| .. |
|
debug_utils
|
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
|
11 سال پیش |
|
renderer_opengl
|
f3cef178e3
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
|
11 سال پیش |
|
shader
|
f52d8c1a9b
Shader JIT: Fix float to integer rounding in MOVA
|
11 سال پیش |
|
CMakeLists.txt
|
b39c053785
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
|
11 سال پیش |
|
clipper.cpp
|
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
|
11 سال پیش |
|
clipper.h
|
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
|
11 سال پیش |
|
command_processor.cpp
|
0fcabd2b11
Integrate the MicroProfile profiling library
|
11 سال پیش |
|
command_processor.h
|
4964a359e1
Core: Cleanup hw includes.
|
11 سال پیش |
|
gpu_debugger.h
|
5d2366e1e9
core/video_core: Use in-place construction where possible
|
11 سال پیش |
|
hwrasterizer_base.h
|
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
|
11 سال پیش |
|
pica.cpp
|
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
11 سال پیش |
|
pica.h
|
1f18c9f8dd
Merge pull request #1034 from yuriks/rg8-textures
|
11 سال پیش |
|
primitive_assembly.cpp
|
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
|
11 سال پیش |
|
primitive_assembly.h
|
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
|
11 سال پیش |
|
rasterizer.cpp
|
0fcabd2b11
Integrate the MicroProfile profiling library
|
11 سال پیش |
|
rasterizer.h
|
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
|
11 سال پیش |
|
renderer_base.h
|
4964a359e1
Core: Cleanup hw includes.
|
11 سال پیش |
|
utils.cpp
|
ebfd831ccb
License change
|
11 سال پیش |
|
utils.h
|
dc587fa295
video_core/utils: Remove unused variables in GetMortonOffset
|
11 سال پیش |
|
video_core.cpp
|
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
11 سال پیش |
|
video_core.h
|
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
11 سال پیش |