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Shader: Move shader code to its own subdirectory, "shader".

bunnei 11 лет назад
Родитель
Сommit
18527b9e21

+ 1 - 1
src/citra_qt/debugger/graphics_vertex_shader.cpp

@@ -8,7 +8,7 @@
 #include <QBoxLayout>
 #include <QTreeView>
 
-#include "video_core/shader_interpreter.h"
+#include "video_core/shader/shader_interpreter.h"
 
 #include "graphics_vertex_shader.h"
 

+ 2 - 2
src/video_core/CMakeLists.txt

@@ -11,7 +11,7 @@ set(SRCS
             pica.cpp
             primitive_assembly.cpp
             rasterizer.cpp
-            shader_interpreter.cpp
+            shader/shader_interpreter.cpp
             utils.cpp
             video_core.cpp
             )
@@ -35,7 +35,7 @@ set(HEADERS
             primitive_assembly.h
             rasterizer.h
             renderer_base.h
-            shader_interpreter.h
+            shader/shader_interpreter.h
             utils.h
             video_core.h
             )

+ 1 - 1
src/video_core/clipper.cpp

@@ -7,7 +7,7 @@
 #include "clipper.h"
 #include "pica.h"
 #include "rasterizer.h"
-#include "shader_interpreter.h"
+#include "shader/shader_interpreter.h"
 
 namespace Pica {
 

+ 1 - 1
src/video_core/command_processor.cpp

@@ -18,7 +18,7 @@
 #include "pica.h"
 #include "primitive_assembly.h"
 #include "renderer_base.h"
-#include "shader_interpreter.h"
+#include "shader/shader_interpreter.h"
 #include "video_core.h"
 
 namespace Pica {

+ 1 - 1
src/video_core/primitive_assembly.cpp

@@ -4,7 +4,7 @@
 
 #include "pica.h"
 #include "primitive_assembly.h"
-#include "shader_interpreter.h"
+#include "shader/shader_interpreter.h"
 
 #include "common/logging/log.h"
 #include "video_core/debug_utils/debug_utils.h"

+ 1 - 1
src/video_core/primitive_assembly.h

@@ -8,7 +8,7 @@
 
 #include "video_core/pica.h"
 
-#include "video_core/shader_interpreter.h"
+#include "video_core/shader/shader_interpreter.h"
 
 namespace Pica {
 

+ 1 - 1
src/video_core/rasterizer.cpp

@@ -16,7 +16,7 @@
 #include "math.h"
 #include "pica.h"
 #include "rasterizer.h"
-#include "shader_interpreter.h"
+#include "shader/shader_interpreter.h"
 #include "video_core/utils.h"
 
 namespace Pica {

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -9,7 +9,7 @@
 #include "common/common_types.h"
 
 #include "video_core/hwrasterizer_base.h"
-#include "video_core/shader_interpreter.h"
+#include "video_core/shader/shader_interpreter.h"
 
 #include "gl_state.h"
 #include "gl_rasterizer_cache.h"

+ 3 - 3
src/video_core/shader_interpreter.cpp → src/video_core/shader/shader_interpreter.cpp

@@ -11,9 +11,9 @@
 
 #include "common/profiler.h"
 
-#include "pica.h"
-#include "shader_interpreter.h"
-#include "debug_utils/debug_utils.h"
+#include "video_core/pica.h"
+#include "video_core/shader/shader_interpreter.h"
+#include "video_core/debug_utils/debug_utils.h"
 
 using nihstro::OpCode;
 using nihstro::Instruction;

+ 1 - 1
src/video_core/shader_interpreter.h → src/video_core/shader/shader_interpreter.h

@@ -8,7 +8,7 @@
 
 #include "common/vector_math.h"
 
-#include "pica.h"
+#include "video_core/pica.h"
 
 namespace Pica {