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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <string_view>
- #include "shader_recompiler/backend/glsl/emit_context.h"
- #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
- #include "shader_recompiler/frontend/ir/value.h"
- #include "shader_recompiler/profile.h"
- namespace Shader::Backend::GLSL {
- namespace {
- void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
- IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
- if (!in_bounds) {
- return;
- }
- ctx.AddU1("{}=shfl_in_bounds;", *in_bounds);
- in_bounds->Invalidate();
- }
- std::string ComputeMinThreadId(std::string_view thread_id, std::string_view segmentation_mask) {
- return fmt::format("({}&{})", thread_id, segmentation_mask);
- }
- std::string ComputeMaxThreadId(std::string_view min_thread_id, std::string_view clamp,
- std::string_view not_seg_mask) {
- return fmt::format("({})|({}&{})", min_thread_id, clamp, not_seg_mask);
- }
- std::string GetMaxThreadId(std::string_view thread_id, std::string_view clamp,
- std::string_view segmentation_mask) {
- const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
- const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
- return ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask);
- }
- } // namespace
- void EmitLaneId([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
- }
- }
- void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
- }
- }
- void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- const auto value{fmt::format("({}^{})", ballot, active_mask)};
- ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
- }
- }
- void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
- } else {
- ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
- }
- }
- void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uvec2(gl_SubGroupEqMaskARB).x;", inst);
- }
- void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uvec2(gl_SubGroupLtMaskARB).x;", inst);
- }
- void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uvec2(gl_SubGroupLeMaskARB).x;", inst);
- }
- void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uvec2(gl_SubGroupGtMaskARB).x;", inst);
- }
- void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uvec2(gl_SubGroupGeMaskARB).x;", inst);
- }
- void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
- const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
- const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
- const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
- const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id);
- }
- void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
- std::string_view clamp, std::string_view segmentation_mask) {
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
- ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id);
- }
- void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id);
- }
- void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id);
- }
- void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string_view op_a, [[maybe_unused]] std::string_view op_b,
- [[maybe_unused]] std::string_view swizzle) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- ctx.AddF32("{}=dFdxFine({});", inst, op_a);
- }
- void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- ctx.AddF32("{}=dFdyFine({});", inst, op_a);
- }
- void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- ctx.AddF32("{}=dFdxCoarse({});", inst, op_a);
- }
- void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- ctx.AddF32("{}=dFdyCoarse({});", inst, op_a);
- }
- } // namespace Shader::Backend::GLSL
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