ReinUsesLisp
|
2faad9bf23
shader_decode: Use BitfieldExtract instead of shift + and
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
52223313b1
shader_ir: Remove Ipa primitive
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
d6b173d5fe
gl_shader_decompiler: Use rasterizer's UBO size limit
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
df74ff3c8b
gl_shader_gen: Fixup code formatting
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
af5d7e2c49
video_core: Rename glsl_decompiler to gl_shader_decompiler
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
d9118d324a
shader_ir: Remove RZ and use Register::ZeroIndex instead
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
5af82a8ed4
shader_decode: Implement TEXS.F16
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
c68c13e1aa
shader_decode: Fixup R2P
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
8b5588e776
glsl_decompiler: Fixup TLDS
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
dbed6c6485
glsl_decompiler: Fixup geometry shaders
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
ea78c78253
shader_decode: Fixup WriteLogicOperation zero comparison
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
ab7f52b279
glsl_decompiler: Fixup permissive member function declarations
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
55a10d02e5
shader_decode: Fixup PSET
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
a2e22b4359
shader_decode: Fixup clang-format
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
e1fea1e0c5
video_core: Implement IR based geometry shaders
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
a1b845b651
shader_decode: Implement VMAD and VSETP
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
b11e0b94c7
shader_decode: Implement HSET2
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
2df55985b6
shader_decode: Rework HSETP2
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
8332482c24
shader_decode: Implement R2P
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
3f1136ac6f
shader_decode: Implement CSETP
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
7e13e8bfcb
shader_decode: Implement PSET
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
dd91650aaf
shader_decode: Implement HFMA2
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
d6f76307fe
glsl_decompiler: Remove HNegate inlining
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
027f443e69
shader_decode: Implement POPC
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
55e6786254
shader_decode: Implement TLDS (untested)
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
ec98e4d842
shader_decode: Update TLD4 reflecting #1862 changes
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
03e088a4f4
shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
2d9136cec6
shader_decode: Fixup FSET
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
af5c6e4ccb
shader_decode: Implement IADD32I
|
%!s(int64=7) %!d(string=hai) anos |
ReinUsesLisp
|
4316eaf75c
shader_decode: Fixup clang-format
|
%!s(int64=7) %!d(string=hai) anos |