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Set object name for the graphics debugger

Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
Daniel Lundqvist 11 лет назад
Родитель
Сommit
a35e3a8632
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      src/citra_qt/debugger/graphics.cpp

+ 1 - 1
src/citra_qt/debugger/graphics.cpp

@@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
 
 
 GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
 GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
 {
 {
-    // TODO: set objectName!
+    setObjectName("GraphicsDebugger");
 
 
     GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
     GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
     g_debugger.RegisterObserver(command_model);
     g_debugger.RegisterObserver(command_model);