Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp 3bc857f2f3 shader: Avoid infinite recursion when tracking global memory %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 622d676202 shader: Fix conditional execution of exit instructions %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7496bbf758 spirv: Add support for self-referencing phi nodes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e87a502da2 shader: Fix control flow %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9d6a98d950 shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e44752ddc8 shader: FMUL, select, RRO, and MUFU fixes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 18a766b362 shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 274897dfd5 spirv: Fixes and Intel specific workarounds %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 704c6f353f shader: Rename, implement FADD.SAT and P2R (imm) %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp e2bc05b17d shader: Add denorm flush support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c67d64365a shader: Remove old shader management %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 58914796c0 shader: Add XMAD multiplication folding optimization %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 4b438f94cf shader: Simplify ISCADD %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3633e43377 shader: Add utility to resolve identities on a value %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3a59fffaa1 spirv: Implement EmitIdentity %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b5d7279d87 spirv: Initial bindings support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d5d468cf2c shader: Improve object pool %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1c0b8bca5e shader: Fix tracking %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1b0cf2309c shader: Add support for forward declarations %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 8af9297f09 shader: Misc fixes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9170200a11 shader: Initial implementation of an AST %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 6dafb08f52 shader: Better constant folding %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp da8096e6e3 shader: Properly store phi on Inst %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 16cb00c521 shader: Add pools and rename files %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp be94ee88d2 shader: Make typed IR %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp dc04a50ac2 shader: Remove illegal character in SSA pass %!s(int64=5) %!d(string=hai) anos