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bunnei a6c925112a hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS) vor 12 Jahren
externals 80a040ac77 fixes to scm_rev generation to make it conistent with windows build vor 12 Jahren
src a6c925112a hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS) vor 12 Jahren
vsprops 089dff2cd4 fixed VSProps for Qt DLL copy vor 12 Jahren
.gitignore 121960a2eb updated windows scm_rev code to use new style vor 12 Jahren
CMakeLists.txt 15dacc4d3f removed "COVERAGE_" from "GCC_COVERAGE_COMPILE_FLAGS" vor 12 Jahren
README.md 82fbc84780 Update README.md vor 12 Jahren
citra.sln 0727e07462 added video_core as a dependencie for citra in build order vor 12 Jahren
license.txt 8dedab0bac added license txt file vor 12 Jahren

README.md

citra emulator

An experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building