Commit History

Author SHA1 Message Date
  ameerj 6eea88d614 glsl: Cleanup/Address feedback 5 years ago
  ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago
  ameerj 8bb8bbf4ae glsl: Implement fswzadd 5 years ago
  ameerj 421847cf1e glsl: Implement image atomics and set layer 5 years ago
  ameerj 35e78d558d glsl: Add cbuf access workaround for devices with component indexing bug 5 years ago
  ameerj 747b8556a4 glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported 5 years ago
  ameerj 6577a63d36 glsl: skip gl_ViewportIndex write if device does not support it 5 years ago
  ameerj bd24fa9713 glsl: Query GL Device for FP16 extension support 5 years ago
  ReinUsesLisp 79f2fe1a39 glasm: Use ARB_derivative_control conditionally 5 years ago
  ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 years ago
  ReinUsesLisp adb591a757 glasm: Use storage buffers instead of global memory when possible 5 years ago
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 5 years ago
  ReinUsesLisp a46d91b1ef shader: Add OpenGL shader profile options 5 years ago
  FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
  ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
  ameerj 6c512f4bff spirv: Implement alpha test 5 years ago
  ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
  ReinUsesLisp a83579b50a shader: Implement early Z tests 5 years ago
  ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
  ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
  ReinUsesLisp ab543f1821 spirv: Guard against typeless image reads on unsupported devices 5 years ago
  FernandoS27 d819ba4489 shader: Implement ViewportIndex 5 years ago
  ReinUsesLisp 7a1c14269e spirv: Add fixed pipeline point size 5 years ago
  ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
  ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
  ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes 5 years ago
  FernandoS27 742d11c2ad shader: Implement TLD4.PTP 5 years ago
  ReinUsesLisp 68a9505d8a shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
  ameerj 3d07cef009 shader: Implement VOTE 5 years ago