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Set object name for the graphics debugger

Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
Daniel Lundqvist há 11 anos atrás
pai
commit
a35e3a8632
1 ficheiros alterados com 1 adições e 1 exclusões
  1. 1 1
      src/citra_qt/debugger/graphics.cpp

+ 1 - 1
src/citra_qt/debugger/graphics.cpp

@@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
 
 GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
 {
-    // TODO: set objectName!
+    setObjectName("GraphicsDebugger");
 
     GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
     g_debugger.RegisterObserver(command_model);