Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp b185567a03 vk_rasterizer: Flip viewport on Y_NEGATE %!s(int64=5) %!d(string=hai) anos
  ameerj 41493fbe89 renderers: Fix clang formatting %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp fba6bd92d4 vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 57a8921e01 vk_graphics_pipeline: Implement line width %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 395bed3a0a shader: Unify shader stage types %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 8fb2048934 vk_rasterizer: Exit render passes on fragment barriers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ea038d6653 vulkan: Add VK_EXT_vertex_input_dynamic_state support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3025b2f605 vk_rasterizer: Implement first index %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp cffd4716c5 vk_pipeline_cache,shader_notify: Add shader notifications %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2a0aeaa3d2 vk_rasterizer: Flush work on clear and dispatches %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 77372443c3 vulkan: Enable depth bounds and use it conditionally %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 53acdda772 vk_scheduler: Allow command submission on worker thread %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1030b612a3 vk_rasterizer: Request outside render pass execution context for compute %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5b3c6d59c2 vk_compute_pass: Fix compute passes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2fc698b040 vulkan: Build pipelines in parallel at runtime %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ec005be99d shader: Fix rasterizer integration order issues %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f8115a6a9e vk_pipeline_cache: Add pipeline cache %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 260743f371 shader: Add partial rasterizer integration %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ab46371247 shader: Initial support for textures and TEX %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c67d64365a shader: Remove old shader management %!s(int64=5) %!d(string=hai) anos
  bunnei c53b688411 Merge pull request #6629 from FernandoS27/accel-dma-2 %!s(int64=5) %!d(string=hai) anos
  ameerj e0978931e8 vk_rasterizer: Only clear valid color attachments %!s(int64=5) %!d(string=hai) anos
  Fernando Sahmkow b780d5b5c5 DMAEngine: Accelerate BufferClear %!s(int64=5) %!d(string=hai) anos
  Fernando Sahmkow be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. %!s(int64=5) %!d(string=hai) anos
  Fernando Sahmkow 4a09517336 Fence Manager: remove reference fencing. %!s(int64=5) %!d(string=hai) anos