Lioncash 5865a10885 gl_arb_decompiler: Avoid several string copies 6 anni fa
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gl_arb_decompiler.cpp 5865a10885 gl_arb_decompiler: Avoid several string copies 6 anni fa
gl_arb_decompiler.h a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 anni fa
gl_buffer_cache.cpp 6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 anni fa
gl_buffer_cache.h 0bd9bc7201 Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf 6 anni fa
gl_device.cpp edb2114bac Merge pull request #4092 from Morph1984/image-bindings 6 anni fa
gl_device.h a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 anni fa
gl_fence_manager.cpp 891236124c buffer_cache: Use boost::intrusive::set for caching 6 anni fa
gl_fence_manager.h f616dc0b59 Address Feedback. 6 anni fa
gl_framebuffer_cache.cpp b92dfcd7f2 gl_state: Remove completely 6 anni fa
gl_framebuffer_cache.h b92dfcd7f2 gl_state: Remove completely 6 anni fa
gl_query_cache.cpp 3a60f19eaf gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator 6 anni fa
gl_query_cache.h 6d3a046caa query_cache: Address feedback 6 anni fa
gl_rasterizer.cpp 92021a344c Merge pull request #4064 from ReinUsesLisp/invalidate-buffers 6 anni fa
gl_rasterizer.h 5633887569 Merge pull request #3986 from ReinUsesLisp/shader-cache 6 anni fa
gl_resource_manager.cpp 420cc13248 renderer_opengl: Add assembly program code paths 6 anni fa
gl_resource_manager.h 420cc13248 renderer_opengl: Add assembly program code paths 6 anni fa
gl_sampler_cache.cpp 7ee6065178 Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 6 anni fa
gl_sampler_cache.h 4b27680639 video_core: Add missing override specifiers 7 anni fa
gl_shader_cache.cpp 798ec003ce Merge pull request #4041 from ReinUsesLisp/arb-decomp 6 anni fa
gl_shader_cache.h b96f65b62b gl_shader_cache: Use generic shader cache 6 anni fa
gl_shader_decompiler.cpp 22369df357 Merge pull request #4031 from Morph1984/fix-gs-outputs 6 anni fa
gl_shader_decompiler.h ee21e4ecd3 glsl: Squash constant buffers into a single SSBO when we hit the limit 6 anni fa
gl_shader_disk_cache.cpp 5b2b6d594c shader/texture: Join separate image and sampler pairs offline 6 anni fa
gl_shader_disk_cache.h 5b2b6d594c shader/texture: Join separate image and sampler pairs offline 6 anni fa
gl_shader_manager.cpp c13e2f1b75 gl_shader_manager: Unbind GLSL program when binding a host pipeline 6 anni fa
gl_shader_manager.h 420cc13248 renderer_opengl: Add assembly program code paths 6 anni fa
gl_shader_util.cpp 56bca83bde gl_shader_cache: Address review commentaries 7 anni fa
gl_shader_util.h 8b11368671 gl_shader_util: Add parameter to handle retrievable programs 7 anni fa
gl_state_tracker.cpp 76615b9f34 gl_rasterizer: Implement line widths and smooth lines 6 anni fa
gl_state_tracker.h 76615b9f34 gl_rasterizer: Implement line widths and smooth lines 6 anni fa
gl_stream_buffer.cpp 6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 anni fa
gl_stream_buffer.h 6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes 6 anni fa
gl_texture_cache.cpp 3c2ae53b4c texture_cache: Handle 3D texture blits with one layer 6 anni fa
gl_texture_cache.h c95c254f3e texture_cache: Implement rendering to 3D textures 6 anni fa
maxwell_to_gl.h 8868fb745f maxwell_to_gl: Miscellaneous changes 6 anni fa
renderer_opengl.cpp 354fbe701e renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled 6 anni fa
renderer_opengl.h 420cc13248 renderer_opengl: Add assembly program code paths 6 anni fa
utils.cpp 090fd3fefa buffer_cache: Return handles instead of pointer to handles 6 anni fa
utils.h 090fd3fefa buffer_cache: Return handles instead of pointer to handles 6 anni fa