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@@ -1,10 +1,11 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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-#include <cstring>
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-
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#include "core/frontend/framebuffer_layout.h"
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#include "core/frontend/framebuffer_layout.h"
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+#include "video_core/framebuffer_config.h"
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#include "video_core/host_shaders/vulkan_present_vert_spv.h"
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#include "video_core/host_shaders/vulkan_present_vert_spv.h"
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+#include "video_core/renderer_vulkan/present/layer.h"
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+#include "video_core/renderer_vulkan/present/present_push_constants.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/present/window_adapt_pass.h"
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#include "video_core/renderer_vulkan/present/window_adapt_pass.h"
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#include "video_core/renderer_vulkan/vk_present_manager.h"
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#include "video_core/renderer_vulkan/vk_present_manager.h"
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@@ -14,501 +15,123 @@
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namespace Vulkan {
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namespace Vulkan {
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-namespace {
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-
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-struct ScreenRectVertex {
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- ScreenRectVertex() = default;
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- explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
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-
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- std::array<f32, 2> position;
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- std::array<f32, 2> tex_coord;
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-
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- static VkVertexInputBindingDescription GetDescription() {
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- return {
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- .binding = 0,
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- .stride = sizeof(ScreenRectVertex),
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- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
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- };
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- }
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-
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- static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
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- return {{
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- {
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- .location = 0,
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- .binding = 0,
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- .format = VK_FORMAT_R32G32_SFLOAT,
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- .offset = offsetof(ScreenRectVertex, position),
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- },
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- {
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- .location = 1,
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- .binding = 0,
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- .format = VK_FORMAT_R32G32_SFLOAT,
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- .offset = offsetof(ScreenRectVertex, tex_coord),
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- },
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- }};
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- }
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-};
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-
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-std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
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- // clang-format off
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- return { 2.f / width, 0.f, 0.f, 0.f,
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- 0.f, 2.f / height, 0.f, 0.f,
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- 0.f, 0.f, 1.f, 0.f,
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- -1.f, -1.f, 0.f, 1.f};
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- // clang-format on
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-}
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-
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-} // Anonymous namespace
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-
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-struct WindowAdaptPass::BufferData {
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- struct {
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- std::array<f32, 4 * 4> modelview_matrix;
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- } uniform;
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-
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- std::array<ScreenRectVertex, 4> vertices;
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-};
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-
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-WindowAdaptPass::WindowAdaptPass(const Device& device_, const MemoryAllocator& memory_allocator,
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- size_t num_images, VkFormat frame_format, vk::Sampler&& sampler_,
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- vk::ShaderModule&& fragment_shader_)
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+WindowAdaptPass::WindowAdaptPass(const Device& device_, VkFormat frame_format,
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+ vk::Sampler&& sampler_, vk::ShaderModule&& fragment_shader_)
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: device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) {
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: device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) {
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- CreateDescriptorPool(num_images);
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CreateDescriptorSetLayout();
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CreateDescriptorSetLayout();
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- CreateDescriptorSets(num_images);
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CreatePipelineLayout();
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CreatePipelineLayout();
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CreateVertexShader();
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CreateVertexShader();
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CreateRenderPass(frame_format);
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CreateRenderPass(frame_format);
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CreatePipeline();
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CreatePipeline();
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- CreateBuffer(memory_allocator);
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}
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}
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WindowAdaptPass::~WindowAdaptPass() = default;
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WindowAdaptPass::~WindowAdaptPass() = default;
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-void WindowAdaptPass::Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
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- VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
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+void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index,
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+ std::list<Layer>& layers,
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+ std::span<const Tegra::FramebufferConfig> configs,
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const Layout::FramebufferLayout& layout, Frame* dst) {
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const Layout::FramebufferLayout& layout, Frame* dst) {
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- ConfigureLayout(image_index, src_image_view, layout, crop_rect);
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const VkFramebuffer host_framebuffer{*dst->framebuffer};
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const VkFramebuffer host_framebuffer{*dst->framebuffer};
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const VkRenderPass renderpass{*render_pass};
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const VkRenderPass renderpass{*render_pass};
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const VkPipeline graphics_pipeline{*pipeline};
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const VkPipeline graphics_pipeline{*pipeline};
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const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout};
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const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout};
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- const VkDescriptorSet descriptor_set{descriptor_sets[image_index]};
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- const VkBuffer vertex_buffer{*buffer};
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const VkExtent2D render_area{
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const VkExtent2D render_area{
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.width = dst->width,
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.width = dst->width,
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.height = dst->height,
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.height = dst->height,
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};
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};
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+ const size_t layer_count = configs.size();
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+ std::vector<PresentPushConstants> push_constants(layer_count);
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+ std::vector<VkDescriptorSet> descriptor_sets(layer_count);
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+
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+ auto layer_it = layers.begin();
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+ for (size_t i = 0; i < layer_count; i++) {
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+ layer_it->ConfigureDraw(&push_constants[i], &descriptor_sets[i], rasterizer, *sampler,
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+ image_index, configs[i], layout);
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+ layer_it++;
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+ }
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+
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scheduler.Record([=](vk::CommandBuffer cmdbuf) {
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scheduler.Record([=](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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- const VkClearValue clear_color{
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- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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+ const VkClearAttachment clear_attachment{
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+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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+ .colorAttachment = 0,
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+ .clearValue =
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+ {
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+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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+ },
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};
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};
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- const VkRenderPassBeginInfo renderpass_bi{
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- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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- .pNext = nullptr,
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- .renderPass = renderpass,
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- .framebuffer = host_framebuffer,
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- .renderArea =
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+ const VkClearRect clear_rect{
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+ .rect =
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{
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{
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.offset = {0, 0},
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.offset = {0, 0},
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.extent = render_area,
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.extent = render_area,
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},
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},
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- .clearValueCount = 1,
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- .pClearValues = &clear_color,
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- };
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- const VkViewport viewport{
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- .x = 0.0f,
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- .y = 0.0f,
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- .width = static_cast<float>(render_area.width),
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- .height = static_cast<float>(render_area.height),
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- .minDepth = 0.0f,
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- .maxDepth = 1.0f,
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+ .baseArrayLayer = 0,
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+ .layerCount = 1,
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};
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};
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- const VkRect2D scissor{
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- .offset = {0, 0},
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- .extent = render_area,
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- };
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- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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+
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+ BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area);
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+ cmdbuf.ClearAttachments({clear_attachment}, {clear_rect});
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+
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
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- cmdbuf.SetViewport(0, viewport);
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- cmdbuf.SetScissor(0, scissor);
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- cmdbuf.BindVertexBuffer(0, vertex_buffer, offsetof(BufferData, vertices));
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- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
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- descriptor_set, {});
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- cmdbuf.Draw(4, 1, 0, 0);
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+ for (size_t i = 0; i < layer_count; i++) {
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+ cmdbuf.PushConstants(graphics_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT,
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+ push_constants[i]);
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+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
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+ descriptor_sets[i], {});
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+ cmdbuf.Draw(4, 1, 0, 0);
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+ }
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+
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cmdbuf.EndRenderPass();
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cmdbuf.EndRenderPass();
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});
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});
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}
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}
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-VkRenderPass WindowAdaptPass::GetRenderPass() {
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- return *render_pass;
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+VkDescriptorSetLayout WindowAdaptPass::GetDescriptorSetLayout() {
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+ return *descriptor_set_layout;
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}
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}
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-void WindowAdaptPass::CreateDescriptorPool(size_t num_images) {
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- const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
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- {
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- .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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- .descriptorCount = static_cast<u32>(num_images),
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- },
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- {
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- .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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- .descriptorCount = static_cast<u32>(num_images),
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- },
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- }};
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-
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- const VkDescriptorPoolCreateInfo ci{
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- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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- .pNext = nullptr,
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- .flags = 0,
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- .maxSets = static_cast<u32>(num_images),
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- .poolSizeCount = static_cast<u32>(pool_sizes.size()),
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- .pPoolSizes = pool_sizes.data(),
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- };
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- descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
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+VkRenderPass WindowAdaptPass::GetRenderPass() {
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+ return *render_pass;
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}
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}
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void WindowAdaptPass::CreateDescriptorSetLayout() {
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void WindowAdaptPass::CreateDescriptorSetLayout() {
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- const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
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- {
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- .binding = 0,
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- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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- .descriptorCount = 1,
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- .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
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- .pImmutableSamplers = nullptr,
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- },
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- {
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- .binding = 1,
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- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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- .descriptorCount = 1,
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- .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
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- .pImmutableSamplers = nullptr,
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- },
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- }};
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-
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- const VkDescriptorSetLayoutCreateInfo ci{
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- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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- .pNext = nullptr,
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- .flags = 0,
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- .bindingCount = static_cast<u32>(layout_bindings.size()),
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- .pBindings = layout_bindings.data(),
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- };
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-
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- descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
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-}
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-
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-void WindowAdaptPass::CreateDescriptorSets(size_t num_images) {
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- const std::vector layouts(num_images, *descriptor_set_layout);
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- descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
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-}
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-
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-void WindowAdaptPass::CreateBuffer(const MemoryAllocator& memory_allocator) {
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- const VkBufferCreateInfo ci{
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- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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- .pNext = nullptr,
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- .flags = 0,
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- .size = sizeof(BufferData),
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- .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
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- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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- .queueFamilyIndexCount = 0,
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- .pQueueFamilyIndices = nullptr,
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- };
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-
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- buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
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+ descriptor_set_layout =
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+ CreateWrappedDescriptorSetLayout(device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
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}
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}
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-void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
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- const VkAttachmentDescription color_attachment{
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- .flags = 0,
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- .format = frame_format,
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- .samples = VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
- .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
|
|
|
|
|
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
|
|
|
- .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
|
|
|
|
- .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
|
|
|
|
|
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
|
|
|
|
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkAttachmentReference color_attachment_ref{
|
|
|
|
|
- .attachment = 0,
|
|
|
|
|
- .layout = VK_IMAGE_LAYOUT_GENERAL,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkSubpassDescription subpass_description{
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
|
|
|
- .inputAttachmentCount = 0,
|
|
|
|
|
- .pInputAttachments = nullptr,
|
|
|
|
|
- .colorAttachmentCount = 1,
|
|
|
|
|
- .pColorAttachments = &color_attachment_ref,
|
|
|
|
|
- .pResolveAttachments = nullptr,
|
|
|
|
|
- .pDepthStencilAttachment = nullptr,
|
|
|
|
|
- .preserveAttachmentCount = 0,
|
|
|
|
|
- .pPreserveAttachments = nullptr,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkSubpassDependency dependency{
|
|
|
|
|
- .srcSubpass = VK_SUBPASS_EXTERNAL,
|
|
|
|
|
- .dstSubpass = 0,
|
|
|
|
|
- .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
|
|
|
- .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
|
|
|
- .srcAccessMask = 0,
|
|
|
|
|
- .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
|
|
|
|
- .dependencyFlags = 0,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkRenderPassCreateInfo renderpass_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .attachmentCount = 1,
|
|
|
|
|
- .pAttachments = &color_attachment,
|
|
|
|
|
- .subpassCount = 1,
|
|
|
|
|
- .pSubpasses = &subpass_description,
|
|
|
|
|
- .dependencyCount = 1,
|
|
|
|
|
- .pDependencies = &dependency,
|
|
|
|
|
|
|
+void WindowAdaptPass::CreatePipelineLayout() {
|
|
|
|
|
+ const VkPushConstantRange range{
|
|
|
|
|
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
+ .offset = 0,
|
|
|
|
|
+ .size = sizeof(PresentPushConstants),
|
|
|
};
|
|
};
|
|
|
|
|
|
|
|
- render_pass = device.GetLogical().CreateRenderPass(renderpass_ci);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void WindowAdaptPass::CreateVertexShader() {
|
|
|
|
|
- vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void WindowAdaptPass::CreatePipelineLayout() {
|
|
|
|
|
- const VkPipelineLayoutCreateInfo ci{
|
|
|
|
|
|
|
+ pipeline_layout = device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{
|
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
|
.pNext = nullptr,
|
|
.pNext = nullptr,
|
|
|
.flags = 0,
|
|
.flags = 0,
|
|
|
.setLayoutCount = 1,
|
|
.setLayoutCount = 1,
|
|
|
.pSetLayouts = descriptor_set_layout.address(),
|
|
.pSetLayouts = descriptor_set_layout.address(),
|
|
|
- .pushConstantRangeCount = 0,
|
|
|
|
|
- .pPushConstantRanges = nullptr,
|
|
|
|
|
- };
|
|
|
|
|
- pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void WindowAdaptPass::SetUniformData(BufferData& data,
|
|
|
|
|
- const Layout::FramebufferLayout& layout) const {
|
|
|
|
|
- data.uniform.modelview_matrix =
|
|
|
|
|
- MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void WindowAdaptPass::SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
|
|
|
|
|
- const Common::Rectangle<f32>& crop) const {
|
|
|
|
|
- // Map the coordinates to the screen.
|
|
|
|
|
- const auto& screen = layout.screen;
|
|
|
|
|
- const auto x = static_cast<f32>(screen.left);
|
|
|
|
|
- const auto y = static_cast<f32>(screen.top);
|
|
|
|
|
- const auto w = static_cast<f32>(screen.GetWidth());
|
|
|
|
|
- const auto h = static_cast<f32>(screen.GetHeight());
|
|
|
|
|
-
|
|
|
|
|
- data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
|
|
|
|
|
- data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
|
|
|
|
|
- data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
|
|
|
|
|
- data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
|
|
|
|
|
|
|
+ .pushConstantRangeCount = 1,
|
|
|
|
|
+ .pPushConstantRanges = &range,
|
|
|
|
|
+ });
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-void WindowAdaptPass::UpdateDescriptorSet(size_t image_index, VkImageView image_view) {
|
|
|
|
|
- const VkDescriptorBufferInfo buffer_info{
|
|
|
|
|
- .buffer = *buffer,
|
|
|
|
|
- .offset = offsetof(BufferData, uniform),
|
|
|
|
|
- .range = sizeof(BufferData::uniform),
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkWriteDescriptorSet ubo_write{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .dstSet = descriptor_sets[image_index],
|
|
|
|
|
- .dstBinding = 0,
|
|
|
|
|
- .dstArrayElement = 0,
|
|
|
|
|
- .descriptorCount = 1,
|
|
|
|
|
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
- .pImageInfo = nullptr,
|
|
|
|
|
- .pBufferInfo = &buffer_info,
|
|
|
|
|
- .pTexelBufferView = nullptr,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkDescriptorImageInfo image_info{
|
|
|
|
|
- .sampler = *sampler,
|
|
|
|
|
- .imageView = image_view,
|
|
|
|
|
- .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkWriteDescriptorSet sampler_write{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .dstSet = descriptor_sets[image_index],
|
|
|
|
|
- .dstBinding = 1,
|
|
|
|
|
- .dstArrayElement = 0,
|
|
|
|
|
- .descriptorCount = 1,
|
|
|
|
|
- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
- .pImageInfo = &image_info,
|
|
|
|
|
- .pBufferInfo = nullptr,
|
|
|
|
|
- .pTexelBufferView = nullptr,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
|
|
|
|
|
|
|
+void WindowAdaptPass::CreateVertexShader() {
|
|
|
|
|
+ vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-void WindowAdaptPass::ConfigureLayout(size_t image_index, VkImageView image_view,
|
|
|
|
|
- const Layout::FramebufferLayout& layout,
|
|
|
|
|
- const Common::Rectangle<f32>& crop_rect) {
|
|
|
|
|
- BufferData data;
|
|
|
|
|
- SetUniformData(data, layout);
|
|
|
|
|
- SetVertexData(data, layout, crop_rect);
|
|
|
|
|
-
|
|
|
|
|
- const std::span<u8> mapped_span = buffer.Mapped();
|
|
|
|
|
- std::memcpy(mapped_span.data(), &data, sizeof(data));
|
|
|
|
|
-
|
|
|
|
|
- UpdateDescriptorSet(image_index, image_view);
|
|
|
|
|
|
|
+void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
|
|
|
|
|
+ render_pass = CreateWrappedRenderPass(device, frame_format, VK_IMAGE_LAYOUT_UNDEFINED);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void WindowAdaptPass::CreatePipeline() {
|
|
void WindowAdaptPass::CreatePipeline() {
|
|
|
- const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
|
|
|
|
|
- {
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
- .module = *vertex_shader,
|
|
|
|
|
- .pName = "main",
|
|
|
|
|
- .pSpecializationInfo = nullptr,
|
|
|
|
|
- },
|
|
|
|
|
- {
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
|
|
|
- .module = *fragment_shader,
|
|
|
|
|
- .pName = "main",
|
|
|
|
|
- .pSpecializationInfo = nullptr,
|
|
|
|
|
- },
|
|
|
|
|
- }};
|
|
|
|
|
-
|
|
|
|
|
- const auto vertex_binding_description = ScreenRectVertex::GetDescription();
|
|
|
|
|
- const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .vertexBindingDescriptionCount = 1,
|
|
|
|
|
- .pVertexBindingDescriptions = &vertex_binding_description,
|
|
|
|
|
- .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
|
|
|
|
|
- .pVertexAttributeDescriptions = vertex_attrs_description.data(),
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
|
|
|
|
- .primitiveRestartEnable = VK_FALSE,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineViewportStateCreateInfo viewport_state_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .viewportCount = 1,
|
|
|
|
|
- .pViewports = nullptr,
|
|
|
|
|
- .scissorCount = 1,
|
|
|
|
|
- .pScissors = nullptr,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineRasterizationStateCreateInfo rasterization_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .depthClampEnable = VK_FALSE,
|
|
|
|
|
- .rasterizerDiscardEnable = VK_FALSE,
|
|
|
|
|
- .polygonMode = VK_POLYGON_MODE_FILL,
|
|
|
|
|
- .cullMode = VK_CULL_MODE_NONE,
|
|
|
|
|
- .frontFace = VK_FRONT_FACE_CLOCKWISE,
|
|
|
|
|
- .depthBiasEnable = VK_FALSE,
|
|
|
|
|
- .depthBiasConstantFactor = 0.0f,
|
|
|
|
|
- .depthBiasClamp = 0.0f,
|
|
|
|
|
- .depthBiasSlopeFactor = 0.0f,
|
|
|
|
|
- .lineWidth = 1.0f,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
- .sampleShadingEnable = VK_FALSE,
|
|
|
|
|
- .minSampleShading = 0.0f,
|
|
|
|
|
- .pSampleMask = nullptr,
|
|
|
|
|
- .alphaToCoverageEnable = VK_FALSE,
|
|
|
|
|
- .alphaToOneEnable = VK_FALSE,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineColorBlendAttachmentState color_blend_attachment{
|
|
|
|
|
- .blendEnable = VK_FALSE,
|
|
|
|
|
- .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
|
|
|
- .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
|
|
|
- .colorBlendOp = VK_BLEND_OP_ADD,
|
|
|
|
|
- .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
|
|
|
- .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
|
|
|
- .alphaBlendOp = VK_BLEND_OP_ADD,
|
|
|
|
|
- .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
|
|
|
|
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkPipelineColorBlendStateCreateInfo color_blend_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .logicOpEnable = VK_FALSE,
|
|
|
|
|
- .logicOp = VK_LOGIC_OP_COPY,
|
|
|
|
|
- .attachmentCount = 1,
|
|
|
|
|
- .pAttachments = &color_blend_attachment,
|
|
|
|
|
- .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- static constexpr std::array dynamic_states{
|
|
|
|
|
- VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
|
- VK_DYNAMIC_STATE_SCISSOR,
|
|
|
|
|
- };
|
|
|
|
|
- const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
|
|
|
|
|
- .pDynamicStates = dynamic_states.data(),
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const VkGraphicsPipelineCreateInfo pipeline_ci{
|
|
|
|
|
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
|
|
|
|
- .pNext = nullptr,
|
|
|
|
|
- .flags = 0,
|
|
|
|
|
- .stageCount = static_cast<u32>(shader_stages.size()),
|
|
|
|
|
- .pStages = shader_stages.data(),
|
|
|
|
|
- .pVertexInputState = &vertex_input_ci,
|
|
|
|
|
- .pInputAssemblyState = &input_assembly_ci,
|
|
|
|
|
- .pTessellationState = nullptr,
|
|
|
|
|
- .pViewportState = &viewport_state_ci,
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- .pRasterizationState = &rasterization_ci,
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- .pMultisampleState = &multisampling_ci,
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- .pDepthStencilState = nullptr,
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- .pColorBlendState = &color_blend_ci,
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- .pDynamicState = &dynamic_state_ci,
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- .layout = *pipeline_layout,
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- .renderPass = *render_pass,
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- .subpass = 0,
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- .basePipelineHandle = 0,
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- .basePipelineIndex = 0,
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|
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- };
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-
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- pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
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+ pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout,
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+ std::tie(vertex_shader, fragment_shader), false);
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}
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}
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} // namespace Vulkan
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} // namespace Vulkan
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