| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352 |
- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include "common/assert.h"
- #include "common/bit_field.h"
- #include "common/common_types.h"
- namespace Tegra::Texture {
- enum class TextureFormat : u32 {
- R32_G32_B32_A32 = 0x01,
- R32_G32_B32 = 0x02,
- R16_G16_B16_A16 = 0x03,
- R32_G32 = 0x04,
- R32_B24G8 = 0x05,
- ETC2_RGB = 0x06,
- X8B8G8R8 = 0x07,
- A8R8G8B8 = 0x08,
- A2B10G10R10 = 0x09,
- ETC2_RGB_PTA = 0x0a,
- ETC2_RGBA = 0x0b,
- R16_G16 = 0x0c,
- G8R24 = 0x0d,
- G24R8 = 0x0e,
- R32 = 0x0f,
- BC6H_SF16 = 0x10,
- BC6H_UF16 = 0x11,
- A4B4G4R4 = 0x12,
- A5B5G5R1 = 0x13,
- A1B5G5R5 = 0x14,
- B5G6R5 = 0x15,
- B6G5R5 = 0x16,
- BC7U = 0x17,
- G8R8 = 0x18,
- EAC = 0x19,
- EACX2 = 0x1a,
- R16 = 0x1b,
- Y8_VIDEO = 0x1c,
- R8 = 0x1d,
- G4R4 = 0x1e,
- R1 = 0x1f,
- E5B9G9R9_SHAREDEXP = 0x20,
- BF10GF11RF11 = 0x21,
- G8B8G8R8 = 0x22,
- B8G8R8G8 = 0x23,
- DXT1 = 0x24,
- DXT23 = 0x25,
- DXT45 = 0x26,
- DXN1 = 0x27,
- DXN2 = 0x28,
- Z24S8 = 0x29,
- X8Z24 = 0x2a,
- S8Z24 = 0x2b,
- X4V4Z24__COV4R4V = 0x2c,
- X4V4Z24__COV8R8V = 0x2d,
- V8Z24__COV4R12V = 0x2e,
- ZF32 = 0x2f,
- ZF32_X24S8 = 0x30,
- X8Z24_X20V4S8__COV4R4V = 0x31,
- X8Z24_X20V4S8__COV8R8V = 0x32,
- ZF32_X20V4X8__COV4R4V = 0x33,
- ZF32_X20V4X8__COV8R8V = 0x34,
- ZF32_X20V4S8__COV4R4V = 0x35,
- ZF32_X20V4S8__COV8R8V = 0x36,
- X8Z24_X16V8S8__COV4R12V = 0x37,
- ZF32_X16V8X8__COV4R12V = 0x38,
- ZF32_X16V8S8__COV4R12V = 0x39,
- Z16 = 0x3a,
- V8Z24__COV8R24V = 0x3b,
- X8Z24_X16V8S8__COV8R24V = 0x3c,
- ZF32_X16V8X8__COV8R24V = 0x3d,
- ZF32_X16V8S8__COV8R24V = 0x3e,
- ASTC_2D_4X4 = 0x40,
- ASTC_2D_5X5 = 0x41,
- ASTC_2D_6X6 = 0x42,
- ASTC_2D_8X8 = 0x44,
- ASTC_2D_10X10 = 0x45,
- ASTC_2D_12X12 = 0x46,
- ASTC_2D_5X4 = 0x50,
- ASTC_2D_6X5 = 0x51,
- ASTC_2D_8X6 = 0x52,
- ASTC_2D_10X8 = 0x53,
- ASTC_2D_12X10 = 0x54,
- ASTC_2D_8X5 = 0x55,
- ASTC_2D_10X5 = 0x56,
- ASTC_2D_10X6 = 0x57,
- };
- enum class TextureType : u32 {
- Texture1D = 0,
- Texture2D = 1,
- Texture3D = 2,
- TextureCubemap = 3,
- Texture1DArray = 4,
- Texture2DArray = 5,
- Texture1DBuffer = 6,
- Texture2DNoMipmap = 7,
- TextureCubeArray = 8,
- };
- enum class TICHeaderVersion : u32 {
- OneDBuffer = 0,
- PitchColorKey = 1,
- Pitch = 2,
- BlockLinear = 3,
- BlockLinearColorKey = 4,
- };
- enum class ComponentType : u32 {
- SNORM = 1,
- UNORM = 2,
- SINT = 3,
- UINT = 4,
- SNORM_FORCE_FP16 = 5,
- UNORM_FORCE_FP16 = 6,
- FLOAT = 7
- };
- enum class SwizzleSource : u32 {
- Zero = 0,
- R = 2,
- G = 3,
- B = 4,
- A = 5,
- OneInt = 6,
- OneFloat = 7,
- };
- union TextureHandle {
- u32 raw;
- BitField<0, 20, u32> tic_id;
- BitField<20, 12, u32> tsc_id;
- };
- static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
- struct TICEntry {
- static constexpr u32 DefaultBlockHeight = 16;
- static constexpr u32 DefaultBlockDepth = 1;
- union {
- u32 raw;
- BitField<0, 7, TextureFormat> format;
- BitField<7, 3, ComponentType> r_type;
- BitField<10, 3, ComponentType> g_type;
- BitField<13, 3, ComponentType> b_type;
- BitField<16, 3, ComponentType> a_type;
- BitField<19, 3, SwizzleSource> x_source;
- BitField<22, 3, SwizzleSource> y_source;
- BitField<25, 3, SwizzleSource> z_source;
- BitField<28, 3, SwizzleSource> w_source;
- };
- u32 address_low;
- union {
- BitField<0, 16, u32> address_high;
- BitField<21, 3, TICHeaderVersion> header_version;
- };
- union {
- BitField<0, 3, u32> block_width;
- BitField<3, 3, u32> block_height;
- BitField<6, 3, u32> block_depth;
- BitField<10, 3, u32> tile_width_spacing;
- // High 16 bits of the pitch value
- BitField<0, 16, u32> pitch_high;
- BitField<26, 1, u32> use_header_opt_control;
- BitField<27, 1, u32> depth_texture;
- BitField<28, 4, u32> max_mip_level;
- };
- union {
- BitField<0, 16, u32> width_minus_1;
- BitField<22, 1, u32> srgb_conversion;
- BitField<23, 4, TextureType> texture_type;
- BitField<29, 3, u32> border_size;
- };
- union {
- BitField<0, 16, u32> height_minus_1;
- BitField<16, 14, u32> depth_minus_1;
- };
- union {
- BitField<6, 13, u32> mip_lod_bias;
- BitField<27, 3, u32> max_anisotropy;
- };
- union {
- BitField<0, 4, u32> res_min_mip_level;
- BitField<4, 4, u32> res_max_mip_level;
- BitField<12, 12, u32> min_lod_clamp;
- };
- GPUVAddr Address() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
- }
- u32 Pitch() const {
- ASSERT(header_version == TICHeaderVersion::Pitch ||
- header_version == TICHeaderVersion::PitchColorKey);
- // The pitch value is 21 bits, and is 32B aligned.
- return pitch_high << 5;
- }
- u32 Width() const {
- return width_minus_1 + 1;
- }
- u32 Height() const {
- return height_minus_1 + 1;
- }
- u32 Depth() const {
- return depth_minus_1 + 1;
- }
- u32 BlockWidth() const {
- ASSERT(IsTiled());
- // The block height is stored in log2 format.
- return 1 << block_width;
- }
- u32 BlockHeight() const {
- ASSERT(IsTiled());
- // The block height is stored in log2 format.
- return 1 << block_height;
- }
- u32 BlockDepth() const {
- ASSERT(IsTiled());
- // The block height is stored in log2 format.
- return 1 << block_depth;
- }
- bool IsTiled() const {
- return header_version == TICHeaderVersion::BlockLinear ||
- header_version == TICHeaderVersion::BlockLinearColorKey;
- }
- bool IsSrgbConversionEnabled() const {
- return srgb_conversion != 0;
- }
- };
- static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
- enum class WrapMode : u32 {
- Wrap = 0,
- Mirror = 1,
- ClampToEdge = 2,
- Border = 3,
- ClampOGL = 4,
- MirrorOnceClampToEdge = 5,
- MirrorOnceBorder = 6,
- MirrorOnceClampOGL = 7,
- };
- enum class DepthCompareFunc : u32 {
- Never = 0,
- Less = 1,
- Equal = 2,
- LessEqual = 3,
- Greater = 4,
- NotEqual = 5,
- GreaterEqual = 6,
- Always = 7,
- };
- enum class TextureFilter : u32 {
- Nearest = 1,
- Linear = 2,
- };
- enum class TextureMipmapFilter : u32 {
- None = 1,
- Nearest = 2,
- Linear = 3,
- };
- struct TSCEntry {
- union {
- struct {
- union {
- BitField<0, 3, WrapMode> wrap_u;
- BitField<3, 3, WrapMode> wrap_v;
- BitField<6, 3, WrapMode> wrap_p;
- BitField<9, 1, u32> depth_compare_enabled;
- BitField<10, 3, DepthCompareFunc> depth_compare_func;
- BitField<13, 1, u32> srgb_conversion;
- BitField<20, 3, u32> max_anisotropy;
- };
- union {
- BitField<0, 2, TextureFilter> mag_filter;
- BitField<4, 2, TextureFilter> min_filter;
- BitField<6, 2, TextureMipmapFilter> mipmap_filter;
- BitField<9, 1, u32> cubemap_interface_filtering;
- BitField<12, 13, u32> mip_lod_bias;
- };
- union {
- BitField<0, 12, u32> min_lod_clamp;
- BitField<12, 12, u32> max_lod_clamp;
- BitField<24, 8, u32> srgb_border_color_r;
- };
- union {
- BitField<12, 8, u32> srgb_border_color_g;
- BitField<20, 8, u32> srgb_border_color_b;
- };
- std::array<f32, 4> border_color;
- };
- std::array<u8, 0x20> raw;
- };
- float GetMaxAnisotropy() const {
- return static_cast<float>(1U << max_anisotropy);
- }
- float GetMinLod() const {
- return static_cast<float>(min_lod_clamp) / 256.0f;
- }
- float GetMaxLod() const {
- return static_cast<float>(max_lod_clamp) / 256.0f;
- }
- float GetLodBias() const {
- // Sign extend the 13-bit value.
- constexpr u32 mask = 1U << (13 - 1);
- return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f;
- }
- std::array<float, 4> GetBorderColor() const {
- if (srgb_conversion) {
- return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f,
- srgb_border_color_b / 255.0f, border_color[3]};
- }
- return border_color;
- }
- };
- static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
- struct FullTextureInfo {
- u32 index;
- TICEntry tic;
- TSCEntry tsc;
- };
- /// Returns the number of bytes per pixel of the input texture format.
- u32 BytesPerPixel(TextureFormat format);
- } // namespace Tegra::Texture
|