ReinUsesLisp
|
cbbca26d18
shader: Add support for native 16-bit floats
|
5 лет назад |
ReinUsesLisp
|
376aa94819
shader: Rename maxwell/program.h to translate_program.h
|
5 лет назад |
ReinUsesLisp
|
69f9b97e7e
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
|
5 лет назад |
ameerj
|
12ef06ba8b
glsl: Obey need_declared_frag_colors to declare and initialize all frag_color
|
5 лет назад |
ameerj
|
d36f667bc0
glsl: Address rest of feedback
|
5 лет назад |
ameerj
|
c5dfa0b630
glsl: Move gl_Position/generic attribute initialization to EmitProlgue
|
5 лет назад |
ameerj
|
3b339fbbf6
glsl: Conditionally use fine/coarse derivatives based on device support
|
5 лет назад |
ameerj
|
6eea88d614
glsl: Cleanup/Address feedback
|
5 лет назад |
ameerj
|
74f683787e
gl_shader_cache: Implement async shaders
|
5 лет назад |
ameerj
|
ae4e452759
glsl: Add Shader_GLSL logging
|
5 лет назад |
ameerj
|
6c6a451d6a
glsl: Add LoopSafety instructions
|
5 лет назад |
ameerj
|
a0d0704aff
glsl: Conditionally add EXT_texture_shadow_lod
|
5 лет назад |
ameerj
|
5e7b2b9661
glsl: Add stubs for sparse queries and variable aoffi when not supported
|
5 лет назад |
ameerj
|
6aa1bf7b6f
glsl: Implement legacy varyings
|
5 лет назад |
ameerj
|
ff3de0fb6b
gl_shader_cache: Remove const from pipeline source arguments
|
5 лет назад |
ameerj
|
413eb6983f
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
|
5 лет назад |
ameerj
|
39c29664f9
glsl: Minor cleanup
|
5 лет назад |
ameerj
|
427a2596a1
glsl: Fix Cbuf getters for F32 type
|
5 лет назад |
ameerj
|
7c82f20b52
glsl: Add immediate index oob checking for Cbuf getters
|
5 лет назад |
ameerj
|
84c86e03cd
glsl: Refactor GetCbuf functions to reduce code duplication
|
5 лет назад |
ameerj
|
e81c73a874
glsl: Address more feedback. Implement indexed texture reads
|
5 лет назад |
ameerj
|
7d89a82a48
glsl: Remove Signed Integer variables
|
5 лет назад |
ameerj
|
4759db28d0
glsl: Address Rodrigo's feedback
|
5 лет назад |
ameerj
|
85399e119d
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
|
5 лет назад |
ameerj
|
e7c8f8911f
glsl: Implement SampleId and SetSampleMask
|
5 лет назад |
ameerj
|
d1a68f7997
glsl: Add gl_PerVertex in for GS
|
5 лет назад |
ameerj
|
a926695234
glsl: Use existing tracking for enabling EXT_shader_image_load_formatted
|
5 лет назад |
ameerj
|
14bd73db36
glsl: Enable early fragment tests
|
5 лет назад |
ameerj
|
6650c4799d
gl_rasterizer: Add texture fetch barrier for fragments
|
5 лет назад |
ameerj
|
3f31a547e0
glsl: Implement more attribute getters and setters
|
5 лет назад |