CMakeLists.txt 18 KB

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  1. cmake_minimum_required(VERSION 3.7)
  2. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
  3. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
  4. include(DownloadExternals)
  5. include(CMakeDependentOption)
  6. project(yuzu)
  7. # Set bundled sdl2/qt as dependent options.
  8. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
  9. option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
  10. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
  11. option(ENABLE_QT "Enable the Qt frontend" ON)
  12. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
  13. option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
  14. option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
  15. option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
  16. option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
  17. if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
  18. message(STATUS "Copying pre-commit hook")
  19. file(COPY hooks/pre-commit
  20. DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
  21. endif()
  22. # Sanity check : Check that all submodules are present
  23. # =======================================================================
  24. function(check_submodules_present)
  25. file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
  26. string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
  27. foreach(module ${gitmodules})
  28. string(REGEX REPLACE "path *= *" "" module ${module})
  29. if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
  30. message(FATAL_ERROR "Git submodule ${module} not found. "
  31. "Please run: git submodule update --init --recursive")
  32. endif()
  33. endforeach()
  34. endfunction()
  35. check_submodules_present()
  36. configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
  37. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  38. COPYONLY)
  39. if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  40. message(STATUS "Downloading compatibility list for yuzu...")
  41. file(DOWNLOAD
  42. https://api.yuzu-emu.org/gamedb/
  43. "${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
  44. endif()
  45. if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  46. file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
  47. endif()
  48. # Detect current compilation architecture and create standard definitions
  49. # =======================================================================
  50. include(CheckSymbolExists)
  51. function(detect_architecture symbol arch)
  52. if (NOT DEFINED ARCHITECTURE)
  53. set(CMAKE_REQUIRED_QUIET 1)
  54. check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
  55. unset(CMAKE_REQUIRED_QUIET)
  56. # The output variable needs to be unique across invocations otherwise
  57. # CMake's crazy scope rules will keep it defined
  58. if (ARCHITECTURE_${arch})
  59. set(ARCHITECTURE "${arch}" PARENT_SCOPE)
  60. set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
  61. add_definitions(-DARCHITECTURE_${arch}=1)
  62. endif()
  63. endif()
  64. endfunction()
  65. if (NOT ENABLE_GENERIC)
  66. if (MSVC)
  67. detect_architecture("_M_AMD64" x86_64)
  68. detect_architecture("_M_IX86" x86)
  69. detect_architecture("_M_ARM" ARM)
  70. detect_architecture("_M_ARM64" ARM64)
  71. else()
  72. detect_architecture("__x86_64__" x86_64)
  73. detect_architecture("__i386__" x86)
  74. detect_architecture("__arm__" ARM)
  75. detect_architecture("__aarch64__" ARM64)
  76. endif()
  77. endif()
  78. if (NOT DEFINED ARCHITECTURE)
  79. set(ARCHITECTURE "GENERIC")
  80. set(ARCHITECTURE_GENERIC 1)
  81. add_definitions(-DARCHITECTURE_GENERIC=1)
  82. endif()
  83. message(STATUS "Target architecture: ${ARCHITECTURE}")
  84. # Configure compilation flags
  85. # ===========================
  86. set(CMAKE_CXX_STANDARD 17)
  87. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  88. if (NOT MSVC)
  89. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
  90. set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
  91. if (MINGW)
  92. add_definitions(-DMINGW_HAS_SECURE_API)
  93. if (MINGW_STATIC_BUILD)
  94. add_definitions(-DQT_STATICPLUGIN)
  95. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
  96. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
  97. endif()
  98. endif()
  99. else()
  100. # Silence "deprecation" warnings
  101. add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
  102. # Avoid windows.h junk
  103. add_definitions(/DNOMINMAX)
  104. # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
  105. add_definitions(/DWIN32_LEAN_AND_MEAN)
  106. set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
  107. # Tweak optimization settings
  108. # As far as I can tell, there's no way to override the CMake defaults while leaving user
  109. # changes intact, so we'll just clobber everything and say sorry.
  110. message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
  111. # /W3 - Level 3 warnings
  112. # /MP - Multi-threaded compilation
  113. # /Zi - Output debugging information
  114. # /Zo - enhanced debug info for optimized builds
  115. # /permissive- - enables stricter C++ standards conformance checks
  116. set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
  117. # /EHsc - C++-only exception handling semantics
  118. # /Zc:throwingNew - let codegen assume `operator new` will never return null
  119. # /Zc:inline - let codegen omit inline functions in object files
  120. set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
  121. # /MDd - Multi-threaded Debug Runtime DLL
  122. set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
  123. set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
  124. # /O2 - Optimization level 2
  125. # /GS- - No stack buffer overflow checks
  126. # /MD - Multi-threaded runtime DLL
  127. set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
  128. set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
  129. set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
  130. set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
  131. endif()
  132. # Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
  133. # See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
  134. if (CMAKE_COMPILER_IS_GNUCC)
  135. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
  136. endif()
  137. # Set file offset size to 64 bits.
  138. #
  139. # On modern Unixes, this is typically already the case. The lone exception is
  140. # glibc, which may default to 32 bits. glibc allows this to be configured
  141. # by setting _FILE_OFFSET_BITS.
  142. if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
  143. add_definitions(-D_FILE_OFFSET_BITS=64)
  144. endif()
  145. # CMake seems to only define _DEBUG on Windows
  146. set_property(DIRECTORY APPEND PROPERTY
  147. COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
  148. # System imported libraries
  149. # ======================
  150. find_package(Boost 1.63.0 QUIET)
  151. if (NOT Boost_FOUND)
  152. message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
  153. set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
  154. set(Boost_NO_SYSTEM_PATHS OFF)
  155. find_package(Boost QUIET REQUIRED)
  156. endif()
  157. # Output binaries to bin/
  158. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
  159. # Prefer the -pthread flag on Linux.
  160. set(THREADS_PREFER_PTHREAD_FLAG ON)
  161. find_package(Threads REQUIRED)
  162. if (ENABLE_SDL2)
  163. if (YUZU_USE_BUNDLED_SDL2)
  164. # Detect toolchain and platform
  165. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  166. set(SDL2_VER "SDL2-2.0.8")
  167. else()
  168. message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
  169. endif()
  170. if (DEFINED SDL2_VER)
  171. download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
  172. endif()
  173. set(SDL2_FOUND YES)
  174. set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
  175. set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
  176. set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
  177. else()
  178. find_package(SDL2 REQUIRED)
  179. endif()
  180. if (SDL2_FOUND)
  181. # TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
  182. add_library(SDL2 INTERFACE)
  183. target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
  184. target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
  185. endif()
  186. else()
  187. set(SDL2_FOUND NO)
  188. endif()
  189. # If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
  190. if (YUZU_USE_BUNDLED_UNICORN)
  191. if (MSVC)
  192. message(STATUS "unicorn not found, falling back to bundled")
  193. # Detect toolchain and platform
  194. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  195. set(UNICORN_VER "unicorn-yuzu")
  196. else()
  197. message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
  198. endif()
  199. if (DEFINED UNICORN_VER)
  200. download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
  201. endif()
  202. if (DEFINED UNICORN_VER)
  203. download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
  204. endif()
  205. set(UNICORN_FOUND YES)
  206. set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
  207. set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
  208. set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
  209. else()
  210. message(STATUS "unicorn not found, falling back to externals")
  211. if (MINGW)
  212. set(UNICORN_LIB_NAME "unicorn.a")
  213. else()
  214. set(UNICORN_LIB_NAME "libunicorn.a")
  215. endif()
  216. set(UNICORN_FOUND YES)
  217. set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
  218. set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
  219. set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
  220. set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
  221. find_package(PythonInterp 2.7 REQUIRED)
  222. if (MINGW)
  223. add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
  224. COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64
  225. WORKING_DIRECTORY ${UNICORN_PREFIX}
  226. )
  227. else()
  228. add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
  229. COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
  230. WORKING_DIRECTORY ${UNICORN_PREFIX}
  231. )
  232. endif()
  233. # ALL makes this custom target build every time
  234. # but it won't actually build if LIBUNICORN_LIBRARY is up to date
  235. add_custom_target(unicorn-build ALL
  236. DEPENDS ${LIBUNICORN_LIBRARY}
  237. )
  238. unset(UNICORN_LIB_NAME)
  239. endif()
  240. else()
  241. find_package(Unicorn REQUIRED)
  242. endif()
  243. if (UNICORN_FOUND)
  244. add_library(unicorn INTERFACE)
  245. add_dependencies(unicorn unicorn-build)
  246. target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
  247. target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
  248. else()
  249. message(FATAL_ERROR "Could not find or build unicorn which is required.")
  250. endif()
  251. if (ENABLE_QT)
  252. if (YUZU_USE_BUNDLED_QT)
  253. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  254. set(QT_VER qt-5.10.0-msvc2015_64)
  255. else()
  256. message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
  257. endif()
  258. if (DEFINED QT_VER)
  259. download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
  260. endif()
  261. set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
  262. else()
  263. # Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so
  264. # make sure to not pass anything if we don't have one.
  265. set(QT_PREFIX_HINT)
  266. endif()
  267. find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
  268. endif()
  269. # Platform-specific library requirements
  270. # ======================================
  271. IF (APPLE)
  272. find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
  273. set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
  274. if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
  275. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
  276. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
  277. endif()
  278. ELSEIF (WIN32)
  279. # WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
  280. add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
  281. set(PLATFORM_LIBRARIES winmm ws2_32)
  282. IF (MINGW)
  283. # PSAPI is the Process Status API
  284. set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
  285. ENDIF (MINGW)
  286. ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
  287. set(PLATFORM_LIBRARIES rt)
  288. ENDIF (APPLE)
  289. # Setup a custom clang-format target (if clang-format can be found) that will run
  290. # against all the src files. This should be used before making a pull request.
  291. # =======================================================================
  292. set(CLANG_FORMAT_POSTFIX "-6.0")
  293. find_program(CLANG_FORMAT
  294. NAMES clang-format${CLANG_FORMAT_POSTFIX}
  295. clang-format
  296. PATHS ${PROJECT_BINARY_DIR}/externals)
  297. # if find_program doesn't find it, try to download from externals
  298. if (NOT CLANG_FORMAT)
  299. if (WIN32)
  300. message(STATUS "Clang format not found! Downloading...")
  301. set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
  302. file(DOWNLOAD
  303. https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
  304. "${CLANG_FORMAT}" SHOW_PROGRESS
  305. STATUS DOWNLOAD_SUCCESS)
  306. if (NOT DOWNLOAD_SUCCESS EQUAL 0)
  307. message(WARNING "Could not download clang format! Disabling the clang format target")
  308. file(REMOVE ${CLANG_FORMAT})
  309. unset(CLANG_FORMAT)
  310. endif()
  311. else()
  312. message(WARNING "Clang format not found! Disabling the clang format target")
  313. endif()
  314. endif()
  315. if (CLANG_FORMAT)
  316. set(SRCS ${PROJECT_SOURCE_DIR}/src)
  317. set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
  318. if (WIN32)
  319. add_custom_target(clang-format
  320. COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
  321. COMMENT ${CCOMMENT})
  322. elseif(MINGW)
  323. add_custom_target(clang-format
  324. COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
  325. COMMENT ${CCOMMENT})
  326. else()
  327. add_custom_target(clang-format
  328. COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
  329. COMMENT ${CCOMMENT})
  330. endif()
  331. unset(SRCS)
  332. unset(CCOMMENT)
  333. endif()
  334. # Include source code
  335. # ===================
  336. # This function should be passed a list of all files in a target. It will automatically generate
  337. # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
  338. # one in the filesystem.
  339. function(create_target_directory_groups target_name)
  340. # Place any files that aren't in the source list in a separate group so that they don't get in
  341. # the way.
  342. source_group("Other Files" REGULAR_EXPRESSION ".")
  343. get_target_property(target_sources "${target_name}" SOURCES)
  344. foreach(file_name IN LISTS target_sources)
  345. get_filename_component(dir_name "${file_name}" PATH)
  346. # Group names use '\' as a separator even though the entire rest of CMake uses '/'...
  347. string(REPLACE "/" "\\" group_name "${dir_name}")
  348. source_group("${group_name}" FILES "${file_name}")
  349. endforeach()
  350. endfunction()
  351. # Gets a UTC timstamp and sets the provided variable to it
  352. function(get_timestamp _var)
  353. string(TIMESTAMP timestamp UTC)
  354. set(${_var} "${timestamp}" PARENT_SCOPE)
  355. endfunction()
  356. # generate git/build information
  357. include(GetGitRevisionDescription)
  358. get_git_head_revision(GIT_REF_SPEC GIT_REV)
  359. git_describe(GIT_DESC --always --long --dirty)
  360. git_branch_name(GIT_BRANCH)
  361. get_timestamp(BUILD_DATE)
  362. enable_testing()
  363. add_subdirectory(externals)
  364. add_subdirectory(src)
  365. # Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
  366. if(ENABLE_QT)
  367. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
  368. else()
  369. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
  370. endif()
  371. # Installation instructions
  372. # =========================
  373. # Install freedesktop.org metadata files, following those specifications:
  374. # http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
  375. # http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
  376. # http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
  377. if(ENABLE_QT AND UNIX AND NOT APPLE)
  378. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
  379. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
  380. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
  381. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
  382. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
  383. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
  384. endif()