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Set object name for the graphics debugger

Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
Daniel Lundqvist 11 ani în urmă
părinte
comite
a35e3a8632
1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
  1. 1 1
      src/citra_qt/debugger/graphics.cpp

+ 1 - 1
src/citra_qt/debugger/graphics.cpp

@@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
 
 GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
 {
-    // TODO: set objectName!
+    setObjectName("GraphicsDebugger");
 
     GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
     g_debugger.RegisterObserver(command_model);