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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <map>
- #include <optional>
- #include <vector>
- #include "common/common_types.h"
- namespace VideoCore {
- class RasterizerInterface;
- }
- namespace Core {
- class System;
- }
- namespace Tegra {
- class PageEntry final {
- public:
- enum class State : u32 {
- Unmapped = static_cast<u32>(-1),
- Allocated = static_cast<u32>(-2),
- };
- constexpr PageEntry() = default;
- constexpr PageEntry(State state) : state{state} {}
- constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {}
- constexpr bool IsUnmapped() const {
- return state == State::Unmapped;
- }
- constexpr bool IsAllocated() const {
- return state == State::Allocated;
- }
- constexpr bool IsValid() const {
- return !IsUnmapped() && !IsAllocated();
- }
- constexpr VAddr ToAddress() const {
- if (!IsValid()) {
- return {};
- }
- return static_cast<VAddr>(state) << ShiftBits;
- }
- constexpr PageEntry operator+(u64 offset) {
- // If this is a reserved value, offsets do not apply
- if (!IsValid()) {
- return *this;
- }
- return PageEntry{(static_cast<VAddr>(state) << ShiftBits) + offset};
- }
- private:
- static constexpr std::size_t ShiftBits{12};
- State state{State::Unmapped};
- };
- static_assert(sizeof(PageEntry) == 4, "PageEntry is too large");
- class MemoryManager final {
- public:
- explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
- ~MemoryManager();
- std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
- template <typename T>
- T Read(GPUVAddr addr) const;
- template <typename T>
- void Write(GPUVAddr addr, T data);
- u8* GetPointer(GPUVAddr addr);
- const u8* GetPointer(GPUVAddr addr) const;
- /**
- * ReadBlock and WriteBlock are full read and write operations over virtual
- * GPU Memory. It's important to use these when GPU memory may not be continuous
- * in the Host Memory counterpart. Note: This functions cause Host GPU Memory
- * Flushes and Invalidations, respectively to each operation.
- */
- void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
- void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
- /**
- * ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
- * WriteBlock respectively. In this versions, no flushing or invalidation is actually
- * done and their performance is similar to a memcpy. This functions can be used
- * on either of this 2 scenarios instead of their safe counterpart:
- * - Memory which is sure to never be represented in the Host GPU.
- * - Memory Managed by a Cache Manager. Example: Texture Flushing should use
- * WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
- * being flushed.
- */
- void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
- void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
- /**
- * IsGranularRange checks if a gpu region can be simply read with a pointer.
- */
- bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size);
- GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
- GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
- std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size);
- GPUVAddr Allocate(std::size_t size, std::size_t align);
- void Unmap(GPUVAddr gpu_addr, std::size_t size);
- private:
- PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
- void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
- GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size);
- std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const;
- void TryLockPage(PageEntry page_entry, std::size_t size);
- void TryUnlockPage(PageEntry page_entry, std::size_t size);
- static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
- return (gpu_addr >> page_bits) & page_table_mask;
- }
- static constexpr u64 address_space_size = 1ULL << 40;
- static constexpr u64 address_space_start = 1ULL << 32;
- static constexpr u64 page_bits{16};
- static constexpr u64 page_size{1 << page_bits};
- static constexpr u64 page_mask{page_size - 1};
- static constexpr u64 page_table_bits{24};
- static constexpr u64 page_table_size{1 << page_table_bits};
- static constexpr u64 page_table_mask{page_table_size - 1};
- Core::System& system;
- VideoCore::RasterizerInterface& rasterizer;
- std::vector<PageEntry> page_table;
- };
- } // namespace Tegra
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