ReinUsesLisp d5ab0358b6 gl_state: Remove VAO cache and tracking 6 лет назад
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buffer_cache b35449c85d buffer_cache: Delay buffer destructions 6 лет назад
engines 96ac3d518a gl_rasterizer: Remove dirty flags 6 лет назад
renderer_opengl d5ab0358b6 gl_state: Remove VAO cache and tracking 6 лет назад
renderer_vulkan 96ac3d518a gl_rasterizer: Remove dirty flags 6 лет назад
shader db2f547434 shader: FMUL switch to using LUT (#3441) 6 лет назад
texture_cache 96ac3d518a gl_rasterizer: Remove dirty flags 6 лет назад
textures 51c9e98677 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 6 лет назад
CMakeLists.txt 96ac3d518a gl_rasterizer: Remove dirty flags 6 лет назад
dma_pusher.cpp 96ac3d518a gl_rasterizer: Remove dirty flags 6 лет назад
dma_pusher.h 22d3dfbcd4 gpu: Rewrite virtual memory manager using PageTable. 7 лет назад
gpu.cpp 3c648e3e2d video_core/gpu: Remove unused functions 6 лет назад
gpu.h 45ac1c62c6 Merge pull request #3461 from ReinUsesLisp/r32i-rt 6 лет назад
gpu_asynch.cpp 3f104464de Core: Wait for GPU to be idle before shutting down. 6 лет назад
gpu_asynch.h 3f104464de Core: Wait for GPU to be idle before shutting down. 6 лет назад
gpu_synch.cpp 9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 7 лет назад
gpu_synch.h 3f104464de Core: Wait for GPU to be idle before shutting down. 6 лет назад
gpu_thread.cpp 667f026c95 core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 6 лет назад
gpu_thread.h b5c13ee0eb gpu_thread: Use MPSCQueue for GPU commands. 6 лет назад
guest_driver.cpp 64496f2456 Shader_IR: Address Feedback 6 лет назад
guest_driver.h bb8eb15d39 Shader_IR: Address feedback. 6 лет назад
macro_interpreter.cpp 125caf5d6e video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 лет назад
macro_interpreter.h 125caf5d6e video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 лет назад
memory_manager.cpp d65fa7d65c video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 6 лет назад
memory_manager.h 0f70f68fb3 Revert "video_core: memory_manager: Use GPU interface for cache functions." 6 лет назад
morton.cpp 14c2a4a2ec texture: Implement R32I 6 лет назад
morton.h 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 7 лет назад
query_cache.h 6d3a046caa query_cache: Address feedback 6 лет назад
rasterizer_accelerated.cpp e9faa1617c Added missing include 6 лет назад
rasterizer_accelerated.h 536fc7f0ea core: Prepare various classes for memory read/write migration 6 лет назад
rasterizer_cache.cpp 9de523fd90 rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 7 лет назад
rasterizer_cache.h 4705d1b523 rasterizer_cache: Protect inherited caches from submission level 7 лет назад
rasterizer_interface.h b2bc7682b4 Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw 6 лет назад
renderer_base.cpp f9ee0dc7ee video_core/engines: Remove unnecessary includes 7 лет назад
renderer_base.h dc672ca4b3 renderer_opengl: Add texture mailbox support for presenter thread. 6 лет назад
sampler_cache.cpp c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
sampler_cache.h c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
surface.cpp 466ce715e4 video_core/surface: Add R32_SINT render target format 6 лет назад
surface.h 14c2a4a2ec texture: Implement R32I 6 лет назад
video_core.cpp f92cbc5501 yuzu: Implement Vulkan frontend 6 лет назад
video_core.h 6d0551196d video_core/gpu: Create threads separately from initialization 7 лет назад