ReinUsesLisp 5 лет назад
Родитель
Сommit
be94ee88d2

+ 184 - 91
src/shader_recompiler/frontend/ir/ir_emitter.cpp

@@ -32,16 +32,16 @@ U32 IREmitter::Imm32(s32 value) const {
     return U32{Value{static_cast<u32>(value)}};
 }
 
-U32 IREmitter::Imm32(f32 value) const {
-    return U32{Value{Common::BitCast<u32>(value)}};
+F32 IREmitter::Imm32(f32 value) const {
+    return F32{Value{value}};
 }
 
 U64 IREmitter::Imm64(u64 value) const {
     return U64{Value{value}};
 }
 
-U64 IREmitter::Imm64(f64 value) const {
-    return U64{Value{Common::BitCast<u64>(value)}};
+F64 IREmitter::Imm64(f64 value) const {
+    return F64{Value{value}};
 }
 
 void IREmitter::Branch(IR::Block* label) {
@@ -121,11 +121,11 @@ void IREmitter::SetOFlag(const U1& value) {
     Inst(Opcode::SetOFlag, value);
 }
 
-U32 IREmitter::GetAttribute(IR::Attribute attribute) {
-    return Inst<U32>(Opcode::GetAttribute, attribute);
+F32 IREmitter::GetAttribute(IR::Attribute attribute) {
+    return Inst<F32>(Opcode::GetAttribute, attribute);
 }
 
-void IREmitter::SetAttribute(IR::Attribute attribute, const U32& value) {
+void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value) {
     Inst(Opcode::SetAttribute, attribute, value);
 }
 
@@ -225,50 +225,113 @@ U1 IREmitter::GetOverflowFromOp(const Value& op) {
     return Inst<U1>(Opcode::GetOverflowFromOp, op);
 }
 
-U16U32U64 IREmitter::FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control) {
+F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) {
     if (a.Type() != a.Type()) {
         throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
     }
     switch (a.Type()) {
-    case Type::U16:
-        return Inst<U16>(Opcode::FPAdd16, Flags{control}, a, b);
-    case Type::U32:
-        return Inst<U32>(Opcode::FPAdd32, Flags{control}, a, b);
-    case Type::U64:
-        return Inst<U64>(Opcode::FPAdd64, Flags{control}, a, b);
+    case Type::F16:
+        return Inst<F16>(Opcode::FPAdd16, Flags{control}, a, b);
+    case Type::F32:
+        return Inst<F32>(Opcode::FPAdd32, Flags{control}, a, b);
+    case Type::F64:
+        return Inst<F64>(Opcode::FPAdd64, Flags{control}, a, b);
     default:
         ThrowInvalidType(a.Type());
     }
 }
 
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2) {
     if (e1.Type() != e2.Type()) {
         throw InvalidArgument("Mismatching types {} and {}", e1.Type(), e2.Type());
     }
-    return Inst(Opcode::CompositeConstruct2, e1, e2);
+    switch (e1.Type()) {
+    case Type::U32:
+        return Inst(Opcode::CompositeConstructU32x2, e1, e2);
+    case Type::F16:
+        return Inst(Opcode::CompositeConstructF16x2, e1, e2);
+    case Type::F32:
+        return Inst(Opcode::CompositeConstructF32x2, e1, e2);
+    case Type::F64:
+        return Inst(Opcode::CompositeConstructF64x2, e1, e2);
+    default:
+        ThrowInvalidType(e1.Type());
+    }
 }
 
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Value& e3) {
     if (e1.Type() != e2.Type() || e1.Type() != e3.Type()) {
         throw InvalidArgument("Mismatching types {}, {}, and {}", e1.Type(), e2.Type(), e3.Type());
     }
-    return Inst(Opcode::CompositeConstruct3, e1, e2, e3);
+    switch (e1.Type()) {
+    case Type::U32:
+        return Inst(Opcode::CompositeConstructU32x3, e1, e2, e3);
+    case Type::F16:
+        return Inst(Opcode::CompositeConstructF16x3, e1, e2, e3);
+    case Type::F32:
+        return Inst(Opcode::CompositeConstructF32x3, e1, e2, e3);
+    case Type::F64:
+        return Inst(Opcode::CompositeConstructF64x3, e1, e2, e3);
+    default:
+        ThrowInvalidType(e1.Type());
+    }
 }
 
-Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3,
-                                    const UAny& e4) {
+Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Value& e3,
+                                    const Value& e4) {
     if (e1.Type() != e2.Type() || e1.Type() != e3.Type() || e1.Type() != e4.Type()) {
         throw InvalidArgument("Mismatching types {}, {}, {}, and {}", e1.Type(), e2.Type(),
                               e3.Type(), e4.Type());
     }
-    return Inst(Opcode::CompositeConstruct4, e1, e2, e3, e4);
+    switch (e1.Type()) {
+    case Type::U32:
+        return Inst(Opcode::CompositeConstructU32x4, e1, e2, e3, e4);
+    case Type::F16:
+        return Inst(Opcode::CompositeConstructF16x4, e1, e2, e3, e4);
+    case Type::F32:
+        return Inst(Opcode::CompositeConstructF32x4, e1, e2, e3, e4);
+    case Type::F64:
+        return Inst(Opcode::CompositeConstructF64x4, e1, e2, e3, e4);
+    default:
+        ThrowInvalidType(e1.Type());
+    }
 }
 
-UAny IREmitter::CompositeExtract(const Value& vector, size_t element) {
-    if (element >= 4) {
-        throw InvalidArgument("Out of bounds element {}", element);
+Value IREmitter::CompositeExtract(const Value& vector, size_t element) {
+    const auto read = [&](Opcode opcode, size_t limit) -> Value {
+        if (element >= limit) {
+            throw InvalidArgument("Out of bounds element {}", element);
+        }
+        return Inst(opcode, vector, Value{static_cast<u32>(element)});
+    };
+    switch (vector.Type()) {
+    case Type::U32x2:
+        return read(Opcode::CompositeExtractU32x2, 2);
+    case Type::U32x3:
+        return read(Opcode::CompositeExtractU32x3, 3);
+    case Type::U32x4:
+        return read(Opcode::CompositeExtractU32x4, 4);
+    case Type::F16x2:
+        return read(Opcode::CompositeExtractF16x2, 2);
+    case Type::F16x3:
+        return read(Opcode::CompositeExtractF16x3, 3);
+    case Type::F16x4:
+        return read(Opcode::CompositeExtractF16x4, 4);
+    case Type::F32x2:
+        return read(Opcode::CompositeExtractF32x2, 2);
+    case Type::F32x3:
+        return read(Opcode::CompositeExtractF32x3, 3);
+    case Type::F32x4:
+        return read(Opcode::CompositeExtractF32x4, 4);
+    case Type::F64x2:
+        return read(Opcode::CompositeExtractF64x2, 2);
+    case Type::F64x3:
+        return read(Opcode::CompositeExtractF64x3, 3);
+    case Type::F64x4:
+        return read(Opcode::CompositeExtractF64x4, 4);
+    default:
+        ThrowInvalidType(vector.Type());
     }
-    return Inst<UAny>(Opcode::CompositeExtract, vector, Imm32(static_cast<u32>(element)));
 }
 
 UAny IREmitter::Select(const U1& condition, const UAny& true_value, const UAny& false_value) {
@@ -289,6 +352,36 @@ UAny IREmitter::Select(const U1& condition, const UAny& true_value, const UAny&
     }
 }
 
+template <>
+IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
+    return Inst<IR::U32>(Opcode::BitCastU32F32, value);
+}
+
+template <>
+IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
+    return Inst<IR::F32>(Opcode::BitCastF32U32, value);
+}
+
+template <>
+IR::U16 IREmitter::BitCast<IR::U16, IR::F16>(const IR::F16& value) {
+    return Inst<IR::U16>(Opcode::BitCastU16F16, value);
+}
+
+template <>
+IR::F16 IREmitter::BitCast<IR::F16, IR::U16>(const IR::U16& value) {
+    return Inst<IR::F16>(Opcode::BitCastF16U16, value);
+}
+
+template <>
+IR::U64 IREmitter::BitCast<IR::U64, IR::F64>(const IR::F64& value) {
+    return Inst<IR::U64>(Opcode::BitCastU64F64, value);
+}
+
+template <>
+IR::F64 IREmitter::BitCast<IR::F64, IR::U64>(const IR::U64& value) {
+    return Inst<IR::F64>(Opcode::BitCastF64U64, value);
+}
+
 U64 IREmitter::PackUint2x32(const Value& vector) {
     return Inst<U64>(Opcode::PackUint2x32, vector);
 }
@@ -305,75 +398,75 @@ Value IREmitter::UnpackFloat2x16(const U32& value) {
     return Inst<Value>(Opcode::UnpackFloat2x16, value);
 }
 
-U64 IREmitter::PackDouble2x32(const Value& vector) {
-    return Inst<U64>(Opcode::PackDouble2x32, vector);
+F64 IREmitter::PackDouble2x32(const Value& vector) {
+    return Inst<F64>(Opcode::PackDouble2x32, vector);
 }
 
-Value IREmitter::UnpackDouble2x32(const U64& value) {
+Value IREmitter::UnpackDouble2x32(const F64& value) {
     return Inst<Value>(Opcode::UnpackDouble2x32, value);
 }
 
-U16U32U64 IREmitter::FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control) {
+F16F32F64 IREmitter::FPMul(const F16F32F64& a, const F16F32F64& b, FpControl control) {
     if (a.Type() != b.Type()) {
         throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
     }
     switch (a.Type()) {
-    case Type::U16:
-        return Inst<U16>(Opcode::FPMul16, Flags{control}, a, b);
-    case Type::U32:
-        return Inst<U32>(Opcode::FPMul32, Flags{control}, a, b);
-    case Type::U64:
-        return Inst<U64>(Opcode::FPMul64, Flags{control}, a, b);
+    case Type::F16:
+        return Inst<F16>(Opcode::FPMul16, Flags{control}, a, b);
+    case Type::F32:
+        return Inst<F32>(Opcode::FPMul32, Flags{control}, a, b);
+    case Type::F64:
+        return Inst<F64>(Opcode::FPMul64, Flags{control}, a, b);
     default:
         ThrowInvalidType(a.Type());
     }
 }
 
-U16U32U64 IREmitter::FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+F16F32F64 IREmitter::FPFma(const F16F32F64& a, const F16F32F64& b, const F16F32F64& c,
                            FpControl control) {
     if (a.Type() != b.Type() || a.Type() != c.Type()) {
         throw InvalidArgument("Mismatching types {}, {}, and {}", a.Type(), b.Type(), c.Type());
     }
     switch (a.Type()) {
-    case Type::U16:
-        return Inst<U16>(Opcode::FPFma16, Flags{control}, a, b, c);
-    case Type::U32:
-        return Inst<U32>(Opcode::FPFma32, Flags{control}, a, b, c);
-    case Type::U64:
-        return Inst<U64>(Opcode::FPFma64, Flags{control}, a, b, c);
+    case Type::F16:
+        return Inst<F16>(Opcode::FPFma16, Flags{control}, a, b, c);
+    case Type::F32:
+        return Inst<F32>(Opcode::FPFma32, Flags{control}, a, b, c);
+    case Type::F64:
+        return Inst<F64>(Opcode::FPFma64, Flags{control}, a, b, c);
     default:
         ThrowInvalidType(a.Type());
     }
 }
 
-U16U32U64 IREmitter::FPAbs(const U16U32U64& value) {
+F16F32F64 IREmitter::FPAbs(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPAbs16, value);
+        return Inst<F16>(Opcode::FPAbs16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPAbs32, value);
+        return Inst<F32>(Opcode::FPAbs32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPAbs64, value);
+        return Inst<F64>(Opcode::FPAbs64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPNeg(const U16U32U64& value) {
+F16F32F64 IREmitter::FPNeg(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPNeg16, value);
+        return Inst<F16>(Opcode::FPNeg16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPNeg32, value);
+        return Inst<F32>(Opcode::FPNeg32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPNeg64, value);
+        return Inst<F64>(Opcode::FPNeg64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPAbsNeg(const U16U32U64& value, bool abs, bool neg) {
-    U16U32U64 result{value};
+F16F32F64 IREmitter::FPAbsNeg(const F16F32F64& value, bool abs, bool neg) {
+    F16F32F64 result{value};
     if (abs) {
         result = FPAbs(value);
     }
@@ -383,108 +476,108 @@ U16U32U64 IREmitter::FPAbsNeg(const U16U32U64& value, bool abs, bool neg) {
     return result;
 }
 
-U32 IREmitter::FPCosNotReduced(const U32& value) {
-    return Inst<U32>(Opcode::FPCosNotReduced, value);
+F32 IREmitter::FPCosNotReduced(const F32& value) {
+    return Inst<F32>(Opcode::FPCosNotReduced, value);
 }
 
-U32 IREmitter::FPExp2NotReduced(const U32& value) {
-    return Inst<U32>(Opcode::FPExp2NotReduced, value);
+F32 IREmitter::FPExp2NotReduced(const F32& value) {
+    return Inst<F32>(Opcode::FPExp2NotReduced, value);
 }
 
-U32 IREmitter::FPLog2(const U32& value) {
-    return Inst<U32>(Opcode::FPLog2, value);
+F32 IREmitter::FPLog2(const F32& value) {
+    return Inst<F32>(Opcode::FPLog2, value);
 }
 
-U32U64 IREmitter::FPRecip(const U32U64& value) {
+F32F64 IREmitter::FPRecip(const F32F64& value) {
     switch (value.Type()) {
     case Type::U32:
-        return Inst<U32>(Opcode::FPRecip32, value);
+        return Inst<F32>(Opcode::FPRecip32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPRecip64, value);
+        return Inst<F64>(Opcode::FPRecip64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U32U64 IREmitter::FPRecipSqrt(const U32U64& value) {
+F32F64 IREmitter::FPRecipSqrt(const F32F64& value) {
     switch (value.Type()) {
     case Type::U32:
-        return Inst<U32>(Opcode::FPRecipSqrt32, value);
+        return Inst<F32>(Opcode::FPRecipSqrt32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPRecipSqrt64, value);
+        return Inst<F64>(Opcode::FPRecipSqrt64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U32 IREmitter::FPSinNotReduced(const U32& value) {
-    return Inst<U32>(Opcode::FPSinNotReduced, value);
+F32 IREmitter::FPSinNotReduced(const F32& value) {
+    return Inst<F32>(Opcode::FPSinNotReduced, value);
 }
 
-U32 IREmitter::FPSqrt(const U32& value) {
-    return Inst<U32>(Opcode::FPSqrt, value);
+F32 IREmitter::FPSqrt(const F32& value) {
+    return Inst<F32>(Opcode::FPSqrt, value);
 }
 
-U16U32U64 IREmitter::FPSaturate(const U16U32U64& value) {
+F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPSaturate16, value);
+        return Inst<F16>(Opcode::FPSaturate16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPSaturate32, value);
+        return Inst<F32>(Opcode::FPSaturate32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPSaturate64, value);
+        return Inst<F64>(Opcode::FPSaturate64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPRoundEven(const U16U32U64& value) {
+F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPRoundEven16, value);
+        return Inst<F16>(Opcode::FPRoundEven16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPRoundEven32, value);
+        return Inst<F32>(Opcode::FPRoundEven32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPRoundEven64, value);
+        return Inst<F64>(Opcode::FPRoundEven64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPFloor(const U16U32U64& value) {
+F16F32F64 IREmitter::FPFloor(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPFloor16, value);
+        return Inst<F16>(Opcode::FPFloor16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPFloor32, value);
+        return Inst<F32>(Opcode::FPFloor32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPFloor64, value);
+        return Inst<F64>(Opcode::FPFloor64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPCeil(const U16U32U64& value) {
+F16F32F64 IREmitter::FPCeil(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPCeil16, value);
+        return Inst<F16>(Opcode::FPCeil16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPCeil32, value);
+        return Inst<F32>(Opcode::FPCeil32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPCeil64, value);
+        return Inst<F64>(Opcode::FPCeil64, value);
     default:
         ThrowInvalidType(value.Type());
     }
 }
 
-U16U32U64 IREmitter::FPTrunc(const U16U32U64& value) {
+F16F32F64 IREmitter::FPTrunc(const F16F32F64& value) {
     switch (value.Type()) {
     case Type::U16:
-        return Inst<U16>(Opcode::FPTrunc16, value);
+        return Inst<F16>(Opcode::FPTrunc16, value);
     case Type::U32:
-        return Inst<U32>(Opcode::FPTrunc32, value);
+        return Inst<F32>(Opcode::FPTrunc32, value);
     case Type::U64:
-        return Inst<U64>(Opcode::FPTrunc64, value);
+        return Inst<F64>(Opcode::FPTrunc64, value);
     default:
         ThrowInvalidType(value.Type());
     }
@@ -605,7 +698,7 @@ U1 IREmitter::LogicalNot(const U1& value) {
     return Inst<U1>(Opcode::LogicalNot, value);
 }
 
-U32U64 IREmitter::ConvertFToS(size_t bitsize, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToS(size_t bitsize, const F16F32F64& value) {
     switch (bitsize) {
     case 16:
         switch (value.Type()) {
@@ -645,7 +738,7 @@ U32U64 IREmitter::ConvertFToS(size_t bitsize, const U16U32U64& value) {
     }
 }
 
-U32U64 IREmitter::ConvertFToU(size_t bitsize, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToU(size_t bitsize, const F16F32F64& value) {
     switch (bitsize) {
     case 16:
         switch (value.Type()) {
@@ -685,7 +778,7 @@ U32U64 IREmitter::ConvertFToU(size_t bitsize, const U16U32U64& value) {
     }
 }
 
-U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& value) {
+U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value) {
     if (is_signed) {
         return ConvertFToS(bitsize, value);
     } else {

+ 36 - 33
src/shader_recompiler/frontend/ir/ir_emitter.h

@@ -27,9 +27,9 @@ public:
     [[nodiscard]] U16 Imm16(u16 value) const;
     [[nodiscard]] U32 Imm32(u32 value) const;
     [[nodiscard]] U32 Imm32(s32 value) const;
-    [[nodiscard]] U32 Imm32(f32 value) const;
+    [[nodiscard]] F32 Imm32(f32 value) const;
     [[nodiscard]] U64 Imm64(u64 value) const;
-    [[nodiscard]] U64 Imm64(f64 value) const;
+    [[nodiscard]] F64 Imm64(f64 value) const;
 
     void Branch(IR::Block* label);
     void BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label);
@@ -55,8 +55,8 @@ public:
     void SetCFlag(const U1& value);
     void SetOFlag(const U1& value);
 
-    [[nodiscard]] U32 GetAttribute(IR::Attribute attribute);
-    void SetAttribute(IR::Attribute attribute, const U32& value);
+    [[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
+    void SetAttribute(IR::Attribute attribute, const F32& value);
 
     [[nodiscard]] U32 WorkgroupIdX();
     [[nodiscard]] U32 WorkgroupIdY();
@@ -87,44 +87,47 @@ public:
     [[nodiscard]] U1 GetCarryFromOp(const Value& op);
     [[nodiscard]] U1 GetOverflowFromOp(const Value& op);
 
-    [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2);
-    [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3);
-    [[nodiscard]] Value CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3,
-                                           const UAny& e4);
-    [[nodiscard]] UAny CompositeExtract(const Value& vector, size_t element);
+    [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2);
+    [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3);
+    [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3,
+                                           const Value& e4);
+    [[nodiscard]] Value CompositeExtract(const Value& vector, size_t element);
 
     [[nodiscard]] UAny Select(const U1& condition, const UAny& true_value, const UAny& false_value);
 
+    template <typename Dest, typename Source>
+    [[nodiscard]] Dest BitCast(const Source& value);
+
     [[nodiscard]] U64 PackUint2x32(const Value& vector);
     [[nodiscard]] Value UnpackUint2x32(const U64& value);
 
     [[nodiscard]] U32 PackFloat2x16(const Value& vector);
     [[nodiscard]] Value UnpackFloat2x16(const U32& value);
 
-    [[nodiscard]] U64 PackDouble2x32(const Value& vector);
-    [[nodiscard]] Value UnpackDouble2x32(const U64& value);
+    [[nodiscard]] F64 PackDouble2x32(const Value& vector);
+    [[nodiscard]] Value UnpackDouble2x32(const F64& value);
 
-    [[nodiscard]] U16U32U64 FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
-    [[nodiscard]] U16U32U64 FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
-    [[nodiscard]] U16U32U64 FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+    [[nodiscard]] F16F32F64 FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control = {});
+    [[nodiscard]] F16F32F64 FPMul(const F16F32F64& a, const F16F32F64& b, FpControl control = {});
+    [[nodiscard]] F16F32F64 FPFma(const F16F32F64& a, const F16F32F64& b, const F16F32F64& c,
                                   FpControl control = {});
 
-    [[nodiscard]] U16U32U64 FPAbs(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPNeg(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPAbsNeg(const U16U32U64& value, bool abs, bool neg);
-
-    [[nodiscard]] U32 FPCosNotReduced(const U32& value);
-    [[nodiscard]] U32 FPExp2NotReduced(const U32& value);
-    [[nodiscard]] U32 FPLog2(const U32& value);
-    [[nodiscard]] U32U64 FPRecip(const U32U64& value);
-    [[nodiscard]] U32U64 FPRecipSqrt(const U32U64& value);
-    [[nodiscard]] U32 FPSinNotReduced(const U32& value);
-    [[nodiscard]] U32 FPSqrt(const U32& value);
-    [[nodiscard]] U16U32U64 FPSaturate(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPRoundEven(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPFloor(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPCeil(const U16U32U64& value);
-    [[nodiscard]] U16U32U64 FPTrunc(const U16U32U64& value);
+    [[nodiscard]] F16F32F64 FPAbs(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPNeg(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPAbsNeg(const F16F32F64& value, bool abs, bool neg);
+
+    [[nodiscard]] F32 FPCosNotReduced(const F32& value);
+    [[nodiscard]] F32 FPExp2NotReduced(const F32& value);
+    [[nodiscard]] F32 FPLog2(const F32& value);
+    [[nodiscard]] F32F64 FPRecip(const F32F64& value);
+    [[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value);
+    [[nodiscard]] F32 FPSinNotReduced(const F32& value);
+    [[nodiscard]] F32 FPSqrt(const F32& value);
+    [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value);
+    [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value);
 
     [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
     [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
@@ -154,9 +157,9 @@ public:
     [[nodiscard]] U1 LogicalXor(const U1& a, const U1& b);
     [[nodiscard]] U1 LogicalNot(const U1& value);
 
-    [[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const U16U32U64& value);
-    [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const U16U32U64& value);
-    [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const U16U32U64& value);
+    [[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F16F32F64& value);
+    [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F16F32F64& value);
+    [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value);
 
     [[nodiscard]] U32U64 ConvertU(size_t result_bitsize, const U32U64& value);
 

+ 113 - 87
src/shader_recompiler/frontend/ir/opcode.inc

@@ -52,15 +52,15 @@ OPCODE(LoadGlobalS8,                                        U32,            U64,
 OPCODE(LoadGlobalU16,                                       U32,            U64,                                                            )
 OPCODE(LoadGlobalS16,                                       U32,            U64,                                                            )
 OPCODE(LoadGlobal32,                                        U32,            U64,                                                            )
-OPCODE(LoadGlobal64,                                        Opaque,         U64,                                                            )
-OPCODE(LoadGlobal128,                                       Opaque,         U64,                                                            )
+OPCODE(LoadGlobal64,                                        U32x2,          U64,                                                            )
+OPCODE(LoadGlobal128,                                       U32x4,          U64,                                                            )
 OPCODE(WriteGlobalU8,                                       Void,           U64,            U32,                                            )
 OPCODE(WriteGlobalS8,                                       Void,           U64,            U32,                                            )
 OPCODE(WriteGlobalU16,                                      Void,           U64,            U32,                                            )
 OPCODE(WriteGlobalS16,                                      Void,           U64,            U32,                                            )
 OPCODE(WriteGlobal32,                                       Void,           U64,            U32,                                            )
-OPCODE(WriteGlobal64,                                       Void,           U64,            Opaque,                                         )
-OPCODE(WriteGlobal128,                                      Void,           U64,            Opaque,                                         )
+OPCODE(WriteGlobal64,                                       Void,           U64,            U32x2,                                          )
+OPCODE(WriteGlobal128,                                      Void,           U64,            U32x4,                                          )
 
 // Storage buffer operations
 OPCODE(LoadStorageU8,                                       U32,            U32,            U32,                                            )
@@ -68,21 +68,41 @@ OPCODE(LoadStorageS8,                                       U32,            U32,
 OPCODE(LoadStorageU16,                                      U32,            U32,            U32,                                            )
 OPCODE(LoadStorageS16,                                      U32,            U32,            U32,                                            )
 OPCODE(LoadStorage32,                                       U32,            U32,            U32,                                            )
-OPCODE(LoadStorage64,                                       Opaque,         U32,            U32,                                            )
-OPCODE(LoadStorage128,                                      Opaque,         U32,            U32,                                            )
-OPCODE(WriteStorageU8,                                      Void,           U32,            U32,            U32,                                            )
-OPCODE(WriteStorageS8,                                      Void,           U32,            U32,            U32,                                            )
-OPCODE(WriteStorageU16,                                     Void,           U32,            U32,            U32,                                            )
-OPCODE(WriteStorageS16,                                     Void,           U32,            U32,            U32,                                            )
-OPCODE(WriteStorage32,                                      Void,           U32,            U32,            U32,                                            )
-OPCODE(WriteStorage64,                                      Void,           U32,            U32,            Opaque,                                         )
-OPCODE(WriteStorage128,                                     Void,           U32,            U32,            Opaque,                                         )
+OPCODE(LoadStorage64,                                       U32x2,          U32,            U32,                                            )
+OPCODE(LoadStorage128,                                      U32x4,          U32,            U32,                                            )
+OPCODE(WriteStorageU8,                                      Void,           U32,            U32,            U32,                            )
+OPCODE(WriteStorageS8,                                      Void,           U32,            U32,            U32,                            )
+OPCODE(WriteStorageU16,                                     Void,           U32,            U32,            U32,                            )
+OPCODE(WriteStorageS16,                                     Void,           U32,            U32,            U32,                            )
+OPCODE(WriteStorage32,                                      Void,           U32,            U32,            U32,                            )
+OPCODE(WriteStorage64,                                      Void,           U32,            U32,            U32x2,                          )
+OPCODE(WriteStorage128,                                     Void,           U32,            U32,            U32x4,                          )
 
 // Vector utility
-OPCODE(CompositeConstruct2,                                 Opaque,         Opaque,         Opaque,                                         )
-OPCODE(CompositeConstruct3,                                 Opaque,         Opaque,         Opaque,         Opaque,                         )
-OPCODE(CompositeConstruct4,                                 Opaque,         Opaque,         Opaque,         Opaque,         Opaque,         )
-OPCODE(CompositeExtract,                                    Opaque,         Opaque,         U32,                                            )
+OPCODE(CompositeConstructU32x2,                             U32x2,          U32,            U32,                                            )
+OPCODE(CompositeConstructU32x3,                             U32x3,          U32,            U32,            U32,                            )
+OPCODE(CompositeConstructU32x4,                             U32x4,          U32,            U32,            U32,            U32,            )
+OPCODE(CompositeExtractU32x2,                               U32,            U32x2,          U32,                                            )
+OPCODE(CompositeExtractU32x3,                               U32,            U32x3,          U32,                                            )
+OPCODE(CompositeExtractU32x4,                               U32,            U32x4,          U32,                                            )
+OPCODE(CompositeConstructF16x2,                             F16x2,          F16,            F16,                                            )
+OPCODE(CompositeConstructF16x3,                             F16x3,          F16,            F16,            F16,                            )
+OPCODE(CompositeConstructF16x4,                             F16x4,          F16,            F16,            F16,            F16,            )
+OPCODE(CompositeExtractF16x2,                               F16,            F16x2,          U32,                                            )
+OPCODE(CompositeExtractF16x3,                               F16,            F16x3,          U32,                                            )
+OPCODE(CompositeExtractF16x4,                               F16,            F16x4,          U32,                                            )
+OPCODE(CompositeConstructF32x2,                             F32x2,          F32,            F32,                                            )
+OPCODE(CompositeConstructF32x3,                             F32x3,          F32,            F32,            F32,                            )
+OPCODE(CompositeConstructF32x4,                             F32x4,          F32,            F32,            F32,            F32,            )
+OPCODE(CompositeExtractF32x2,                               F32,            F32x2,          U32,                                            )
+OPCODE(CompositeExtractF32x3,                               F32,            F32x3,          U32,                                            )
+OPCODE(CompositeExtractF32x4,                               F32,            F32x4,          U32,                                            )
+OPCODE(CompositeConstructF64x2,                             F64x2,          F64,            F64,                                            )
+OPCODE(CompositeConstructF64x3,                             F64x3,          F64,            F64,            F64,                            )
+OPCODE(CompositeConstructF64x4,                             F64x4,          F64,            F64,            F64,            F64,            )
+OPCODE(CompositeExtractF64x2,                               F64,            F64x2,          U32,                                            )
+OPCODE(CompositeExtractF64x3,                               F64,            F64x3,          U32,                                            )
+OPCODE(CompositeExtractF64x4,                               F64,            F64x4,          U32,                                            )
 
 // Select operations
 OPCODE(Select8,                                             U8,             U1,             U8,             U8,                             )
@@ -91,12 +111,18 @@ OPCODE(Select32,                                            U32,            U1,
 OPCODE(Select64,                                            U64,            U1,             U64,            U64,                            )
 
 // Bitwise conversions
-OPCODE(PackUint2x32,                                        U64,            Opaque,                                                         )
-OPCODE(UnpackUint2x32,                                      Opaque,         U64,                                                            )
-OPCODE(PackFloat2x16,                                       U32,            Opaque,                                                         )
-OPCODE(UnpackFloat2x16,                                     Opaque,         U32,                                                            )
-OPCODE(PackDouble2x32,                                      U64,            Opaque,                                                         )
-OPCODE(UnpackDouble2x32,                                    Opaque,         U64,                                                            )
+OPCODE(BitCastU16F16,                                       U16,            F16,                                                            )
+OPCODE(BitCastU32F32,                                       U32,            F32,                                                            )
+OPCODE(BitCastU64F64,                                       U64,            F64,                                                            )
+OPCODE(BitCastF16U16,                                       F16,            U16,                                                            )
+OPCODE(BitCastF32U32,                                       F32,            U32,                                                            )
+OPCODE(BitCastF64U64,                                       F64,            U64,                                                            )
+OPCODE(PackUint2x32,                                        U64,            U32x2,                                                          )
+OPCODE(UnpackUint2x32,                                      U32x2,          U64,                                                            )
+OPCODE(PackFloat2x16,                                       U32,            F16x2,                                                          )
+OPCODE(UnpackFloat2x16,                                     F16x2,          U32,                                                            )
+OPCODE(PackDouble2x32,                                      U64,            U32x2,                                                          )
+OPCODE(UnpackDouble2x32,                                    U32x2,          U64,                                                            )
 
 // Pseudo-operation, handled specially at final emit
 OPCODE(GetZeroFromOp,                                       U1,             Opaque,                                                         )
@@ -105,52 +131,52 @@ OPCODE(GetCarryFromOp,                                      U1,             Opaq
 OPCODE(GetOverflowFromOp,                                   U1,             Opaque,                                                         )
 
 // Floating-point operations
-OPCODE(FPAbs16,                                             U16,            U16,                                                            )
-OPCODE(FPAbs32,                                             U32,            U32,                                                            )
-OPCODE(FPAbs64,                                             U64,            U64,                                                            )
-OPCODE(FPAdd16,                                             U16,            U16,            U16,                                            )
-OPCODE(FPAdd32,                                             U32,            U32,            U32,                                            )
-OPCODE(FPAdd64,                                             U64,            U64,            U64,                                            )
-OPCODE(FPFma16,                                             U16,            U16,            U16,            U16,                            )
-OPCODE(FPFma32,                                             U32,            U32,            U32,            U32,                            )
-OPCODE(FPFma64,                                             U64,            U64,            U64,            U64,                            )
-OPCODE(FPMax32,                                             U32,            U32,            U32,                                            )
-OPCODE(FPMax64,                                             U64,            U64,            U64,                                            )
-OPCODE(FPMin32,                                             U32,            U32,            U32,                                            )
-OPCODE(FPMin64,                                             U64,            U64,            U64,                                            )
-OPCODE(FPMul16,                                             U16,            U16,            U16,                                            )
-OPCODE(FPMul32,                                             U32,            U32,            U32,                                            )
-OPCODE(FPMul64,                                             U64,            U64,            U64,                                            )
-OPCODE(FPNeg16,                                             U16,            U16,                                                            )
-OPCODE(FPNeg32,                                             U32,            U32,                                                            )
-OPCODE(FPNeg64,                                             U64,            U64,                                                            )
-OPCODE(FPRecip32,                                           U32,            U32,                                                            )
-OPCODE(FPRecip64,                                           U64,            U64,                                                            )
-OPCODE(FPRecipSqrt32,                                       U32,            U32,                                                            )
-OPCODE(FPRecipSqrt64,                                       U64,            U64,                                                            )
-OPCODE(FPSqrt,                                              U32,            U32,                                                            )
-OPCODE(FPSin,                                               U32,            U32,                                                            )
-OPCODE(FPSinNotReduced,                                     U32,            U32,                                                            )
-OPCODE(FPExp2,                                              U32,            U32,                                                            )
-OPCODE(FPExp2NotReduced,                                    U32,            U32,                                                            )
-OPCODE(FPCos,                                               U32,            U32,                                                            )
-OPCODE(FPCosNotReduced,                                     U32,            U32,                                                            )
-OPCODE(FPLog2,                                              U32,            U32,                                                            )
-OPCODE(FPSaturate16,                                        U16,            U16,                                                            )
-OPCODE(FPSaturate32,                                        U32,            U32,                                                            )
-OPCODE(FPSaturate64,                                        U64,            U64,                                                            )
-OPCODE(FPRoundEven16,                                       U16,            U16,                                                            )
-OPCODE(FPRoundEven32,                                       U32,            U32,                                                            )
-OPCODE(FPRoundEven64,                                       U64,            U64,                                                            )
-OPCODE(FPFloor16,                                           U16,            U16,                                                            )
-OPCODE(FPFloor32,                                           U32,            U32,                                                            )
-OPCODE(FPFloor64,                                           U64,            U64,                                                            )
-OPCODE(FPCeil16,                                            U16,            U16,                                                            )
-OPCODE(FPCeil32,                                            U32,            U32,                                                            )
-OPCODE(FPCeil64,                                            U64,            U64,                                                            )
-OPCODE(FPTrunc16,                                           U16,            U16,                                                            )
-OPCODE(FPTrunc32,                                           U32,            U32,                                                            )
-OPCODE(FPTrunc64,                                           U64,            U64,                                                            )
+OPCODE(FPAbs16,                                             F16,            F16,                                                            )
+OPCODE(FPAbs32,                                             F32,            F32,                                                            )
+OPCODE(FPAbs64,                                             F64,            F64,                                                            )
+OPCODE(FPAdd16,                                             F16,            F16,            F16,                                            )
+OPCODE(FPAdd32,                                             F32,            F32,            F32,                                            )
+OPCODE(FPAdd64,                                             F64,            F64,            F64,                                            )
+OPCODE(FPFma16,                                             F16,            F16,            F16,            F16,                            )
+OPCODE(FPFma32,                                             F32,            F32,            F32,            F32,                            )
+OPCODE(FPFma64,                                             F64,            F64,            F64,            F64,                            )
+OPCODE(FPMax32,                                             F32,            F32,            F32,                                            )
+OPCODE(FPMax64,                                             F64,            F64,            F64,                                            )
+OPCODE(FPMin32,                                             F32,            F32,            F32,                                            )
+OPCODE(FPMin64,                                             F64,            F64,            F64,                                            )
+OPCODE(FPMul16,                                             F16,            F16,            F16,                                            )
+OPCODE(FPMul32,                                             F32,            F32,            F32,                                            )
+OPCODE(FPMul64,                                             F64,            F64,            F64,                                            )
+OPCODE(FPNeg16,                                             F16,            F16,                                                            )
+OPCODE(FPNeg32,                                             F32,            F32,                                                            )
+OPCODE(FPNeg64,                                             F64,            F64,                                                            )
+OPCODE(FPRecip32,                                           F32,            F32,                                                            )
+OPCODE(FPRecip64,                                           F64,            F64,                                                            )
+OPCODE(FPRecipSqrt32,                                       F32,            F32,                                                            )
+OPCODE(FPRecipSqrt64,                                       F64,            F64,                                                            )
+OPCODE(FPSqrt,                                              F32,            F32,                                                            )
+OPCODE(FPSin,                                               F32,            F32,                                                            )
+OPCODE(FPSinNotReduced,                                     F32,            F32,                                                            )
+OPCODE(FPExp2,                                              F32,            F32,                                                            )
+OPCODE(FPExp2NotReduced,                                    F32,            F32,                                                            )
+OPCODE(FPCos,                                               F32,            F32,                                                            )
+OPCODE(FPCosNotReduced,                                     F32,            F32,                                                            )
+OPCODE(FPLog2,                                              F32,            F32,                                                            )
+OPCODE(FPSaturate16,                                        F16,            F16,                                                            )
+OPCODE(FPSaturate32,                                        F32,            F32,                                                            )
+OPCODE(FPSaturate64,                                        F64,            F64,                                                            )
+OPCODE(FPRoundEven16,                                       F16,            F16,                                                            )
+OPCODE(FPRoundEven32,                                       F32,            F32,                                                            )
+OPCODE(FPRoundEven64,                                       F64,            F64,                                                            )
+OPCODE(FPFloor16,                                           F16,            F16,                                                            )
+OPCODE(FPFloor32,                                           F32,            F32,                                                            )
+OPCODE(FPFloor64,                                           F64,            F64,                                                            )
+OPCODE(FPCeil16,                                            F16,            F16,                                                            )
+OPCODE(FPCeil32,                                            F32,            F32,                                                            )
+OPCODE(FPCeil64,                                            F64,            F64,                                                            )
+OPCODE(FPTrunc16,                                           F16,            F16,                                                            )
+OPCODE(FPTrunc32,                                           F32,            F32,                                                            )
+OPCODE(FPTrunc64,                                           F64,            F64,                                                            )
 
 // Integer operations
 OPCODE(IAdd32,                                              U32,            U32,            U32,                                            )
@@ -188,24 +214,24 @@ OPCODE(LogicalXor,                                          U1,             U1,
 OPCODE(LogicalNot,                                          U1,             U1,                                                             )
 
 // Conversion operations
-OPCODE(ConvertS16F16,                                       U32,            U16,                                                            )
-OPCODE(ConvertS16F32,                                       U32,            U32,                                                            )
-OPCODE(ConvertS16F64,                                       U32,            U64,                                                            )
-OPCODE(ConvertS32F16,                                       U32,            U16,                                                            )
-OPCODE(ConvertS32F32,                                       U32,            U32,                                                            )
-OPCODE(ConvertS32F64,                                       U32,            U64,                                                            )
-OPCODE(ConvertS64F16,                                       U64,            U16,                                                            )
-OPCODE(ConvertS64F32,                                       U64,            U32,                                                            )
-OPCODE(ConvertS64F64,                                       U64,            U64,                                                            )
-OPCODE(ConvertU16F16,                                       U32,            U16,                                                            )
-OPCODE(ConvertU16F32,                                       U32,            U32,                                                            )
-OPCODE(ConvertU16F64,                                       U32,            U64,                                                            )
-OPCODE(ConvertU32F16,                                       U32,            U16,                                                            )
-OPCODE(ConvertU32F32,                                       U32,            U32,                                                            )
-OPCODE(ConvertU32F64,                                       U32,            U64,                                                            )
-OPCODE(ConvertU64F16,                                       U64,            U16,                                                            )
-OPCODE(ConvertU64F32,                                       U64,            U32,                                                            )
-OPCODE(ConvertU64F64,                                       U64,            U64,                                                            )
+OPCODE(ConvertS16F16,                                       U32,            F16,                                                            )
+OPCODE(ConvertS16F32,                                       U32,            F32,                                                            )
+OPCODE(ConvertS16F64,                                       U32,            F64,                                                            )
+OPCODE(ConvertS32F16,                                       U32,            F16,                                                            )
+OPCODE(ConvertS32F32,                                       U32,            F32,                                                            )
+OPCODE(ConvertS32F64,                                       U32,            F64,                                                            )
+OPCODE(ConvertS64F16,                                       U64,            F16,                                                            )
+OPCODE(ConvertS64F32,                                       U64,            F32,                                                            )
+OPCODE(ConvertS64F64,                                       U64,            F64,                                                            )
+OPCODE(ConvertU16F16,                                       U32,            F16,                                                            )
+OPCODE(ConvertU16F32,                                       U32,            F32,                                                            )
+OPCODE(ConvertU16F64,                                       U32,            F64,                                                            )
+OPCODE(ConvertU32F16,                                       U32,            F16,                                                            )
+OPCODE(ConvertU32F32,                                       U32,            F32,                                                            )
+OPCODE(ConvertU32F64,                                       U32,            F64,                                                            )
+OPCODE(ConvertU64F16,                                       U64,            F16,                                                            )
+OPCODE(ConvertU64F32,                                       U64,            F32,                                                            )
+OPCODE(ConvertU64F64,                                       U64,            F64,                                                            )
 
 OPCODE(ConvertU64U32,                                       U64,            U32,                                                            )
 OPCODE(ConvertU32U64,                                       U32,            U64,                                                            )

+ 3 - 1
src/shader_recompiler/frontend/ir/type.cpp

@@ -11,7 +11,9 @@ namespace Shader::IR {
 
 std::string NameOf(Type type) {
     static constexpr std::array names{
-        "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32", "U64",
+        "Opaque", "Label", "Reg",   "Pred",  "Attribute", "U1",    "U8",    "U16",   "U32",
+        "U64",    "F16",   "F32",   "F64",   "U32x2",     "U32x3", "U32x4", "F16x2", "F16x3",
+        "F16x4",  "F32x2", "F32x3", "F32x4", "F64x2",     "F64x3", "F64x4",
     };
     const size_t bits{static_cast<size_t>(type)};
     if (bits == 0) {

+ 15 - 0
src/shader_recompiler/frontend/ir/type.h

@@ -25,6 +25,21 @@ enum class Type {
     U16 = 1 << 7,
     U32 = 1 << 8,
     U64 = 1 << 9,
+    F16 = 1 << 10,
+    F32 = 1 << 11,
+    F64 = 1 << 12,
+    U32x2 = 1 << 13,
+    U32x3 = 1 << 14,
+    U32x4 = 1 << 15,
+    F16x2 = 1 << 16,
+    F16x3 = 1 << 17,
+    F16x4 = 1 << 18,
+    F32x2 = 1 << 19,
+    F32x3 = 1 << 20,
+    F32x4 = 1 << 21,
+    F64x2 = 1 << 22,
+    F64x3 = 1 << 23,
+    F64x4 = 1 << 24,
 };
 DECLARE_ENUM_FLAG_OPERATORS(Type)
 

+ 28 - 0
src/shader_recompiler/frontend/ir/value.cpp

@@ -26,8 +26,12 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
 
 Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
 
+Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
+
 Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
 
+Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {}
+
 bool Value::IsIdentity() const noexcept {
     return type == Type::Opaque && inst->Opcode() == Opcode::Identity;
 }
@@ -122,6 +126,14 @@ u32 Value::U32() const {
     return imm_u32;
 }
 
+f32 Value::F32() const {
+    if (IsIdentity()) {
+        return inst->Arg(0).F32();
+    }
+    ValidateAccess(Type::F32);
+    return imm_f32;
+}
+
 u64 Value::U64() const {
     if (IsIdentity()) {
         return inst->Arg(0).U64();
@@ -152,11 +164,27 @@ bool Value::operator==(const Value& other) const {
     case Type::U8:
         return imm_u8 == other.imm_u8;
     case Type::U16:
+    case Type::F16:
         return imm_u16 == other.imm_u16;
     case Type::U32:
+    case Type::F32:
         return imm_u32 == other.imm_u32;
     case Type::U64:
+    case Type::F64:
         return imm_u64 == other.imm_u64;
+    case Type::U32x2:
+    case Type::U32x3:
+    case Type::U32x4:
+    case Type::F16x2:
+    case Type::F16x3:
+    case Type::F16x4:
+    case Type::F32x2:
+    case Type::F32x3:
+    case Type::F32x4:
+    case Type::F64x2:
+    case Type::F64x3:
+    case Type::F64x4:
+        break;
     }
     throw LogicError("Invalid type {}", type);
 }

+ 10 - 0
src/shader_recompiler/frontend/ir/value.h

@@ -28,7 +28,9 @@ public:
     explicit Value(u8 value) noexcept;
     explicit Value(u16 value) noexcept;
     explicit Value(u32 value) noexcept;
+    explicit Value(f32 value) noexcept;
     explicit Value(u64 value) noexcept;
+    explicit Value(f64 value) noexcept;
 
     [[nodiscard]] bool IsIdentity() const noexcept;
     [[nodiscard]] bool IsEmpty() const noexcept;
@@ -46,6 +48,7 @@ public:
     [[nodiscard]] u8 U8() const;
     [[nodiscard]] u16 U16() const;
     [[nodiscard]] u32 U32() const;
+    [[nodiscard]] f32 F32() const;
     [[nodiscard]] u64 U64() const;
 
     [[nodiscard]] bool operator==(const Value& other) const;
@@ -65,7 +68,9 @@ private:
         u8 imm_u8;
         u16 imm_u16;
         u32 imm_u32;
+        f32 imm_f32;
         u64 imm_u64;
+        f64 imm_f64;
     };
 };
 
@@ -93,8 +98,13 @@ using U8 = TypedValue<Type::U8>;
 using U16 = TypedValue<Type::U16>;
 using U32 = TypedValue<Type::U32>;
 using U64 = TypedValue<Type::U64>;
+using F16 = TypedValue<Type::F16>;
+using F32 = TypedValue<Type::F32>;
+using F64 = TypedValue<Type::F64>;
 using U32U64 = TypedValue<Type::U32 | Type::U64>;
+using F32F64 = TypedValue<Type::F32 | Type::F64>;
 using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>;
+using F16F32F64 = TypedValue<Type::F16 | Type::F32 | Type::F64>;
 using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>;
 
 } // namespace Shader::IR

+ 6 - 6
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp

@@ -11,7 +11,7 @@ namespace Shader::Maxwell {
 namespace {
 
 void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRounding fp_rounding,
-          const IR::U32& src_b, bool abs_a, bool neg_a, bool abs_b, bool neg_b) {
+          const IR::F32& src_b, bool abs_a, bool neg_a, bool abs_b, bool neg_b) {
     union {
         u64 raw;
         BitField<0, 8, IR::Reg> dest_reg;
@@ -24,17 +24,17 @@ void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRoundin
     if (cc) {
         throw NotImplementedException("FADD CC");
     }
-    const IR::U32 op_a{v.ir.FPAbsNeg(v.X(fadd.src_a), abs_a, neg_a)};
-    const IR::U32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
+    const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fadd.src_a), abs_a, neg_a)};
+    const IR::F32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
     IR::FpControl control{
         .no_contraction{true},
         .rounding{CastFpRounding(fp_rounding)},
         .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
     };
-    v.X(fadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
+    v.F(fadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
 }
 
-void FADD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+void FADD(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
     union {
         u64 raw;
         BitField<39, 2, FpRounding> fp_rounding;
@@ -53,7 +53,7 @@ void FADD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
 } // Anonymous namespace
 
 void TranslatorVisitor::FADD_reg(u64 insn) {
-    FADD(*this, insn, GetReg20(insn));
+    FADD(*this, insn, GetReg20F(insn));
 }
 
 void TranslatorVisitor::FADD_cbuf(u64) {

+ 10 - 10
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp

@@ -55,21 +55,21 @@ size_t BitSize(DestFormat dest_format) {
     }
 }
 
-void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::U16U32U64& op_a) {
+void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
     // F2I is used to convert from a floating point value to an integer
     const F2I f2i{insn};
 
-    const IR::U16U32U64 float_value{v.ir.FPAbsNeg(op_a, f2i.abs != 0, f2i.neg != 0)};
-    const IR::U16U32U64 rounded_value{[&] {
+    const IR::F16F32F64 op_a{v.ir.FPAbsNeg(src_a, f2i.abs != 0, f2i.neg != 0)};
+    const IR::F16F32F64 rounded_value{[&] {
         switch (f2i.rounding) {
         case Rounding::Round:
-            return v.ir.FPRoundEven(float_value);
+            return v.ir.FPRoundEven(op_a);
         case Rounding::Floor:
-            return v.ir.FPFloor(float_value);
+            return v.ir.FPFloor(op_a);
         case Rounding::Ceil:
-            return v.ir.FPCeil(float_value);
+            return v.ir.FPCeil(op_a);
         case Rounding::Trunc:
-            return v.ir.FPTrunc(float_value);
+            return v.ir.FPTrunc(op_a);
         default:
             throw NotImplementedException("Invalid F2I rounding {}", f2i.rounding.Value());
         }
@@ -105,12 +105,12 @@ void TranslatorVisitor::F2I_reg(u64 insn) {
         BitField<20, 8, IR::Reg> src_reg;
     } const f2i{insn};
 
-    const IR::U16U32U64 op_a{[&]() -> IR::U16U32U64 {
+    const IR::F16F32F64 op_a{[&]() -> IR::F16F32F64 {
         switch (f2i.base.src_format) {
         case SrcFormat::F16:
-            return ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half);
+            return IR::F16{ir.CompositeExtract(ir.UnpackFloat2x16(X(f2i.src_reg)), f2i.base.half)};
         case SrcFormat::F32:
-            return X(f2i.src_reg);
+            return F(f2i.src_reg);
         case SrcFormat::F64:
             return ir.PackDouble2x32(ir.CompositeConstruct(X(f2i.src_reg), X(f2i.src_reg + 1)));
         default:

+ 8 - 8
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp

@@ -9,7 +9,7 @@
 
 namespace Shader::Maxwell {
 namespace {
-void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c, bool neg_a,
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& src_c, bool neg_a,
           bool neg_b, bool neg_c, bool sat, bool cc, FmzMode fmz_mode, FpRounding fp_rounding) {
     union {
         u64 raw;
@@ -23,18 +23,18 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
     if (cc) {
         throw NotImplementedException("FFMA CC");
     }
-    const IR::U32 op_a{v.ir.FPAbsNeg(v.X(ffma.src_a), false, neg_a)};
-    const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
-    const IR::U32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
+    const IR::F32 op_a{v.ir.FPAbsNeg(v.F(ffma.src_a), false, neg_a)};
+    const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+    const IR::F32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
     const IR::FpControl fp_control{
         .no_contraction{true},
         .rounding{CastFpRounding(fp_rounding)},
         .fmz_mode{CastFmzMode(fmz_mode)},
     };
-    v.X(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control));
+    v.F(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control));
 }
 
-void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c) {
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& src_c) {
     union {
         u64 raw;
         BitField<47, 1, u64> cc;
@@ -51,7 +51,7 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
 } // Anonymous namespace
 
 void TranslatorVisitor::FFMA_reg(u64 insn) {
-    FFMA(*this, insn, GetReg20(insn), GetReg39(insn));
+    FFMA(*this, insn, GetReg20F(insn), GetReg39F(insn));
 }
 
 void TranslatorVisitor::FFMA_rc(u64) {
@@ -59,7 +59,7 @@ void TranslatorVisitor::FFMA_rc(u64) {
 }
 
 void TranslatorVisitor::FFMA_cr(u64 insn) {
-    FFMA(*this, insn, GetCbuf(insn), GetReg39(insn));
+    FFMA(*this, insn, GetCbufF(insn), GetReg39F(insn));
 }
 
 void TranslatorVisitor::FFMA_imm(u64) {

+ 3 - 3
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp

@@ -35,8 +35,8 @@ void TranslatorVisitor::MUFU(u64 insn) {
         BitField<50, 1, u64> sat;
     } const mufu{insn};
 
-    const IR::U32 op_a{ir.FPAbsNeg(X(mufu.src_reg), mufu.abs != 0, mufu.neg != 0)};
-    IR::U32 value{[&]() -> IR::U32 {
+    const IR::F32 op_a{ir.FPAbsNeg(F(mufu.src_reg), mufu.abs != 0, mufu.neg != 0)};
+    IR::F32 value{[&]() -> IR::F32 {
         switch (mufu.operation) {
         case Operation::Cos:
             return ir.FPCosNotReduced(op_a);
@@ -65,7 +65,7 @@ void TranslatorVisitor::MUFU(u64 insn) {
         value = ir.FPSaturate(value);
     }
 
-    X(mufu.dest_reg, value);
+    F(mufu.dest_reg, value);
 }
 
 } // namespace Shader::Maxwell

+ 7 - 6
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp

@@ -4,6 +4,7 @@
 
 #include "common/bit_field.h"
 #include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
 #include "shader_recompiler/frontend/ir/modifiers.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
@@ -43,7 +44,7 @@ float ScaleFactor(Scale scale) {
     throw NotImplementedException("Invalid FMUL scale {}", scale);
 }
 
-void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, FmzMode fmz_mode,
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, FmzMode fmz_mode,
           FpRounding fp_rounding, Scale scale, bool sat, bool cc, bool neg_b) {
     union {
         u64 raw;
@@ -57,23 +58,23 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, FmzMode fmz_mode
     if (sat) {
         throw NotImplementedException("FMUL SAT");
     }
-    IR::U32 op_a{v.X(fmul.src_a)};
+    IR::F32 op_a{v.F(fmul.src_a)};
     if (scale != Scale::None) {
         if (fmz_mode != FmzMode::FTZ || fp_rounding != FpRounding::RN) {
             throw NotImplementedException("FMUL scale with non-FMZ or non-RN modifiers");
         }
         op_a = v.ir.FPMul(op_a, v.ir.Imm32(ScaleFactor(scale)));
     }
-    const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+    const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
     const IR::FpControl fp_control{
         .no_contraction{true},
         .rounding{CastFpRounding(fp_rounding)},
         .fmz_mode{CastFmzMode(fmz_mode)},
     };
-    v.X(fmul.dest_reg, v.ir.FPMul(op_a, op_b, fp_control));
+    v.F(fmul.dest_reg, v.ir.FPMul(op_a, op_b, fp_control));
 }
 
-void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
     union {
         u64 raw;
         BitField<39, 2, FpRounding> fp_rounding;
@@ -90,7 +91,7 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
 } // Anonymous namespace
 
 void TranslatorVisitor::FMUL_reg(u64 insn) {
-    return FMUL(*this, insn, GetReg20(insn));
+    return FMUL(*this, insn, GetReg20F(insn));
 }
 
 void TranslatorVisitor::FMUL_cbuf(u64) {

+ 20 - 0
src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp

@@ -12,10 +12,18 @@ IR::U32 TranslatorVisitor::X(IR::Reg reg) {
     return ir.GetReg(reg);
 }
 
+IR::F32 TranslatorVisitor::F(IR::Reg reg) {
+    return ir.BitCast<IR::F32>(X(reg));
+}
+
 void TranslatorVisitor::X(IR::Reg dest_reg, const IR::U32& value) {
     ir.SetReg(dest_reg, value);
 }
 
+void TranslatorVisitor::F(IR::Reg dest_reg, const IR::F32& value) {
+    X(dest_reg, ir.BitCast<IR::U32>(value));
+}
+
 IR::U32 TranslatorVisitor::GetReg20(u64 insn) {
     union {
         u64 raw;
@@ -32,6 +40,14 @@ IR::U32 TranslatorVisitor::GetReg39(u64 insn) {
     return X(reg.index);
 }
 
+IR::F32 TranslatorVisitor::GetReg20F(u64 insn) {
+    return ir.BitCast<IR::F32>(GetReg20(insn));
+}
+
+IR::F32 TranslatorVisitor::GetReg39F(u64 insn) {
+    return ir.BitCast<IR::F32>(GetReg39(insn));
+}
+
 IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
     union {
         u64 raw;
@@ -49,6 +65,10 @@ IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
     return ir.GetCbuf(binding, byte_offset);
 }
 
+IR::F32 TranslatorVisitor::GetCbufF(u64 insn) {
+    return ir.BitCast<IR::F32>(GetCbuf(insn));
+}
+
 IR::U32 TranslatorVisitor::GetImm20(u64 insn) {
     union {
         u64 raw;

+ 6 - 0
src/shader_recompiler/frontend/maxwell/translate/impl/impl.h

@@ -296,12 +296,18 @@ public:
     void XMAD_imm(u64 insn);
 
     [[nodiscard]] IR::U32 X(IR::Reg reg);
+    [[nodiscard]] IR::F32 F(IR::Reg reg);
+
     void X(IR::Reg dest_reg, const IR::U32& value);
+    void F(IR::Reg dest_reg, const IR::F32& value);
 
     [[nodiscard]] IR::U32 GetReg20(u64 insn);
     [[nodiscard]] IR::U32 GetReg39(u64 insn);
+    [[nodiscard]] IR::F32 GetReg20F(u64 insn);
+    [[nodiscard]] IR::F32 GetReg39F(u64 insn);
 
     [[nodiscard]] IR::U32 GetCbuf(u64 insn);
+    [[nodiscard]] IR::F32 GetCbufF(u64 insn);
 
     [[nodiscard]] IR::U32 GetImm20(u64 insn);
 

+ 12 - 11
src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp

@@ -5,22 +5,23 @@
 #include "common/bit_field.h"
 #include "common/common_types.h"
 #include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
 #include "shader_recompiler/frontend/maxwell/opcode.h"
 #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
 
 namespace Shader::Maxwell {
 namespace {
 enum class InterpolationMode : u64 {
-    Pass = 0,
-    Multiply = 1,
-    Constant = 2,
-    Sc = 3,
+    Pass,
+    Multiply,
+    Constant,
+    Sc,
 };
 
 enum class SampleMode : u64 {
-    Default = 0,
-    Centroid = 1,
-    Offset = 2,
+    Default,
+    Centroid,
+    Offset,
 };
 } // Anonymous namespace
 
@@ -54,12 +55,12 @@ void TranslatorVisitor::IPA(u64 insn) {
     }
 
     const IR::Attribute attribute{ipa.attribute};
-    IR::U32 value{ir.GetAttribute(attribute)};
+    IR::F32 value{ir.GetAttribute(attribute)};
     if (IR::IsGeneric(attribute)) {
         // const bool is_perspective{UnimplementedReadHeader(GenericAttributeIndex(attribute))};
         const bool is_perspective{false};
         if (is_perspective) {
-            const IR::U32 rcp_position_w{ir.FPRecip(ir.GetAttribute(IR::Attribute::PositionW))};
+            const IR::F32 rcp_position_w{ir.FPRecip(ir.GetAttribute(IR::Attribute::PositionW))};
             value = ir.FPMul(value, rcp_position_w);
         }
     }
@@ -68,7 +69,7 @@ void TranslatorVisitor::IPA(u64 insn) {
     case InterpolationMode::Pass:
         break;
     case InterpolationMode::Multiply:
-        value = ir.FPMul(value, ir.GetReg(ipa.multiplier));
+        value = ir.FPMul(value, F(ipa.multiplier));
         break;
     case InterpolationMode::Constant:
         throw NotImplementedException("IPA.CONSTANT");
@@ -86,7 +87,7 @@ void TranslatorVisitor::IPA(u64 insn) {
         value = ir.FPSaturate(value);
     }
 
-    ir.SetReg(ipa.dest_reg, value);
+    F(ipa.dest_reg, value);
 }
 
 } // namespace Shader::Maxwell

+ 2 - 2
src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp

@@ -114,7 +114,7 @@ void TranslatorVisitor::LDG(u64 insn) {
         }
         const IR::Value vector{ir.LoadGlobal64(address)};
         for (int i = 0; i < 2; ++i) {
-            X(dest_reg + i, ir.CompositeExtract(vector, i));
+            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
         }
         break;
     }
@@ -124,7 +124,7 @@ void TranslatorVisitor::LDG(u64 insn) {
         }
         const IR::Value vector{ir.LoadGlobal128(address)};
         for (int i = 0; i < 4; ++i) {
-            X(dest_reg + i, ir.CompositeExtract(vector, i));
+            X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
         }
         break;
     }

+ 20 - 0
src/shader_recompiler/ir_opt/constant_propagation_pass.cpp

@@ -5,6 +5,7 @@
 #include <algorithm>
 #include <type_traits>
 
+#include "common/bit_cast.h"
 #include "common/bit_util.h"
 #include "shader_recompiler/exception.h"
 #include "shader_recompiler/frontend/ir/microinstruction.h"
@@ -25,6 +26,8 @@ template <typename T>
         return value.U1();
     } else if constexpr (std::is_same_v<T, u32>) {
         return value.U32();
+    } else if constexpr (std::is_same_v<T, f32>) {
+        return value.F32();
     } else if constexpr (std::is_same_v<T, u64>) {
         return value.U64();
     }
@@ -115,6 +118,19 @@ void FoldLogicalAnd(IR::Inst& inst) {
     }
 }
 
+template <typename Dest, typename Source>
+void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
+    const IR::Value value{inst.Arg(0)};
+    if (value.IsImmediate()) {
+        inst.ReplaceUsesWith(IR::Value{Common::BitCast<Dest>(Arg<Source>(value))});
+        return;
+    }
+    IR::Inst* const arg_inst{value.InstRecursive()};
+    if (value.InstRecursive()->Opcode() == reverse) {
+        inst.ReplaceUsesWith(arg_inst->Arg(0));
+    }
+}
+
 void ConstantPropagation(IR::Inst& inst) {
     switch (inst.Opcode()) {
     case IR::Opcode::GetRegister:
@@ -123,6 +139,10 @@ void ConstantPropagation(IR::Inst& inst) {
         return FoldGetPred(inst);
     case IR::Opcode::IAdd32:
         return FoldAdd<u32>(inst);
+    case IR::Opcode::BitCastF32U32:
+        return FoldBitCast<f32, u32>(inst, IR::Opcode::BitCastU32F32);
+    case IR::Opcode::BitCastU32F32:
+        return FoldBitCast<u32, f32>(inst, IR::Opcode::BitCastF32U32);
     case IR::Opcode::IAdd64:
         return FoldAdd<u64>(inst);
     case IR::Opcode::BitFieldUExtract:

+ 11 - 10
src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp

@@ -108,8 +108,8 @@ bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexce
            storage_buffer.offset < bias.offset_end;
 }
 
-/// Ignores a global memory operation, reads return zero and writes are ignored
-void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
+/// Discards a global memory operation, reads return zero and writes are ignored
+void DiscardGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
     const IR::Value zero{u32{0}};
     switch (inst->Opcode()) {
     case IR::Opcode::LoadGlobalS8:
@@ -120,12 +120,12 @@ void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
         inst->ReplaceUsesWith(zero);
         break;
     case IR::Opcode::LoadGlobal64:
-        inst->ReplaceUsesWith(
-            IR::Value{&*block.PrependNewInst(inst, IR::Opcode::CompositeConstruct2, {zero, zero})});
+        inst->ReplaceUsesWith(IR::Value{
+            &*block.PrependNewInst(inst, IR::Opcode::CompositeConstructU32x2, {zero, zero})});
         break;
     case IR::Opcode::LoadGlobal128:
         inst->ReplaceUsesWith(IR::Value{&*block.PrependNewInst(
-            inst, IR::Opcode::CompositeConstruct4, {zero, zero, zero, zero})});
+            inst, IR::Opcode::CompositeConstructU32x4, {zero, zero, zero, zero})});
         break;
     case IR::Opcode::WriteGlobalS8:
     case IR::Opcode::WriteGlobalU8:
@@ -137,7 +137,8 @@ void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
         inst->Invalidate();
         break;
     default:
-        throw LogicError("Invalid opcode to ignore its global memory operation {}", inst->Opcode());
+        throw LogicError("Invalid opcode to discard its global memory operation {}",
+                         inst->Opcode());
     }
 }
 
@@ -196,7 +197,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Block::iterator inst,
         storage_buffer = Track(addr, nullptr);
         if (!storage_buffer) {
             // If that also failed, drop the global memory usage
-            IgnoreGlobalMemory(block, inst);
+            DiscardGlobalMemory(block, inst);
         }
     }
     // Collect storage buffer and the instruction
@@ -242,12 +243,12 @@ std::optional<IR::U32> TrackLowAddress(IR::IREmitter& ir, IR::Inst* inst) {
     if (vector.IsImmediate()) {
         return std::nullopt;
     }
-    // This vector is expected to be a CompositeConstruct2
+    // This vector is expected to be a CompositeConstructU32x2
     IR::Inst* const vector_inst{vector.InstRecursive()};
-    if (vector_inst->Opcode() != IR::Opcode::CompositeConstruct2) {
+    if (vector_inst->Opcode() != IR::Opcode::CompositeConstructU32x2) {
         return std::nullopt;
     }
-    // Grab the first argument from the CompositeConstruct2, this is the low address.
+    // Grab the first argument from the CompositeConstructU32x2, this is the low address.
     // Re-apply the offset in case we found one.
     const IR::U32 low_addr{vector_inst->Arg(0)};
     return imm_offset != 0 ? IR::U32{ir.IAdd(low_addr, ir.Imm32(imm_offset))} : low_addr;

+ 1 - 1
src/shader_recompiler/main.cpp

@@ -52,7 +52,7 @@ int main() {
     // RunDatabase();
 
     // FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
-    FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
+    FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
     auto cfg{std::make_unique<Flow::CFG>(env, 0)};
     // fmt::print(stdout, "{}\n", cfg->Dot());