Historia zmian

Autor SHA1 Wiadomość Data
  ReinUsesLisp 5669ff3cbd gl_rasterizer: Remove unused parameters in descriptor uploads 7 lat temu
  ReinUsesLisp 2f2a61887a video_core/engines: Move ConstBufferInfo out of Maxwell3D 7 lat temu
  ReinUsesLisp b76df62c00 gl_rasterizer: Move alpha testing to the OpenGL pipeline 7 lat temu
  ReinUsesLisp df509486c4 gl_rasterizer: Use GL_QUADS to emulate quads rendering 7 lat temu
  ReinUsesLisp c03b8c4c19 gl_shader_cache: Use shared contexts to build shaders in parallel 7 lat temu
  bunnei 4fad91ca45 Merge pull request #2383 from ReinUsesLisp/aoffi-test 7 lat temu
  bunnei 4294062516 Merge pull request #2318 from ReinUsesLisp/sampler-cache 7 lat temu
  ReinUsesLisp f15c59a164 gl_shader_decompiler: Use variable AOFFI on supported hardware 7 lat temu
  ReinUsesLisp 5c280e6ff0 shader_ir: Implement STG, keep track of global memory usage and flush 7 lat temu
  ReinUsesLisp 0032821864 gl_device: Implement interface and add uniform offset alignment 7 lat temu
  ReinUsesLisp b631c09e72 gl_rasterizer: Use ARB_multi_bind to update SSBOs 7 lat temu
  ReinUsesLisp 2d1f054c61 gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 7 lat temu
  Lioncash 3fd5998d84 video_core/renderer_opengl: Remove unnecessary includes 7 lat temu
  ReinUsesLisp 576ad9a012 gl_sampler_cache: Port sampler cache to OpenGL 7 lat temu
  Lioncash e2131f7310 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL 7 lat temu
  bunnei 2eaf6c41a4 gpu: Use host address for caching instead of guest address. 7 lat temu
  bunnei 8bd17aa044 Merge pull request #2216 from ReinUsesLisp/rasterizer-system 7 lat temu
  ReinUsesLisp a6c048920e gl_rasterizer: Use system instance passed from argument 7 lat temu
  ReinUsesLisp a0be7b3b92 gl_rasterizer: Encapsulate sampler queries into methods 7 lat temu
  Lioncash b9238edd0d common/math_util: Move contents into the Common namespace 7 lat temu
  bunnei dd1aab5446 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 lat temu
  ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 7 lat temu
  ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 lat temu
  ReinUsesLisp 0ed5d728ca rasterizer_interface: Add disk cache entry for the rasterizer 7 lat temu
  bunnei 2d226ff8ac Merge pull request #2067 from ReinUsesLisp/workaround-fb 7 lat temu
  ReinUsesLisp 26f8a700a7 rasterizer_interface: Remove unused AccelerateFill operation 7 lat temu
  ReinUsesLisp 52c326c301 gl_shader_cache: Use explicit bindings 7 lat temu
  ReinUsesLisp 9f803299de gl_rasterizer: Implement global memory management 7 lat temu
  ReinUsesLisp 07692230ca gl_rasterizer: Workaround invalid zeta clears 7 lat temu
  bunnei 197d0d9d24 Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers 7 lat temu