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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- namespace Shader {
- enum class Stage : u32 {
- Compute,
- VertexA,
- VertexB,
- TessellationControl,
- TessellationEval,
- Geometry,
- Fragment,
- };
- } // namespace Shader
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