // R16I
  510. SurfaceCompression::None, // RG16
  511. SurfaceCompression::None, // RG16F
  512. SurfaceCompression::None, // RG16UI
  513. SurfaceCompression::None, // RG16I
  514. SurfaceCompression::None, // RG16S
  515. SurfaceCompression::None, // RGB32F
  516. SurfaceCompression::None, // RGBA8_SRGB
  517. SurfaceCompression::None, // RG8U
  518. SurfaceCompression::None, // RG8S
  519. SurfaceCompression::None, // RG32UI
  520. SurfaceCompression::None, // RGBX16F
  521. SurfaceCompression::None, // R32UI
  522. SurfaceCompression::Converted, // ASTC_2D_8X8
  523. SurfaceCompression::Converted, // ASTC_2D_8X5
  524. SurfaceCompression::Converted, // ASTC_2D_5X4
  525. SurfaceCompression::None, // BGRA8_SRGB
  526. SurfaceCompression::Compressed, // DXT1_SRGB
  527. SurfaceCompression::Compressed, // DXT23_SRGB
  528. SurfaceCompression::Compressed, // DXT45_SRGB
  529. SurfaceCompression::Compressed, // BC7U_SRGB
  530. SurfaceCompression::None, // R4G4B4A4U
  531. SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
  532. SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
  533. SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
  534. SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
  535. SurfaceCompression::Converted, // ASTC_2D_5X5
  536. SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
  537. SurfaceCompression::Converted, // ASTC_2D_10X8
  538. SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
  539. SurfaceCompression::Converted, // ASTC_2D_6X6
  540. SurfaceCompression::Converted, // ASTC_2D_6X6_SRGB
  541. SurfaceCompression::Converted, // ASTC_2D_10X10
  542. SurfaceCompression::Converted, // ASTC_2D_10X10_SRGB
  543. SurfaceCompression::Converted, // ASTC_2D_12X12
  544. SurfaceCompression::Converted, // ASTC_2D_12X12_SRGB
  545. SurfaceCompression::Converted, // ASTC_2D_8X6
  546. SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
  547. SurfaceCompression::Converted, // ASTC_2D_6X5
  548. SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
  549. SurfaceCompression::None, // E5B9G9R9F
  550. SurfaceCompression::None, // Z32F
  551. SurfaceCompression::None, // Z16
  552. SurfaceCompression::None, // Z24S8
  553. SurfaceCompression::Rearranged, // S8Z24
  554. SurfaceCompression::None, // Z32FS8
  555. }};
  556. constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
  557. if (format == PixelFormat::Invalid) {
  558. return SurfaceCompression::None;
  559. }
  560. DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_type_table.size());
  561. return compression_type_table[static_cast<std::size_t>(format)];
  562. }
  563. SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
  564. bool SurfaceTargetIsLayered(SurfaceTarget target);
  565. bool SurfaceTargetIsArray(SurfaceTarget target);
  566. PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
  567. PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
  568. PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
  569. SurfaceType GetFormatType(PixelFormat pixel_format);
  570. bool IsPixelFormatASTC(PixelFormat format);
  571. bool IsPixelFormatSRGB(PixelFormat format);
  572. std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
  573. /// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
  574. bool IsFormatBCn(PixelFormat format);
  575. } // namespace VideoCore::Surface