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Tony Wasserka ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. před 12 roky
externals 71b8789803 Indent fixes před 12 roky
src ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. před 12 roky
vsprops 4e4a028ecd citra_qt: Removed autogenerated files from repo and fixed build issues. před 12 roky
.gitignore 4e4a028ecd citra_qt: Removed autogenerated files from repo and fixed build issues. před 12 roky
.travis-build.sh 99110dc460 Travis: Added OSX, use default compilers, moved cmds into own scripts před 12 roky
.travis-deps.sh 99110dc460 Travis: Added OSX, use default compilers, moved cmds into own scripts před 12 roky
.travis.yml 99110dc460 Travis: Added OSX, use default compilers, moved cmds into own scripts před 12 roky
CMakeLists.txt 8bfd32e854 * Remove -fpermissive před 12 roky
CONTRIBUTING.md 77c0f9868e Update CONTRIBUTING.md před 12 roky
README.md d6a4fbf34f Added CONTRIBUTING.md with contents from Coding Style, updated README link před 12 roky
citra.sln 0727e07462 added video_core as a dependencie for citra in build order před 12 roky
license.txt 8dedab0bac added license txt file před 12 roky

README.md

citra emulator

Travis CI Build Status

An experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the FAQ before getting started with the project.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a took at the Contributor's Guide, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building