Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp 218dedca1f gl_graphics_pipeline: Port optimizations from Vulkan pipelines %!s(int64=5) %!d(string=hai) anos
  ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1d182fc0f5 shader: Calibrate loop safety threshold %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp df9b7e18f5 buffer_cache: Fix debugging leftover %!s(int64=5) %!d(string=hai) anos
  Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 838d7e4ca5 buffer_cache: Fix size reductions not having in mind bind sizes %!s(int64=5) %!d(string=hai) anos
  ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used %!s(int64=5) %!d(string=hai) anos
  ameerj fcff19e0fa shaders: Allow shader notify when async shaders is disabled %!s(int64=5) %!d(string=hai) anos
  ameerj a0365217f5 texture_pass: Fix is_read image qualification %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0cd08b3e72 shader: Align constant buffer sizes to 16 bytes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available %!s(int64=5) %!d(string=hai) anos
  ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 1091995f8e shader: Simplify MergeDualVertexPrograms %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 892b8aa2ad glsl: Only declare fragment outputs on fragment shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 0ffea97e2e shader: Split profile and runtime info headers %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp cbbca26d18 shader: Add support for native 16-bit floats %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 376aa94819 shader: Rename maxwell/program.h to translate_program.h %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 69f9b97e7e vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel %!s(int64=5) %!d(string=hai) anos
  ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color %!s(int64=5) %!d(string=hai) anos
  ameerj d36f667bc0 glsl: Address rest of feedback %!s(int64=5) %!d(string=hai) anos
  ameerj c5dfa0b630 glsl: Move gl_Position/generic attribute initialization to EmitProlgue %!s(int64=5) %!d(string=hai) anos
  ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support %!s(int64=5) %!d(string=hai) anos
  ameerj 6eea88d614 glsl: Cleanup/Address feedback %!s(int64=5) %!d(string=hai) anos
  ameerj 74f683787e gl_shader_cache: Implement async shaders %!s(int64=5) %!d(string=hai) anos
  ameerj ae4e452759 glsl: Add Shader_GLSL logging %!s(int64=5) %!d(string=hai) anos
  ameerj 6c6a451d6a glsl: Add LoopSafety instructions %!s(int64=5) %!d(string=hai) anos
  ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod %!s(int64=5) %!d(string=hai) anos