ReinUsesLisp
|
183855e396
shader: Implement tessellation shaders, polygon mode and invocation id
|
5 years ago |
ReinUsesLisp
|
d8ec99dada
spirv: Implement Layer stores
|
5 years ago |
ReinUsesLisp
|
b126987c59
shader: Implement transform feedbacks and define file format
|
5 years ago |
ReinUsesLisp
|
f263760c5a
shader: Implement geometry shaders
|
5 years ago |
ReinUsesLisp
|
5c61e860e4
shader: Implement SR_THREAD_KILL
|
5 years ago |
ReinUsesLisp
|
9280cd649a
shader: Move LaneId to the warp emission file and fix AMD
|
5 years ago |
FernandoS27
|
1d51803169
shader: Implement indexed attributes
|
5 years ago |
ReinUsesLisp
|
3f594dd86b
shader: Reimplement GetCbufU64 as GetCbufU32x2
|
5 years ago |
FernandoS27
|
baec84247f
shader: Address Feedback
|
5 years ago |
FernandoS27
|
45d547af11
shader: Implement SR_LaneId
|
5 years ago |
FernandoS27
|
ecb30c9072
shader: Improve VOTE.VTG stub
|
5 years ago |
FernandoS27
|
d819ba4489
shader: Implement ViewportIndex
|
5 years ago |
FernandoS27
|
0c4cf3b9eb
shader: Implement ClipDistance
|
5 years ago |
FernandoS27
|
9d7422d967
shader: Add PointCoord attribute
|
5 years ago |
ameerj
|
b7589fe115
shader: Add PointSize attribute
|
5 years ago |
FernandoS27
|
34aba9627a
shader: Implement BRX
|
5 years ago |
ReinUsesLisp
|
e860870dd2
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
5 years ago |
ReinUsesLisp
|
dbd882ddeb
shader: Better interpolation and disabled attributes support
|
5 years ago |
ReinUsesLisp
|
f0031babeb
shader: Implement front face
|
5 years ago |
ReinUsesLisp
|
68a9505d8a
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
5 years ago |
ReinUsesLisp
|
76c8a962ac
spirv: Implement VertexId and InstanceId, refactor code
|
5 years ago |
ReinUsesLisp
|
260743f371
shader: Add partial rasterizer integration
|
5 years ago |
ReinUsesLisp
|
3a63fa0477
shader: Partial implementation of LDC
|
5 years ago |
ReinUsesLisp
|
85cce78583
shader: Primitive Vulkan integration
|
5 years ago |
ReinUsesLisp
|
b5d7279d87
spirv: Initial bindings support
|
5 years ago |
ReinUsesLisp
|
9170200a11
shader: Initial implementation of an AST
|
5 years ago |
ReinUsesLisp
|
2930dccecc
spirv: Initial SPIR-V support
|
5 years ago |