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Autors SHA1 Ziņojums Datums
  Fernando Sahmkow f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 3 gadi atpakaļ
  Fernando Sahmkow da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 3 gadi atpakaļ
  ameerj 642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads 3 gadi atpakaļ
  Fernando Sahmkow c6cac2ffaa GPU: Add Reactive flushing 3 gadi atpakaļ
  Liam 600f325d87 general: fix spelling mistakes 3 gadi atpakaļ
  ameerj 268942c8fe gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy 3 gadi atpakaļ
  Fernando Sahmkow 8a3411b417 Engines: Implement Accelerate DMA Texture. 4 gadi atpakaļ
  Feng Chen 013b689153 video_core: Implement opengl/vulkan draw_texture 3 gadi atpakaļ
  Fernando Sahmkow d09aa0182f MacroHLE: Final cleanup and fixes. 3 gadi atpakaļ
  Fernando Sahmkow 581a7d785b Rasterizer: Setup skeleton for Host Conditional rendering 3 gadi atpakaļ
  Fernando Sahmkow 3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 3 gadi atpakaļ
  Fernando Sahmkow 8d694701bc MacroHLE: Add OpenGL Support 3 gadi atpakaļ
  liamwhite 7f1c6def1f Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer 3 gadi atpakaļ
  Liam 4c42655a2d maxwell3d: full HLE for multi-layer clears 3 gadi atpakaļ
  Feng Chen cb971ad654 video_core: Reimplement inline index buffer binding 3 gadi atpakaļ
  FengChen 2f90694797 video_core: Implement maxwell inline_index method 3 gadi atpakaļ
  FengChen 1f54cd4ac7 video_coare: Reimplementing the maxwell drawing trigger mechanism 3 gadi atpakaļ
  bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 4 gadi atpakaļ
  Fernando Sahmkow bc8b3d225e VideoCore: Refactor fencing system. 4 gadi atpakaļ
  Fernando Sahmkow f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 4 gadi atpakaļ
  Fernando Sahmkow d7990c159e OpenGl: Implement Channels. 4 gadi atpakaļ
  Andrea Pappacoda cdb240f3d4 chore: make yuzu REUSE compliant 4 gadi atpakaļ
  ameerj 1bc7d61b57 video_core: Reduce unused includes 4 gadi atpakaļ
  Fernando Sahmkow 8a6e6465a7 Rasterizer: Refactor inlineToMemory. 4 gadi atpakaļ
  Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 4 gadi atpakaļ
  ReinUsesLisp adb591a757 glasm: Use storage buffers instead of global memory when possible 5 gadi atpakaļ
  ReinUsesLisp eacf18cce9 gl_shader_cache: Rename Program abstractions into Pipeline 5 gadi atpakaļ
  ReinUsesLisp 6bc54e12a0 glasm: Set transform feedback state 5 gadi atpakaļ
  ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 gadi atpakaļ
  ReinUsesLisp c67d64365a shader: Remove old shader management 5 gadi atpakaļ