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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/node_helper.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- using Tegra::Shader::Pred;
- using Tegra::Shader::VideoType;
- using Tegra::Shader::VmadShr;
- u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- const Node op_a =
- GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a,
- instr.video.type_a, instr.video.byte_height_a);
- const Node op_b = [this, instr] {
- if (instr.video.use_register_b) {
- return GetVideoOperand(GetRegister(instr.gpr20), instr.video.is_byte_chunk_b,
- instr.video.signed_b, instr.video.type_b,
- instr.video.byte_height_b);
- }
- if (instr.video.signed_b) {
- const auto imm = static_cast<s16>(instr.alu.GetImm20_16());
- return Immediate(static_cast<u32>(imm));
- } else {
- return Immediate(instr.alu.GetImm20_16());
- }
- }();
- switch (opcode->get().GetId()) {
- case OpCode::Id::VMAD: {
- const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
- const Node op_c = GetRegister(instr.gpr39);
- Node value = SignedOperation(OperationCode::IMul, result_signed, NO_PRECISE, op_a, op_b);
- value = SignedOperation(OperationCode::IAdd, result_signed, NO_PRECISE, value, op_c);
- if (instr.vmad.shr == VmadShr::Shr7 || instr.vmad.shr == VmadShr::Shr15) {
- const Node shift = Immediate(instr.vmad.shr == VmadShr::Shr7 ? 7 : 15);
- value =
- SignedOperation(OperationCode::IArithmeticShiftRight, result_signed, value, shift);
- }
- SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::VSETP: {
- // We can't use the constant predicate as destination.
- ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
- const bool sign = instr.video.signed_a == 1 || instr.video.signed_b == 1;
- const Node first_pred = GetPredicateComparisonInteger(instr.vsetp.cond, sign, op_a, op_b);
- const Node second_pred = GetPredicate(instr.vsetp.pred39, false);
- const OperationCode combiner = GetPredicateCombiner(instr.vsetp.op);
- // Set the primary predicate to the result of Predicate OP SecondPredicate
- SetPredicate(bb, instr.vsetp.pred3, Operation(combiner, first_pred, second_pred));
- if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
- // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
- // if enabled
- const Node negate_pred = Operation(OperationCode::LogicalNegate, first_pred);
- SetPredicate(bb, instr.vsetp.pred0, Operation(combiner, negate_pred, second_pred));
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled video instruction: {}", opcode->get().GetName());
- }
- return pc;
- }
- Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
- Tegra::Shader::VideoType type, u64 byte_height) {
- if (!is_chunk) {
- return BitfieldExtract(op, static_cast<u32>(byte_height * 8), 8);
- }
- const Node zero = Immediate(0);
- switch (type) {
- case Tegra::Shader::VideoType::Size16_Low:
- return BitfieldExtract(op, 0, 16);
- case Tegra::Shader::VideoType::Size16_High:
- return BitfieldExtract(op, 16, 16);
- case Tegra::Shader::VideoType::Size32:
- // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when this type is used
- // (1 * 1 + 0 == 0x5b800000). Until a better explanation is found: abort.
- UNIMPLEMENTED();
- return zero;
- case Tegra::Shader::VideoType::Invalid:
- UNREACHABLE_MSG("Invalid instruction encoding");
- return zero;
- default:
- UNREACHABLE();
- return zero;
- }
- }
- } // namespace VideoCommon::Shader
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