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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <array>
- #include <string_view>
- #include <fmt/format.h>
- #include "common/common_types.h"
- #include "shader_recompiler/backend/spirv/emit_context.h"
- namespace Shader::Backend::SPIRV {
- namespace {
- Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
- const spv::ImageFormat format{spv::ImageFormat::Unknown};
- const Id type{ctx.F32[1]};
- switch (desc.type) {
- case TextureType::Color1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 1, format);
- case TextureType::ColorArray1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 1, format);
- case TextureType::Color2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 1, format);
- case TextureType::ColorArray2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 1, format);
- case TextureType::Color3D:
- return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 1, format);
- case TextureType::ColorCube:
- return ctx.TypeImage(type, spv::Dim::Cube, false, false, false, 1, format);
- case TextureType::ColorArrayCube:
- return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
- case TextureType::Shadow1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, true, false, false, 1, format);
- case TextureType::ShadowArray1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, true, true, false, 1, format);
- case TextureType::Shadow2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, true, false, false, 1, format);
- case TextureType::ShadowArray2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, true, true, false, 1, format);
- case TextureType::Shadow3D:
- return ctx.TypeImage(type, spv::Dim::Dim3D, true, false, false, 1, format);
- case TextureType::ShadowCube:
- return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format);
- case TextureType::ShadowArrayCube:
- return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
- }
- throw InvalidArgument("Invalid texture type {}", desc.type);
- }
- Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin,
- spv::StorageClass storage_class) {
- const Id pointer_type{ctx.TypePointer(storage_class, type)};
- const Id id{ctx.AddGlobalVariable(pointer_type, storage_class)};
- if (builtin) {
- ctx.Decorate(id, spv::Decoration::BuiltIn, *builtin);
- }
- ctx.interfaces.push_back(id);
- return id;
- }
- Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
- return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
- }
- Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
- return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
- }
- Id GetAttributeType(EmitContext& ctx, AttributeType type) {
- switch (type) {
- case AttributeType::Float:
- return ctx.F32[4];
- case AttributeType::SignedInt:
- return ctx.TypeVector(ctx.TypeInt(32, true), 4);
- case AttributeType::UnsignedInt:
- return ctx.U32[4];
- }
- throw InvalidArgument("Invalid attribute type {}", type);
- }
- } // Anonymous namespace
- void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
- defs[0] = sirit_ctx.Name(base_type, name);
- std::array<char, 6> def_name;
- for (int i = 1; i < 4; ++i) {
- const std::string_view def_name_view(
- def_name.data(),
- fmt::format_to_n(def_name.data(), def_name.size(), "{}x{}", name, i + 1).size);
- defs[i] = sirit_ctx.Name(sirit_ctx.TypeVector(base_type, i + 1), def_name_view);
- }
- }
- EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding)
- : Sirit::Module(0x00010000), profile{profile_}, stage{program.stage} {
- AddCapability(spv::Capability::Shader);
- DefineCommonTypes(program.info);
- DefineCommonConstants();
- DefineInterfaces(program.info);
- DefineConstantBuffers(program.info, binding);
- DefineStorageBuffers(program.info, binding);
- DefineTextures(program.info, binding);
- DefineLabels(program);
- }
- EmitContext::~EmitContext() = default;
- Id EmitContext::Def(const IR::Value& value) {
- if (!value.IsImmediate()) {
- return value.Inst()->Definition<Id>();
- }
- switch (value.Type()) {
- case IR::Type::Void:
- // Void instructions are used for optional arguments (e.g. texture offsets)
- // They are not meant to be used in the SPIR-V module
- return Id{};
- case IR::Type::U1:
- return value.U1() ? true_value : false_value;
- case IR::Type::U32:
- return Constant(U32[1], value.U32());
- case IR::Type::U64:
- return Constant(U64, value.U64());
- case IR::Type::F32:
- return Constant(F32[1], value.F32());
- case IR::Type::F64:
- return Constant(F64[1], value.F64());
- case IR::Type::Label:
- return value.Label()->Definition<Id>();
- default:
- throw NotImplementedException("Immediate type {}", value.Type());
- }
- }
- void EmitContext::DefineCommonTypes(const Info& info) {
- void_id = TypeVoid();
- U1 = Name(TypeBool(), "u1");
- F32.Define(*this, TypeFloat(32), "f32");
- U32.Define(*this, TypeInt(32, false), "u32");
- input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32");
- input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32");
- input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32");
- output_f32 = Name(TypePointer(spv::StorageClass::Output, F32[1]), "output_f32");
- if (info.uses_int8) {
- AddCapability(spv::Capability::Int8);
- U8 = Name(TypeInt(8, false), "u8");
- S8 = Name(TypeInt(8, true), "s8");
- }
- if (info.uses_int16) {
- AddCapability(spv::Capability::Int16);
- U16 = Name(TypeInt(16, false), "u16");
- S16 = Name(TypeInt(16, true), "s16");
- }
- if (info.uses_int64) {
- AddCapability(spv::Capability::Int64);
- U64 = Name(TypeInt(64, false), "u64");
- }
- if (info.uses_fp16) {
- AddCapability(spv::Capability::Float16);
- F16.Define(*this, TypeFloat(16), "f16");
- }
- if (info.uses_fp64) {
- AddCapability(spv::Capability::Float64);
- F64.Define(*this, TypeFloat(64), "f64");
- }
- }
- void EmitContext::DefineCommonConstants() {
- true_value = ConstantTrue(U1);
- false_value = ConstantFalse(U1);
- u32_zero_value = Constant(U32[1], 0U);
- }
- void EmitContext::DefineInterfaces(const Info& info) {
- DefineInputs(info);
- DefineOutputs(info);
- }
- void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
- if (info.constant_buffer_descriptors.empty()) {
- return;
- }
- if (True(info.used_constant_buffer_types & IR::Type::U8)) {
- DefineConstantBuffers(info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8));
- DefineConstantBuffers(info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8));
- }
- if (True(info.used_constant_buffer_types & IR::Type::U16)) {
- DefineConstantBuffers(info, &UniformDefinitions::U16, binding, U16, 'u', sizeof(u16));
- DefineConstantBuffers(info, &UniformDefinitions::S16, binding, S16, 's', sizeof(s16));
- }
- if (True(info.used_constant_buffer_types & IR::Type::U32)) {
- DefineConstantBuffers(info, &UniformDefinitions::U32, binding, U32[1], 'u', sizeof(u32));
- }
- if (True(info.used_constant_buffer_types & IR::Type::F32)) {
- DefineConstantBuffers(info, &UniformDefinitions::F32, binding, F32[1], 'f', sizeof(f32));
- }
- if (True(info.used_constant_buffer_types & IR::Type::U64)) {
- DefineConstantBuffers(info, &UniformDefinitions::U64, binding, U64, 'u', sizeof(u64));
- }
- for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
- binding += desc.count;
- }
- }
- void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
- if (info.storage_buffers_descriptors.empty()) {
- return;
- }
- AddExtension("SPV_KHR_storage_buffer_storage_class");
- const Id array_type{TypeRuntimeArray(U32[1])};
- Decorate(array_type, spv::Decoration::ArrayStride, 4U);
- const Id struct_type{TypeStruct(array_type)};
- Name(struct_type, "ssbo_block");
- Decorate(struct_type, spv::Decoration::Block);
- MemberName(struct_type, 0, "data");
- MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
- const Id storage_type{TypePointer(spv::StorageClass::StorageBuffer, struct_type)};
- storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]);
- u32 index{};
- for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
- const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)};
- Decorate(id, spv::Decoration::Binding, binding);
- Decorate(id, spv::Decoration::DescriptorSet, 0U);
- Name(id, fmt::format("ssbo{}", index));
- std::fill_n(ssbos.data() + index, desc.count, id);
- index += desc.count;
- binding += desc.count;
- }
- }
- void EmitContext::DefineTextures(const Info& info, u32& binding) {
- textures.reserve(info.texture_descriptors.size());
- for (const TextureDescriptor& desc : info.texture_descriptors) {
- if (desc.count != 1) {
- throw NotImplementedException("Array of textures");
- }
- const Id image_type{ImageType(*this, desc)};
- const Id sampled_type{TypeSampledImage(image_type)};
- const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, sampled_type)};
- const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
- Decorate(id, spv::Decoration::Binding, binding);
- Decorate(id, spv::Decoration::DescriptorSet, 0U);
- Name(id, fmt::format("tex{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
- for (u32 index = 0; index < desc.count; ++index) {
- // TODO: Pass count info
- textures.push_back(TextureDefinition{
- .id{id},
- .sampled_type{sampled_type},
- .image_type{image_type},
- });
- }
- binding += desc.count;
- }
- }
- void EmitContext::DefineLabels(IR::Program& program) {
- for (IR::Block* const block : program.blocks) {
- block->SetDefinition(OpLabel());
- }
- }
- void EmitContext::DefineInputs(const Info& info) {
- if (info.uses_workgroup_id) {
- workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
- }
- if (info.uses_local_invocation_id) {
- local_invocation_id = DefineInput(*this, U32[3], spv::BuiltIn::LocalInvocationId);
- }
- if (info.uses_subgroup_invocation_id ||
- (profile.warp_size_potentially_larger_than_guest && info.uses_subgroup_vote)) {
- subgroup_local_invocation_id =
- DefineInput(*this, U32[1], spv::BuiltIn::SubgroupLocalInvocationId);
- }
- if (info.loads_position) {
- const bool is_fragment{stage != Stage::Fragment};
- const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
- input_position = DefineInput(*this, F32[4], built_in);
- }
- if (info.loads_instance_id) {
- if (profile.support_vertex_instance_id) {
- instance_id = DefineInput(*this, U32[1], spv::BuiltIn::InstanceId);
- } else {
- instance_index = DefineInput(*this, U32[1], spv::BuiltIn::InstanceIndex);
- base_instance = DefineInput(*this, U32[1], spv::BuiltIn::BaseInstance);
- }
- }
- if (info.loads_vertex_id) {
- if (profile.support_vertex_instance_id) {
- vertex_id = DefineInput(*this, U32[1], spv::BuiltIn::VertexId);
- } else {
- vertex_index = DefineInput(*this, U32[1], spv::BuiltIn::VertexIndex);
- base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
- }
- }
- if (info.loads_front_face) {
- front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing);
- }
- for (size_t index = 0; index < info.loads_generics.size(); ++index) {
- if (!info.loads_generics[index]) {
- continue;
- }
- const Id type{GetAttributeType(*this, profile.generic_input_types[index])};
- const Id id{DefineInput(*this, type)};
- Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
- Name(id, fmt::format("in_attr{}", index));
- input_generics[index] = id;
- }
- }
- void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type,
- u32 binding, Id type, char type_char, u32 element_size) {
- const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))};
- Decorate(array_type, spv::Decoration::ArrayStride, element_size);
- const Id struct_type{TypeStruct(array_type)};
- Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT));
- Decorate(struct_type, spv::Decoration::Block);
- MemberName(struct_type, 0, "data");
- MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
- const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
- const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)};
- uniform_types.*member_type = uniform_type;
- for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
- const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)};
- Decorate(id, spv::Decoration::Binding, binding);
- Decorate(id, spv::Decoration::DescriptorSet, 0U);
- Name(id, fmt::format("c{}", desc.index));
- for (size_t i = 0; i < desc.count; ++i) {
- cbufs[desc.index + i].*member_type = id;
- }
- binding += desc.count;
- }
- }
- void EmitContext::DefineOutputs(const Info& info) {
- if (info.stores_position || stage == Stage::VertexB) {
- output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
- }
- for (size_t i = 0; i < info.stores_generics.size(); ++i) {
- if (info.stores_generics[i]) {
- output_generics[i] = DefineOutput(*this, F32[4]);
- Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i));
- Name(output_generics[i], fmt::format("out_attr{}", i));
- }
- }
- if (stage == Stage::Fragment) {
- for (u32 index = 0; index < 8; ++index) {
- if (!info.stores_frag_color[index]) {
- continue;
- }
- frag_color[index] = DefineOutput(*this, F32[4]);
- Decorate(frag_color[index], spv::Decoration::Location, index);
- Name(frag_color[index], fmt::format("frag_color{}", index));
- }
- if (info.stores_frag_depth) {
- frag_depth = DefineOutput(*this, F32[1]);
- Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
- Name(frag_depth, "frag_depth");
- }
- }
- }
- } // namespace Shader::Backend::SPIRV
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