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shader: Refactor PTP and other minor changes

ReinUsesLisp 5 лет назад
Родитель
Сommit
d9c5bd9509

+ 9 - 11
src/shader_recompiler/backend/spirv/emit_context.cpp

@@ -169,7 +169,6 @@ void EmitContext::DefineCommonTypes(const Info& info) {
         AddCapability(spv::Capability::Float64);
         F64.Define(*this, TypeFloat(64), "f64");
     }
-    array_U32x2 = Name(TypeArray(U32[2], Constant(U32[1], 4U)), "array-u32x2");
 }
 
 void EmitContext::DefineCommonConstants() {
@@ -352,20 +351,19 @@ void EmitContext::DefineOutputs(const Info& info) {
         }
     }
     if (stage == Stage::Fragment) {
-        for (size_t i = 0; i < 8; ++i) {
-            if (!info.stores_frag_color[i]) {
+        for (u32 index = 0; index < 8; ++index) {
+            if (!info.stores_frag_color[index]) {
                 continue;
             }
-            frag_color[i] = DefineOutput(*this, F32[4]);
-            Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i));
-            Name(frag_color[i], fmt::format("frag_color{}", i));
+            frag_color[index] = DefineOutput(*this, F32[4]);
+            Decorate(frag_color[index], spv::Decoration::Location, index);
+            Name(frag_color[index], fmt::format("frag_color{}", index));
         }
-        if (!info.stores_frag_depth) {
-            return;
+        if (info.stores_frag_depth) {
+            frag_depth = DefineOutput(*this, F32[1]);
+            Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
+            Name(frag_depth, "frag_depth");
         }
-        frag_depth = DefineOutput(*this, F32[1]);
-        Decorate(frag_depth, spv::Decoration::BuiltIn, static_cast<u32>(spv::BuiltIn::FragDepth));
-        Name(frag_depth, "frag_depth");
     }
 }
 

+ 0 - 1
src/shader_recompiler/backend/spirv/emit_context.h

@@ -65,7 +65,6 @@ public:
     VectorTypes U32;
     VectorTypes F16;
     VectorTypes F64;
-    Id array_U32x2;
 
     Id true_value{};
     Id false_value{};

+ 6 - 7
src/shader_recompiler/backend/spirv/emit_spirv.h

@@ -95,7 +95,7 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va
                         Id value);
 void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
                          Id value);
-Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2);
 Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
 Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
 Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index);
@@ -104,7 +104,7 @@ Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index);
 Id EmitCompositeInsertU32x2(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertU32x3(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2);
 Id EmitCompositeConstructF16x3(EmitContext& ctx, Id e1, Id e2, Id e3);
 Id EmitCompositeConstructF16x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
 Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index);
@@ -113,7 +113,7 @@ Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index);
 Id EmitCompositeInsertF16x2(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertF16x3(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2);
 Id EmitCompositeConstructF32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
 Id EmitCompositeConstructF32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
 Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index);
@@ -122,7 +122,6 @@ Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index);
 Id EmitCompositeInsertF32x2(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertF32x3(EmitContext& ctx, Id composite, Id object, u32 index);
 Id EmitCompositeInsertF32x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4);
 void EmitCompositeConstructF64x2(EmitContext& ctx);
 void EmitCompositeConstructF64x3(EmitContext& ctx);
 void EmitCompositeConstructF64x4(EmitContext& ctx);
@@ -359,10 +358,10 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
                                   Id coords, Id dref, Id bias_lc, Id offset);
 Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
                                   Id coords, Id dref, Id lod_lc, Id offset);
-Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
-                   Id offset2);
+Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
+                   const IR::Value& offset, const IR::Value& offset2);
 Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
-                       Id offset, Id offset2, Id dref);
+                       const IR::Value& offset, const IR::Value& offset2, Id dref);
 Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
                   Id lod, Id ms);
 Id EmitVoteAll(EmitContext& ctx, Id pred);

+ 3 - 27
src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp

@@ -7,11 +7,7 @@
 
 namespace Shader::Backend::SPIRV {
 
-Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
-    const auto info{inst->Flags<IR::CompositeDecoration>()};
-    if (info.is_constant) {
-        return ctx.ConstantComposite(ctx.U32[2], e1, e2);
-    }
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) {
     return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2);
 }
 
@@ -47,12 +43,7 @@ Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index
     return ctx.OpCompositeInsert(ctx.U32[4], object, composite, index);
 }
 
-Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
-
-    const auto info{inst->Flags<IR::CompositeDecoration>()};
-    if (info.is_constant) {
-        return ctx.ConstantComposite(ctx.F16[2], e1, e2);
-    }
+Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2) {
     return ctx.OpCompositeConstruct(ctx.F16[2], e1, e2);
 }
 
@@ -88,11 +79,7 @@ Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index
     return ctx.OpCompositeInsert(ctx.F16[4], object, composite, index);
 }
 
-Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
-    const auto info{inst->Flags<IR::CompositeDecoration>()};
-    if (info.is_constant) {
-        return ctx.ConstantComposite(ctx.F32[2], e1, e2);
-    }
+Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2) {
     return ctx.OpCompositeConstruct(ctx.F32[2], e1, e2);
 }
 
@@ -164,15 +151,4 @@ Id EmitCompositeInsertF64x4(EmitContext& ctx, Id composite, Id object, u32 index
     return ctx.OpCompositeInsert(ctx.F64[4], object, composite, index);
 }
 
-Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4) {
-    const auto info{inst->Flags<IR::CompositeDecoration>()};
-    if (info.is_constant) {
-        return ctx.ConstantComposite(ctx.array_U32x2, e1, e2, e3, e4);
-    }
-    if (ctx.profile.support_variadic_ptp) {
-        return ctx.OpCompositeConstruct(ctx.array_U32x2, e1, e2, e3, e4);
-    }
-    return {};
-}
-
 } // namespace Shader::Backend::SPIRV

+ 28 - 10
src/shader_recompiler/backend/spirv/emit_spirv_image.cpp

@@ -30,16 +30,34 @@ public:
         }
     }
 
-    explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id offset2) {
-        if (Sirit::ValidId(offset)) {
-            Add(spv::ImageOperandsMask::Offset, offset);
+    explicit ImageOperands(EmitContext& ctx, const IR::Value& offset, const IR::Value& offset2) {
+        if (offset2.IsEmpty()) {
+            if (offset.IsEmpty()) {
+                return;
+            }
+            Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
+            return;
+        }
+        const std::array values{offset.InstRecursive(), offset2.InstRecursive()};
+        if (!values[0]->AreAllArgsImmediates() || !values[1]->AreAllArgsImmediates()) {
+            throw NotImplementedException("Not all arguments in PTP are immediate");
         }
-        if (Sirit::ValidId(offset2)) {
-            Add(spv::ImageOperandsMask::ConstOffsets, offset2);
+        const IR::Opcode opcode{values[0]->Opcode()};
+        if (opcode != values[1]->Opcode() || opcode != IR::Opcode::CompositeConstructU32x4) {
+            throw LogicError("Invalid PTP arguments");
         }
+        auto read{[&](int a, int b) { return ctx.Constant(ctx.U32[1], values[a]->Arg(b).U32()); }};
+
+        const Id offsets{
+            ctx.ConstantComposite(ctx.TypeArray(ctx.U32[2], ctx.Constant(ctx.U32[1], 4)),
+                                  ctx.ConstantComposite(ctx.U32[2], read(0, 0), read(0, 1)),
+                                  ctx.ConstantComposite(ctx.U32[2], read(0, 2), read(0, 3)),
+                                  ctx.ConstantComposite(ctx.U32[2], read(1, 0), read(1, 1)),
+                                  ctx.ConstantComposite(ctx.U32[2], read(1, 2), read(1, 3)))};
+        Add(spv::ImageOperandsMask::ConstOffsets, offsets);
     }
 
-    explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id lod, Id ms) {
+    explicit ImageOperands(Id offset, Id lod, Id ms) {
         if (Sirit::ValidId(lod)) {
             Add(spv::ImageOperandsMask::Lod, lod);
         }
@@ -197,8 +215,8 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
                 Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
 }
 
-Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
-                   Id offset2) {
+Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
+                   const IR::Value& offset, const IR::Value& offset2) {
     const auto info{inst->Flags<IR::TextureInstInfo>()};
     const ImageOperands operands(ctx, offset, offset2);
     return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
@@ -208,7 +226,7 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
 }
 
 Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
-                       Id offset, Id offset2, Id dref) {
+                       const IR::Value& offset, const IR::Value& offset2, Id dref) {
     const auto info{inst->Flags<IR::TextureInstInfo>()};
     const ImageOperands operands(ctx, offset, offset2);
     return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
@@ -218,7 +236,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
 Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
                   Id lod, Id ms) {
     const auto info{inst->Flags<IR::TextureInstInfo>()};
-    const ImageOperands operands(ctx, offset, lod, ms);
+    const ImageOperands operands(offset, lod, ms);
     return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
                 Texture(ctx, index), coords, operands.Mask(), operands.Span());
 }

+ 4 - 8
src/shader_recompiler/frontend/ir/ir_emitter.cpp

@@ -398,16 +398,15 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2) {
     if (e1.Type() != e2.Type()) {
         throw InvalidArgument("Mismatching types {} and {}", e1.Type(), e2.Type());
     }
-    CompositeDecoration decor{};
     switch (e1.Type()) {
     case Type::U32:
-        return Inst(Opcode::CompositeConstructU32x2, Flags{decor}, e1, e2);
+        return Inst(Opcode::CompositeConstructU32x2, e1, e2);
     case Type::F16:
-        return Inst(Opcode::CompositeConstructF16x2, Flags{decor}, e1, e2);
+        return Inst(Opcode::CompositeConstructF16x2, e1, e2);
     case Type::F32:
-        return Inst(Opcode::CompositeConstructF32x2, Flags{decor}, e1, e2);
+        return Inst(Opcode::CompositeConstructF32x2, e1, e2);
     case Type::F64:
-        return Inst(Opcode::CompositeConstructF64x2, Flags{decor}, e1, e2);
+        return Inst(Opcode::CompositeConstructF64x2, e1, e2);
     default:
         ThrowInvalidType(e1.Type());
     }
@@ -437,7 +436,6 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Valu
         throw InvalidArgument("Mismatching types {}, {}, {}, and {}", e1.Type(), e2.Type(),
                               e3.Type(), e4.Type());
     }
-    CompositeDecoration decor{};
     switch (e1.Type()) {
     case Type::U32:
         return Inst(Opcode::CompositeConstructU32x4, e1, e2, e3, e4);
@@ -447,8 +445,6 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Valu
         return Inst(Opcode::CompositeConstructF32x4, e1, e2, e3, e4);
     case Type::F64:
         return Inst(Opcode::CompositeConstructF64x4, e1, e2, e3, e4);
-    case Type::U32x2:
-        return Inst(Opcode::CompositeConstructArrayU32x2, Flags{decor}, e1, e2, e3, e4);
     default:
         ThrowInvalidType(e1.Type());
     }

+ 2 - 2
src/shader_recompiler/frontend/ir/microinstruction.h

@@ -101,8 +101,8 @@ public:
 
     template <typename FlagsType>
     requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
-        [[nodiscard]] void SetFlags(FlagsType& new_val) noexcept {
-        std::memcpy(&flags, &new_val, sizeof(new_val));
+        [[nodiscard]] void SetFlags(FlagsType value) noexcept {
+        std::memcpy(&flags, &value, sizeof(value));
     }
 
     /// Intrusively store the host definition of this instruction.

+ 0 - 5
src/shader_recompiler/frontend/ir/modifiers.h

@@ -32,11 +32,6 @@ struct FpControl {
 };
 static_assert(sizeof(FpControl) <= sizeof(u32));
 
-struct CompositeDecoration {
-    bool is_constant{false};
-};
-static_assert(sizeof(CompositeDecoration) <= sizeof(u32));
-
 union TextureInstInfo {
     u32 raw;
     BitField<0, 8, TextureType> type;

+ 0 - 1
src/shader_recompiler/frontend/ir/opcodes.inc

@@ -126,7 +126,6 @@ OPCODE(CompositeExtractF64x4,                               F64,            F64x
 OPCODE(CompositeInsertF64x2,                                F64x2,          F64x2,          F64,            U32,                                            )
 OPCODE(CompositeInsertF64x3,                                F64x3,          F64x3,          F64,            U32,                                            )
 OPCODE(CompositeInsertF64x4,                                F64x4,          F64x4,          F64,            U32,                                            )
-OPCODE(CompositeConstructArrayU32x2, Opaque, U32x2, U32x2, U32x2, U32x2, )
 
 // Select operations
 OPCODE(SelectU1,                                            U1,             U1,             U1,             U1,                                             )

+ 0 - 14
src/shader_recompiler/frontend/ir/value.cpp

@@ -44,20 +44,6 @@ bool Value::IsEmpty() const noexcept {
     return type == Type::Void;
 }
 
-bool Value::IsConstantContainer() const {
-    if (IsImmediate()) {
-        return true;
-    }
-    ValidateAccess(Type::Opaque);
-    auto num_args = inst->NumArgs();
-    for (size_t i = 0; i < num_args; i++) {
-        if (!inst->Arg(i).IsConstantContainer()) {
-            return false;
-        }
-    }
-    return true;
-}
-
 bool Value::IsImmediate() const noexcept {
     if (IsIdentity()) {
         return inst->Arg(0).IsImmediate();

+ 0 - 1
src/shader_recompiler/frontend/ir/value.h

@@ -38,7 +38,6 @@ public:
     [[nodiscard]] bool IsImmediate() const noexcept;
     [[nodiscard]] bool IsLabel() const noexcept;
     [[nodiscard]] IR::Type Type() const noexcept;
-    [[nodiscard]] bool IsConstantContainer() const;
 
     [[nodiscard]] IR::Inst* Inst() const;
     [[nodiscard]] IR::Block* Label() const;

+ 13 - 15
src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp

@@ -106,17 +106,17 @@ IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
     throw NotImplementedException("Invalid texture type {}", type);
 }
 
-IR::Value MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) {
+std::pair<IR::Value, IR::Value> MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) {
     const IR::U32 value1{v.X(reg++)};
     const IR::U32 value2{v.X(reg++)};
-    const IR::U32 bitsize = v.ir.Imm32(6);
-    const auto getVector = ([&v, &bitsize](const IR::U32& value, u32 base) {
-        return v.ir.CompositeConstruct(
-            v.ir.BitFieldExtract(value, v.ir.Imm32(base + 0), bitsize, true),
-            v.ir.BitFieldExtract(value, v.ir.Imm32(base + 8), bitsize, true));
-    });
-    return v.ir.CompositeConstruct(getVector(value1, 0), getVector(value1, 16),
-                                   getVector(value2, 0), getVector(value2, 16));
+    const IR::U32 bitsize{v.ir.Imm32(6)};
+    const auto make_vector{[&v, &bitsize](const IR::U32& value) {
+        return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), bitsize, true),
+                                       v.ir.BitFieldExtract(value, v.ir.Imm32(8), bitsize, true),
+                                       v.ir.BitFieldExtract(value, v.ir.Imm32(16), bitsize, true),
+                                       v.ir.BitFieldExtract(value, v.ir.Imm32(24), bitsize, true));
+    }};
+    return {make_vector(value1), make_vector(value2)};
 }
 
 void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetType offset_type,
@@ -150,14 +150,12 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
     switch (offset_type) {
     case OffsetType::None:
         break;
-    case OffsetType::AOFFI: {
+    case OffsetType::AOFFI:
         offset = MakeOffset(v, meta_reg, tld4.type);
         break;
-    }
-    case OffsetType::PTP: {
-        offset2 = MakeOffsetPTP(v, meta_reg);
+    case OffsetType::PTP:
+        std::tie(offset, offset2) = MakeOffsetPTP(v, meta_reg);
         break;
-    }
     default:
         throw NotImplementedException("Invalid offset type {}", offset_type);
     }
@@ -167,7 +165,7 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
     IR::TextureInstInfo info{};
     info.type.Assign(GetType(tld4.type, tld4.dc != 0));
     info.gather_component.Assign(static_cast<u32>(component_type));
-    const IR::Value sample{[&]() -> IR::Value {
+    const IR::Value sample{[&] {
         if (tld4.dc == 0) {
             return v.ir.ImageGather(handle, coords, offset, offset2, info);
         }

+ 2 - 20
src/shader_recompiler/ir_opt/constant_propagation_pass.cpp

@@ -355,17 +355,6 @@ void FoldBranchConditional(IR::Inst& inst) {
     }
 }
 
-void FoldConstantComposite(IR::Inst& inst, size_t amount = 2) {
-    for (size_t i = 0; i < amount; i++) {
-        if (!inst.Arg(i).IsConstantContainer()) {
-            return;
-        }
-    }
-    auto info{inst.Flags<IR::CompositeDecoration>()};
-    info.is_constant = true;
-    inst.SetFlags(info);
-}
-
 void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
     switch (inst.Opcode()) {
     case IR::Opcode::GetRegister:
@@ -391,13 +380,6 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
     case IR::Opcode::SelectF32:
     case IR::Opcode::SelectF64:
         return FoldSelect(inst);
-    case IR::Opcode::CompositeConstructU32x2:
-    case IR::Opcode::CompositeConstructF16x2:
-    case IR::Opcode::CompositeConstructF32x2:
-    case IR::Opcode::CompositeConstructF64x2:
-        return FoldConstantComposite(inst, 2);
-    case IR::Opcode::CompositeConstructArrayU32x2:
-        return FoldConstantComposite(inst, 4);
     case IR::Opcode::FPMul32:
         return FoldFPMul32(inst);
     case IR::Opcode::LogicalAnd:
@@ -423,12 +405,12 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
         return;
     case IR::Opcode::BitFieldSExtract:
         FoldWhenAllImmediates(inst, [](s32 base, u32 shift, u32 count) {
-            const size_t back_shift = static_cast<size_t>(shift) + static_cast<size_t>(count);
+            const size_t back_shift{static_cast<size_t>(shift) + static_cast<size_t>(count)};
             if (back_shift > Common::BitSize<s32>()) {
                 throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldSExtract,
                                  base, shift, count);
             }
-            const size_t left_shift = Common::BitSize<s32>() - back_shift;
+            const size_t left_shift{Common::BitSize<s32>() - back_shift};
             return static_cast<u32>(static_cast<s32>(base << left_shift) >>
                                     static_cast<size_t>(Common::BitSize<s32>() - count));
         });

+ 0 - 1
src/shader_recompiler/profile.h

@@ -30,7 +30,6 @@ struct Profile {
     bool support_fp32_signed_zero_nan_preserve{};
     bool support_fp64_signed_zero_nan_preserve{};
     bool support_vote{};
-    bool support_variadic_ptp{};
     bool warp_size_potentially_larger_than_guest{};
 
     // FClamp is broken and OpFMax + OpFMin should be used instead