Commit History

Autor SHA1 Mensaxe Data
  Lioncash 1f5401c89c video_core/shader: Resolve instances of variable shadowing %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp bf4dfb3ad4 shader: Use shared_ptr to store nodes and move initialization to file %!s(int64=7) %!d(string=hai) anos
  Lioncash 228e58d0a5 shader/decode/*: Add missing newline to files lacking them %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 42b75e8be8 shader_ir: Rename BasicBlock to NodeBlock %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 6a6fabea58 shader_ir: Pass decoded nodes as a whole instead of per basic blocks %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 170c8212bb shader_ir: Pass to decoder functions basic block's code %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 2d6c064e66 shader_decode: Improve zero flag implementation %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 2faad9bf23 shader_decode: Use BitfieldExtract instead of shift + and %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp a1b845b651 shader_decode: Implement VMAD and VSETP %!s(int64=7) %!d(string=hai) anos