ReinUsesLisp
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218dedca1f
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
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5 lat temu |
ameerj
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1c648f176c
emit_glsl_special: Skip initialization of frag_color0
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5 lat temu |
ReinUsesLisp
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1d182fc0f5
shader: Calibrate loop safety threshold
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5 lat temu |
ReinUsesLisp
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df9b7e18f5
buffer_cache: Fix debugging leftover
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5 lat temu |
Morph
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cfbc85839d
glsl: Add missing ; in EmitSetSampleMask
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5 lat temu |
ReinUsesLisp
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838d7e4ca5
buffer_cache: Fix size reductions not having in mind bind sizes
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5 lat temu |
ameerj
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9e066dcb15
glsl: Fix output varying initialization when transform feedback is used
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5 lat temu |
ameerj
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fcff19e0fa
shaders: Allow shader notify when async shaders is disabled
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5 lat temu |
ameerj
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a0365217f5
texture_pass: Fix is_read image qualification
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5 lat temu |
ReinUsesLisp
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0cd08b3e72
shader: Align constant buffer sizes to 16 bytes
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5 lat temu |
ReinUsesLisp
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59fead3a47
spirv: Properly handle devices without int8 and int16
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5 lat temu |
ReinUsesLisp
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b5e78607ad
spirv: Handle small storage buffer loads on devices with no support
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5 lat temu |
ReinUsesLisp
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ca67077ca8
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
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5 lat temu |
ameerj
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ccbd24fe00
glsl: Fix cbuf component indexing bug falback
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5 lat temu |
ReinUsesLisp
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1091995f8e
shader: Simplify MergeDualVertexPrograms
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5 lat temu |
ReinUsesLisp
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374eeda1a3
shader: Properly manage attributes not written from previous stages
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5 lat temu |
ReinUsesLisp
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892b8aa2ad
glsl: Only declare fragment outputs on fragment shaders
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5 lat temu |
ReinUsesLisp
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0ffea97e2e
shader: Split profile and runtime info headers
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5 lat temu |
ReinUsesLisp
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cbbca26d18
shader: Add support for native 16-bit floats
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5 lat temu |
ReinUsesLisp
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376aa94819
shader: Rename maxwell/program.h to translate_program.h
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5 lat temu |
ReinUsesLisp
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69f9b97e7e
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
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5 lat temu |
ameerj
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12ef06ba8b
glsl: Obey need_declared_frag_colors to declare and initialize all frag_color
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5 lat temu |
ameerj
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d36f667bc0
glsl: Address rest of feedback
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5 lat temu |
ameerj
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c5dfa0b630
glsl: Move gl_Position/generic attribute initialization to EmitProlgue
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5 lat temu |
ameerj
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3b339fbbf6
glsl: Conditionally use fine/coarse derivatives based on device support
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5 lat temu |
ameerj
|
6eea88d614
glsl: Cleanup/Address feedback
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5 lat temu |
ameerj
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74f683787e
gl_shader_cache: Implement async shaders
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5 lat temu |
ameerj
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ae4e452759
glsl: Add Shader_GLSL logging
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5 lat temu |
ameerj
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6c6a451d6a
glsl: Add LoopSafety instructions
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5 lat temu |
ameerj
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a0d0704aff
glsl: Conditionally add EXT_texture_shadow_lod
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5 lat temu |