| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259 |
- // SPDX-FileCopyrightText: 2015 Citra Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include <cstddef>
- #include <optional>
- #include <boost/container/static_vector.hpp>
- #include <glad/glad.h>
- #include "common/common_types.h"
- #include "video_core/control/channel_state_cache.h"
- #include "video_core/engines/maxwell_dma.h"
- #include "video_core/rasterizer_accelerated.h"
- #include "video_core/rasterizer_interface.h"
- #include "video_core/renderer_opengl/blit_image.h"
- #include "video_core/renderer_opengl/gl_buffer_cache.h"
- #include "video_core/renderer_opengl/gl_device.h"
- #include "video_core/renderer_opengl/gl_fence_manager.h"
- #include "video_core/renderer_opengl/gl_query_cache.h"
- #include "video_core/renderer_opengl/gl_shader_cache.h"
- #include "video_core/renderer_opengl/gl_texture_cache.h"
- namespace Core::Memory {
- class Memory;
- }
- namespace Core::Frontend {
- class EmuWindow;
- }
- namespace Tegra {
- class MemoryManager;
- }
- namespace OpenGL {
- struct ScreenInfo;
- struct ShaderEntries;
- struct BindlessSSBO {
- GLuint64EXT address;
- GLsizei length;
- GLsizei padding;
- };
- static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
- class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
- public:
- explicit AccelerateDMA(BufferCache& buffer_cache, TextureCache& texture_cache);
- bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override;
- bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
- bool ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::ImageOperand& src,
- const Tegra::DMA::BufferOperand& dst) override;
- bool BufferToImage(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& src,
- const Tegra::DMA::ImageOperand& dst) override;
- private:
- template <bool IS_IMAGE_UPLOAD>
- bool DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
- const Tegra::DMA::BufferOperand& src,
- const Tegra::DMA::ImageOperand& dst);
- BufferCache& buffer_cache;
- TextureCache& texture_cache;
- };
- class RasterizerOpenGL : public VideoCore::RasterizerAccelerated,
- protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
- public:
- explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Core::Memory::Memory& cpu_memory_, const Device& device_,
- ScreenInfo& screen_info_, ProgramManager& program_manager_,
- StateTracker& state_tracker_);
- ~RasterizerOpenGL() override;
- void Draw(bool is_indexed, u32 instance_count) override;
- void DrawIndirect() override;
- void DrawTexture() override;
- void Clear(u32 layer_count) override;
- void DispatchCompute() override;
- void ResetCounter(VideoCommon::QueryType type) override;
- void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
- void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
- void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
- void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- bool MustFlushRegion(VAddr addr, u64 size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void OnCacheInvalidation(VAddr addr, u64 size) override;
- bool OnCPUWrite(VAddr addr, u64 size) override;
- void InvalidateGPUCache() override;
- void UnmapMemory(VAddr addr, u64 size) override;
- void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
- void SignalFence(std::function<void()>&& func) override;
- void SyncOperation(std::function<void()>&& func) override;
- void SignalSyncPoint(u32 value) override;
- void SignalReference() override;
- void ReleaseFences(bool force = true) override;
- void FlushAndInvalidateRegion(
- VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void WaitForIdle() override;
- void FragmentBarrier() override;
- void TiledCacheBarrier() override;
- void FlushCommands() override;
- void TickFrame() override;
- bool AccelerateConditionalRendering() override;
- bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Config& copy_config) override;
- Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
- void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
- std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
- u32 pixel_stride) override;
- void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
- const VideoCore::DiskResourceLoadCallback& callback) override;
- /// Returns true when there are commands queued to the OpenGL server.
- bool AnyCommandQueued() const {
- return num_queued_commands > 0;
- }
- void InitializeChannel(Tegra::Control::ChannelState& channel) override;
- void BindChannel(Tegra::Control::ChannelState& channel) override;
- void ReleaseChannel(s32 channel_id) override;
- private:
- static constexpr size_t MAX_TEXTURES = 192;
- static constexpr size_t MAX_IMAGES = 48;
- static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
- template <typename Func>
- void PrepareDraw(bool is_indexed, Func&&);
- /// Syncs state to match guest's
- void SyncState();
- /// Syncs the viewport and depth range to match the guest state
- void SyncViewport();
- /// Syncs the depth clamp state
- void SyncDepthClamp();
- /// Syncs the clip enabled status to match the guest state
- void SyncClipEnabled(u32 clip_mask);
- /// Syncs the clip coefficients to match the guest state
- void SyncClipCoef();
- /// Syncs the cull mode to match the guest state
- void SyncCullMode();
- /// Syncs the primitive restart to match the guest state
- void SyncPrimitiveRestart();
- /// Syncs the depth test state to match the guest state
- void SyncDepthTestState();
- /// Syncs the stencil test state to match the guest state
- void SyncStencilTestState();
- /// Syncs the blend state to match the guest state
- void SyncBlendState();
- /// Syncs the LogicOp state to match the guest state
- void SyncLogicOpState();
- /// Syncs the the color clamp state
- void SyncFragmentColorClampState();
- /// Syncs the alpha coverage and alpha to one
- void SyncMultiSampleState();
- /// Syncs the scissor test state to match the guest state
- void SyncScissorTest();
- /// Syncs the point state to match the guest state
- void SyncPointState();
- /// Syncs the line state to match the guest state
- void SyncLineState();
- /// Syncs the rasterizer enable state to match the guest state
- void SyncRasterizeEnable();
- /// Syncs polygon modes to match the guest state
- void SyncPolygonModes();
- /// Syncs Color Mask
- void SyncColorMask();
- /// Syncs the polygon offsets
- void SyncPolygonOffset();
- /// Syncs the alpha test state to match the guest state
- void SyncAlphaTest();
- /// Syncs the framebuffer sRGB state to match the guest state
- void SyncFramebufferSRGB();
- /// Syncs vertex formats to match the guest state
- void SyncVertexFormats();
- /// Syncs vertex instances to match the guest state
- void SyncVertexInstances();
- /// Begin a transform feedback
- void BeginTransformFeedback(GraphicsPipeline* pipeline, GLenum primitive_mode);
- /// End a transform feedback
- void EndTransformFeedback();
- Tegra::GPU& gpu;
- const Device& device;
- ScreenInfo& screen_info;
- ProgramManager& program_manager;
- StateTracker& state_tracker;
- StagingBufferPool staging_buffer_pool;
- TextureCacheRuntime texture_cache_runtime;
- TextureCache texture_cache;
- BufferCacheRuntime buffer_cache_runtime;
- BufferCache buffer_cache;
- ShaderCache shader_cache;
- QueryCache query_cache;
- AccelerateDMA accelerate_dma;
- FenceManagerOpenGL fence_manager;
- BlitImageHelper blit_image;
- boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
- std::array<ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
- boost::container::static_vector<GLuint, MAX_TEXTURES> sampler_handles;
- std::array<GLuint, MAX_TEXTURES> texture_handles{};
- std::array<GLuint, MAX_IMAGES> image_handles{};
- /// Number of commands queued to the OpenGL driver. Reset on flush.
- size_t num_queued_commands = 0;
- bool has_written_global_memory = false;
- u32 last_clip_distance_mask = 0;
- };
- } // namespace OpenGL
|