Commit History

Autor SHA1 Mensaxe Data
  ameerj f086c82e1f gl_graphics_pipeline: Add downscale factor to shader uniforms %!s(int64=5) %!d(string=hai) anos
  ameerj 79d2684261 glsl: Update TessellationControl gl_in %!s(int64=5) %!d(string=hai) anos
  ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support %!s(int64=5) %!d(string=hai) anos
  lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes %!s(int64=5) %!d(string=hai) anos
  ameerj f7352411f0 glsl: Add passthrough geometry shader support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 892b8aa2ad glsl: Only declare fragment outputs on fragment shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0ffea97e2e shader: Split profile and runtime info headers %!s(int64=5) %!d(string=hai) anos
  ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color %!s(int64=5) %!d(string=hai) anos
  ameerj d36f667bc0 glsl: Address rest of feedback %!s(int64=5) %!d(string=hai) anos
  ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support %!s(int64=5) %!d(string=hai) anos
  ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod %!s(int64=5) %!d(string=hai) anos
  ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported %!s(int64=5) %!d(string=hai) anos
  ameerj 6aa1bf7b6f glsl: Implement legacy varyings %!s(int64=5) %!d(string=hai) anos
  ameerj e81c73a874 glsl: Address more feedback. Implement indexed texture reads %!s(int64=5) %!d(string=hai) anos
  ameerj 4759db28d0 glsl: Address Rodrigo's feedback %!s(int64=5) %!d(string=hai) anos
  ameerj e7c8f8911f glsl: Implement SampleId and SetSampleMask %!s(int64=5) %!d(string=hai) anos
  ameerj d1a68f7997 glsl: Add gl_PerVertex in for GS %!s(int64=5) %!d(string=hai) anos
  ameerj a926695234 glsl: Use existing tracking for enabling EXT_shader_image_load_formatted %!s(int64=5) %!d(string=hai) anos
  ameerj 14bd73db36 glsl: Enable early fragment tests %!s(int64=5) %!d(string=hai) anos
  ameerj 3f31a547e0 glsl: Implement more attribute getters and setters %!s(int64=5) %!d(string=hai) anos
  ameerj 8bb8bbf4ae glsl: Implement fswzadd %!s(int64=5) %!d(string=hai) anos
  ameerj c542204113 glsl: Implement indexed attribute loads %!s(int64=5) %!d(string=hai) anos
  ameerj 2a504b4765 glsl: Conditionally add GL_ARB_sparse_texture2 %!s(int64=5) %!d(string=hai) anos
  ameerj fc0db612ab glsl: Conditionally use GL_EXT_shader_image_load_formatted %!s(int64=5) %!d(string=hai) anos
  ameerj 421847cf1e glsl: Implement image atomics and set layer %!s(int64=5) %!d(string=hai) anos
  ameerj 747b8556a4 glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported %!s(int64=5) %!d(string=hai) anos
  ameerj 0a0b0a73d8 glsl: Fix <32-bit SSBO writes %!s(int64=5) %!d(string=hai) anos
  ameerj 34fdb6471d glsl: Cleanup and address feedback %!s(int64=5) %!d(string=hai) anos