Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 75dee55486 shader: Inline common Value getters %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id %!s(int64=5) %!d(string=hai) anos
  lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 514a6b07ee shader: Store type of phi nodes in flags %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes %!s(int64=5) %!d(string=hai) anos
  FernandoS27 742d11c2ad shader: Implement TLD4.PTP %!s(int64=5) %!d(string=hai) anos
  ameerj 72990df7ba shader: Implement DADD %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e87a502da2 shader: Fix control flow %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3633e43377 shader: Add utility to resolve identities on a value %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 16cb00c521 shader: Add pools and rename files %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp be94ee88d2 shader: Make typed IR %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work %!s(int64=5) %!d(string=hai) anos