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@@ -206,27 +206,23 @@ VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_
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.codeSize = static_cast<u32>(code.size_bytes()),
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.pCode = code.data(),
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});
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- /*
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- FIXME
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pipeline = device.GetLogical().CreateComputePipeline({
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.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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- .stage =
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- {
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- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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- .pNext = nullptr,
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- .flags = 0,
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- .stage = VK_SHADER_STAGE_COMPUTE_BIT,
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- .module = *module,
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- .pName = "main",
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- .pSpecializationInfo = nullptr,
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- },
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+ .stage{
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+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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+ .pNext = nullptr,
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+ .flags = 0,
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+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
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+ .module = *module,
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+ .pName = "main",
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+ .pSpecializationInfo = nullptr,
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+ },
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.layout = *layout,
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.basePipelineHandle = nullptr,
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.basePipelineIndex = 0,
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});
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- */
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}
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VKComputePass::~VKComputePass() = default;
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@@ -262,8 +258,7 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
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const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
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scheduler.RequestOutsideRenderPassOperationContext();
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- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
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- num_vertices](vk::CommandBuffer cmdbuf) {
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+ scheduler.Record([this, buffer = staging.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) {
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static constexpr u32 DISPATCH_SIZE = 1024;
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static constexpr VkMemoryBarrier WRITE_BARRIER{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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@@ -271,8 +266,8 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
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};
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- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
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- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
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+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER);
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@@ -319,8 +314,8 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
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const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
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scheduler.RequestOutsideRenderPassOperationContext();
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- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
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- num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
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+ scheduler.Record([this, buffer = staging.buffer, set, num_tri_vertices, base_vertex,
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+ index_shift](vk::CommandBuffer cmdbuf) {
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static constexpr u32 DISPATCH_SIZE = 1024;
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static constexpr VkMemoryBarrier WRITE_BARRIER{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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@@ -329,9 +324,9 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
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.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
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};
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const std::array push_constants = {base_vertex, index_shift};
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- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
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- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
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- cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
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+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
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+ cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
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&push_constants);
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cmdbuf.Dispatch(Common::DivCeil(num_tri_vertices, DISPATCH_SIZE), 1, 1);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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